f9f9350b96
Modified Files: configure.ac src/Cockpit/panel.cxx src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/ExternalNet/ExternalNet.hxx src/Instrumentation/marker_beacon.cxx src/Main/Makefile.am src/Main/fg_init.cxx src/Main/main.cxx src/MultiPlayer/multiplaymgr.cxx src/Time/fg_timer.cxx utils/GPSsmooth/MIDG_main.cxx utils/GPSsmooth/UGear_main.cxx utils/GPSsmooth/gps_main.cxx
379 lines
12 KiB
C++
379 lines
12 KiB
C++
// marker_beacon.cxx -- class to manage the marker beacons
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//
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// Written by Curtis Olson, started April 2000.
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//
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// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h> // snprintf
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#include <simgear/compiler.h>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/sg_path.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <Navaids/navlist.hxx>
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#include "marker_beacon.hxx"
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#include <string>
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using std::string;
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// Constructor
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FGMarkerBeacon::FGMarkerBeacon(SGPropertyNode *node) :
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audio_vol(NULL),
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need_update(true),
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outer_blink(false),
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middle_blink(false),
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inner_blink(false),
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name("marker-beacon"),
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num(0),
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_time_before_search_sec(0.0)
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{
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SGPath path( globals->get_fg_root() );
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SGPath term = path;
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term.append( "Navaids/range.term" );
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SGPath low = path;
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low.append( "Navaids/range.low" );
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SGPath high = path;
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high.append( "Navaids/range.high" );
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term_tbl = new SGInterpTable( term.str() );
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low_tbl = new SGInterpTable( low.str() );
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high_tbl = new SGInterpTable( high.str() );
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for ( int i = 0; i < node->nChildren(); ++i ) {
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SGPropertyNode *child = node->getChild(i);
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string cname = child->getName();
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string cval = child->getStringValue();
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if ( cname == "name" ) {
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name = cval;
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} else if ( cname == "number" ) {
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num = child->getIntValue();
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} else {
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SG_LOG( SG_INSTR, SG_WARN,
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"Error in marker beacon config logic" );
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if ( name.length() ) {
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SG_LOG( SG_INSTR, SG_WARN, "Section = " << name );
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}
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}
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}
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}
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// Destructor
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FGMarkerBeacon::~FGMarkerBeacon()
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{
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delete term_tbl;
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delete low_tbl;
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delete high_tbl;
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}
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void
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FGMarkerBeacon::init ()
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{
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string branch;
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branch = "/instrumentation/" + name;
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SGPropertyNode *node = fgGetNode(branch.c_str(), num, true );
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// Inputs
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sound_pause = fgGetNode("/sim/sound/pause", false);
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lon_node = fgGetNode("/position/longitude-deg", true);
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lat_node = fgGetNode("/position/latitude-deg", true);
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alt_node = fgGetNode("/position/altitude-ft", true);
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bus_power = fgGetNode("/systems/electrical/outputs/nav[0]", true);
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power_btn = node->getChild("power-btn", 0, true);
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audio_btn = node->getChild("audio-btn", 0, true);
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audio_vol = node->getChild("volume", 0, true);
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serviceable = node->getChild("serviceable", 0, true);
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if (power_btn->getType() == SGPropertyNode::NONE)
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power_btn->setBoolValue( true );
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if (audio_btn->getType() == SGPropertyNode::NONE)
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audio_btn->setBoolValue( true );
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if (serviceable->getType() == SGPropertyNode::NONE)
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serviceable->setBoolValue( true );
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morse.init();
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beacon.init();
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blink.stamp();
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outer_marker = middle_marker = inner_marker = false;
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}
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void
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FGMarkerBeacon::bind ()
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{
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string branch;
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branch = "/instrumentation/" + name;
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fgTie((branch + "/inner").c_str(), this,
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&FGMarkerBeacon::get_inner_blink);
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fgTie((branch + "/middle").c_str(), this,
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&FGMarkerBeacon::get_middle_blink);
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fgTie((branch + "/outer").c_str(), this,
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&FGMarkerBeacon::get_outer_blink);
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}
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void
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FGMarkerBeacon::unbind ()
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{
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string branch;
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branch = "/instrumentation/" + name;
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fgUntie((branch + "/inner").c_str());
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fgUntie((branch + "/middle").c_str());
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fgUntie((branch + "/outer").c_str());
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}
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// Update the various nav values based on position and valid tuned in navs
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void
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FGMarkerBeacon::update(double dt)
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{
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need_update = false;
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// On timeout, scan again, this needs to run every iteration no
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// matter what the power or serviceable state. If power is turned
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// off or the unit becomes unserviceable while a beacon sound is
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// playing, the search() routine still needs to be called so the
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// sound effect can be properly disabled.
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_time_before_search_sec -= dt;
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if ( _time_before_search_sec < 0 ) {
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search();
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}
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if ( has_power() && serviceable->getBoolValue()
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&& !sound_pause->getBoolValue()) {
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// marker beacon blinking
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bool light_on = ( outer_blink || middle_blink || inner_blink );
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SGTimeStamp current = SGTimeStamp::now();
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if ( light_on && blink + SGTimeStamp::fromUSec(400000) < current ) {
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light_on = false;
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blink = current;
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} else if ( !light_on && blink + SGTimeStamp::fromUSec(100000) < current ) {
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light_on = true;
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blink = current;
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}
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if ( outer_marker ) {
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outer_blink = light_on;
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} else {
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outer_blink = false;
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}
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if ( middle_marker ) {
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middle_blink = light_on;
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} else {
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middle_blink = false;
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}
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if ( inner_marker ) {
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inner_blink = light_on;
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} else {
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inner_blink = false;
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}
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// cout << outer_blink << " " << middle_blink << " "
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// << inner_blink << endl;
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} else {
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inner_blink = middle_blink = outer_blink = false;
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}
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}
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static bool check_beacon_range( const SGGeod& pos,
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FGPositioned *b )
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{
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double d = distSqr(b->cart(), SGVec3d::fromGeod(pos));
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// cout << " distance = " << d << " ("
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// << FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER
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// * FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER
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// << ")" << endl;
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//std::cout << " range = " << sqrt(d) << std::endl;
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// cout << "elev = " << elev * SG_METER_TO_FEET
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// << " current->get_elev() = " << current->get_elev() << endl;
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double elev_ft = pos.getElevationFt();
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double delev = elev_ft - b->elevation();
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// max range is the area under r = 2.4 * alt or r^2 = 4000^2 - alt^2
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// whichever is smaller. The intersection point is 1538 ...
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double maxrange2; // feet^2
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if ( delev < 1538.0 ) {
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maxrange2 = 2.4 * 2.4 * delev * delev;
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} else if ( delev < 4000.0 ) {
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maxrange2 = 4000 * 4000 - delev * delev;
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} else {
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maxrange2 = 0.0;
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}
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maxrange2 *= SG_FEET_TO_METER * SG_FEET_TO_METER; // convert to meter^2
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//std::cout << "delev = " << delev << " maxrange = " << sqrt(maxrange2) << std::endl;
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// match up to twice the published range so we can model
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// reduced signal strength
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if ( d < maxrange2 ) {
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return true;
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} else {
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return false;
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}
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}
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class BeaconFilter : public FGPositioned::Filter
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{
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public:
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virtual FGPositioned::Type minType() const {
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return FGPositioned::OM;
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}
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virtual FGPositioned::Type maxType() const {
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return FGPositioned::IM;
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}
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};
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// Update current nav/adf radio stations based on current postition
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void FGMarkerBeacon::search()
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{
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// reset search time
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_time_before_search_sec = 1.0;
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static fgMkrBeacType last_beacon = NOBEACON;
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SGGeod pos = SGGeod::fromDegFt(lon_node->getDoubleValue(),
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lat_node->getDoubleValue(),
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alt_node->getDoubleValue());
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////////////////////////////////////////////////////////////////////////
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// Beacons.
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////////////////////////////////////////////////////////////////////////
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// get closest marker beacon - within a 1nm cutoff
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BeaconFilter filter;
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FGPositionedRef b = FGPositioned::findClosest(pos, 1.0, &filter);
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fgMkrBeacType beacon_type = NOBEACON;
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bool inrange = false;
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if ( b != NULL ) {
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if ( b->type() == FGPositioned::OM ) {
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beacon_type = OUTER;
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} else if ( b->type() == FGPositioned::MM ) {
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beacon_type = MIDDLE;
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} else if ( b->type() == FGPositioned::IM ) {
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beacon_type = INNER;
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}
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inrange = check_beacon_range( pos, b.ptr() );
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}
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outer_marker = middle_marker = inner_marker = false;
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if ( b == NULL || !inrange || !has_power() || !serviceable->getBoolValue() )
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{
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// cout << "no marker" << endl;
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globals->get_soundmgr()->stop( "outer-marker" );
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globals->get_soundmgr()->stop( "middle-marker" );
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globals->get_soundmgr()->stop( "inner-marker" );
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} else {
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string current_sound_name;
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if ( beacon_type == OUTER ) {
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outer_marker = true;
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current_sound_name = "outer-marker";
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// cout << "OUTER MARKER" << endl;
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if ( last_beacon != OUTER ) {
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if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) {
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SGSoundSample *sound = beacon.get_outer();
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if ( sound ) {
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globals->get_soundmgr()->add( sound, current_sound_name );
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}
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}
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}
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if ( audio_btn->getBoolValue() ) {
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if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) {
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globals->get_soundmgr()->play_looped( current_sound_name );
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}
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} else {
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globals->get_soundmgr()->stop( current_sound_name );
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}
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} else if ( beacon_type == MIDDLE ) {
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middle_marker = true;
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current_sound_name = "middle-marker";
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// cout << "MIDDLE MARKER" << endl;
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if ( last_beacon != MIDDLE ) {
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if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) {
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SGSoundSample *sound = beacon.get_middle();
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if ( sound ) {
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globals->get_soundmgr()->add( sound, current_sound_name );
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}
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}
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}
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if ( audio_btn->getBoolValue() ) {
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if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) {
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globals->get_soundmgr()->play_looped( current_sound_name );
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}
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} else {
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globals->get_soundmgr()->stop( current_sound_name );
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}
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} else if ( beacon_type == INNER ) {
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inner_marker = true;
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current_sound_name = "inner-marker";
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// cout << "INNER MARKER" << endl;
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if ( last_beacon != INNER ) {
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if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) {
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SGSoundSample *sound = beacon.get_inner();
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if ( sound ) {
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globals->get_soundmgr()->add( sound, current_sound_name );
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}
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}
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}
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if ( audio_btn->getBoolValue() ) {
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if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) {
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globals->get_soundmgr()->play_looped( current_sound_name );
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}
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} else {
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globals->get_soundmgr()->stop( current_sound_name );
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}
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}
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// cout << "VOLUME " << audio_vol->getDoubleValue() << endl;
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SGSoundSample * mkr = globals->get_soundmgr()->find( current_sound_name );
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if (mkr)
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mkr->set_volume( audio_vol->getDoubleValue() );
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}
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if ( inrange ) {
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last_beacon = beacon_type;
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} else {
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last_beacon = NOBEACON;
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}
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}
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