// marker_beacon.cxx -- class to manage the marker beacons // // Written by Curtis Olson, started April 2000. // // Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifdef HAVE_CONFIG_H # include #endif #include // snprintf #include #include #include #include #include #include "marker_beacon.hxx" #include using std::string; // Constructor FGMarkerBeacon::FGMarkerBeacon(SGPropertyNode *node) : audio_vol(NULL), need_update(true), outer_blink(false), middle_blink(false), inner_blink(false), name("marker-beacon"), num(0), _time_before_search_sec(0.0) { SGPath path( globals->get_fg_root() ); SGPath term = path; term.append( "Navaids/range.term" ); SGPath low = path; low.append( "Navaids/range.low" ); SGPath high = path; high.append( "Navaids/range.high" ); term_tbl = new SGInterpTable( term.str() ); low_tbl = new SGInterpTable( low.str() ); high_tbl = new SGInterpTable( high.str() ); for ( int i = 0; i < node->nChildren(); ++i ) { SGPropertyNode *child = node->getChild(i); string cname = child->getName(); string cval = child->getStringValue(); if ( cname == "name" ) { name = cval; } else if ( cname == "number" ) { num = child->getIntValue(); } else { SG_LOG( SG_INSTR, SG_WARN, "Error in marker beacon config logic" ); if ( name.length() ) { SG_LOG( SG_INSTR, SG_WARN, "Section = " << name ); } } } } // Destructor FGMarkerBeacon::~FGMarkerBeacon() { delete term_tbl; delete low_tbl; delete high_tbl; } void FGMarkerBeacon::init () { string branch; branch = "/instrumentation/" + name; SGPropertyNode *node = fgGetNode(branch.c_str(), num, true ); // Inputs sound_pause = fgGetNode("/sim/sound/pause", false); lon_node = fgGetNode("/position/longitude-deg", true); lat_node = fgGetNode("/position/latitude-deg", true); alt_node = fgGetNode("/position/altitude-ft", true); bus_power = fgGetNode("/systems/electrical/outputs/nav[0]", true); power_btn = node->getChild("power-btn", 0, true); audio_btn = node->getChild("audio-btn", 0, true); audio_vol = node->getChild("volume", 0, true); serviceable = node->getChild("serviceable", 0, true); if (power_btn->getType() == SGPropertyNode::NONE) power_btn->setBoolValue( true ); if (audio_btn->getType() == SGPropertyNode::NONE) audio_btn->setBoolValue( true ); if (serviceable->getType() == SGPropertyNode::NONE) serviceable->setBoolValue( true ); morse.init(); beacon.init(); blink.stamp(); outer_marker = middle_marker = inner_marker = false; } void FGMarkerBeacon::bind () { string branch; branch = "/instrumentation/" + name; fgTie((branch + "/inner").c_str(), this, &FGMarkerBeacon::get_inner_blink); fgTie((branch + "/middle").c_str(), this, &FGMarkerBeacon::get_middle_blink); fgTie((branch + "/outer").c_str(), this, &FGMarkerBeacon::get_outer_blink); } void FGMarkerBeacon::unbind () { string branch; branch = "/instrumentation/" + name; fgUntie((branch + "/inner").c_str()); fgUntie((branch + "/middle").c_str()); fgUntie((branch + "/outer").c_str()); } // Update the various nav values based on position and valid tuned in navs void FGMarkerBeacon::update(double dt) { need_update = false; // On timeout, scan again, this needs to run every iteration no // matter what the power or serviceable state. If power is turned // off or the unit becomes unserviceable while a beacon sound is // playing, the search() routine still needs to be called so the // sound effect can be properly disabled. _time_before_search_sec -= dt; if ( _time_before_search_sec < 0 ) { search(); } if ( has_power() && serviceable->getBoolValue() && !sound_pause->getBoolValue()) { // marker beacon blinking bool light_on = ( outer_blink || middle_blink || inner_blink ); SGTimeStamp current = SGTimeStamp::now(); if ( light_on && blink + SGTimeStamp::fromUSec(400000) < current ) { light_on = false; blink = current; } else if ( !light_on && blink + SGTimeStamp::fromUSec(100000) < current ) { light_on = true; blink = current; } if ( outer_marker ) { outer_blink = light_on; } else { outer_blink = false; } if ( middle_marker ) { middle_blink = light_on; } else { middle_blink = false; } if ( inner_marker ) { inner_blink = light_on; } else { inner_blink = false; } // cout << outer_blink << " " << middle_blink << " " // << inner_blink << endl; } else { inner_blink = middle_blink = outer_blink = false; } } static bool check_beacon_range( const SGGeod& pos, FGPositioned *b ) { double d = distSqr(b->cart(), SGVec3d::fromGeod(pos)); // cout << " distance = " << d << " (" // << FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER // * FG_ILS_DEFAULT_RANGE * SG_NM_TO_METER // << ")" << endl; //std::cout << " range = " << sqrt(d) << std::endl; // cout << "elev = " << elev * SG_METER_TO_FEET // << " current->get_elev() = " << current->get_elev() << endl; double elev_ft = pos.getElevationFt(); double delev = elev_ft - b->elevation(); // max range is the area under r = 2.4 * alt or r^2 = 4000^2 - alt^2 // whichever is smaller. The intersection point is 1538 ... double maxrange2; // feet^2 if ( delev < 1538.0 ) { maxrange2 = 2.4 * 2.4 * delev * delev; } else if ( delev < 4000.0 ) { maxrange2 = 4000 * 4000 - delev * delev; } else { maxrange2 = 0.0; } maxrange2 *= SG_FEET_TO_METER * SG_FEET_TO_METER; // convert to meter^2 //std::cout << "delev = " << delev << " maxrange = " << sqrt(maxrange2) << std::endl; // match up to twice the published range so we can model // reduced signal strength if ( d < maxrange2 ) { return true; } else { return false; } } class BeaconFilter : public FGPositioned::Filter { public: virtual FGPositioned::Type minType() const { return FGPositioned::OM; } virtual FGPositioned::Type maxType() const { return FGPositioned::IM; } }; // Update current nav/adf radio stations based on current postition void FGMarkerBeacon::search() { // reset search time _time_before_search_sec = 1.0; static fgMkrBeacType last_beacon = NOBEACON; SGGeod pos = SGGeod::fromDegFt(lon_node->getDoubleValue(), lat_node->getDoubleValue(), alt_node->getDoubleValue()); //////////////////////////////////////////////////////////////////////// // Beacons. //////////////////////////////////////////////////////////////////////// // get closest marker beacon - within a 1nm cutoff BeaconFilter filter; FGPositionedRef b = FGPositioned::findClosest(pos, 1.0, &filter); fgMkrBeacType beacon_type = NOBEACON; bool inrange = false; if ( b != NULL ) { if ( b->type() == FGPositioned::OM ) { beacon_type = OUTER; } else if ( b->type() == FGPositioned::MM ) { beacon_type = MIDDLE; } else if ( b->type() == FGPositioned::IM ) { beacon_type = INNER; } inrange = check_beacon_range( pos, b.ptr() ); } outer_marker = middle_marker = inner_marker = false; if ( b == NULL || !inrange || !has_power() || !serviceable->getBoolValue() ) { // cout << "no marker" << endl; globals->get_soundmgr()->stop( "outer-marker" ); globals->get_soundmgr()->stop( "middle-marker" ); globals->get_soundmgr()->stop( "inner-marker" ); } else { string current_sound_name; if ( beacon_type == OUTER ) { outer_marker = true; current_sound_name = "outer-marker"; // cout << "OUTER MARKER" << endl; if ( last_beacon != OUTER ) { if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) { SGSoundSample *sound = beacon.get_outer(); if ( sound ) { globals->get_soundmgr()->add( sound, current_sound_name ); } } } if ( audio_btn->getBoolValue() ) { if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) { globals->get_soundmgr()->play_looped( current_sound_name ); } } else { globals->get_soundmgr()->stop( current_sound_name ); } } else if ( beacon_type == MIDDLE ) { middle_marker = true; current_sound_name = "middle-marker"; // cout << "MIDDLE MARKER" << endl; if ( last_beacon != MIDDLE ) { if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) { SGSoundSample *sound = beacon.get_middle(); if ( sound ) { globals->get_soundmgr()->add( sound, current_sound_name ); } } } if ( audio_btn->getBoolValue() ) { if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) { globals->get_soundmgr()->play_looped( current_sound_name ); } } else { globals->get_soundmgr()->stop( current_sound_name ); } } else if ( beacon_type == INNER ) { inner_marker = true; current_sound_name = "inner-marker"; // cout << "INNER MARKER" << endl; if ( last_beacon != INNER ) { if ( ! globals->get_soundmgr()->exists( current_sound_name ) ) { SGSoundSample *sound = beacon.get_inner(); if ( sound ) { globals->get_soundmgr()->add( sound, current_sound_name ); } } } if ( audio_btn->getBoolValue() ) { if ( !globals->get_soundmgr()->is_playing(current_sound_name) ) { globals->get_soundmgr()->play_looped( current_sound_name ); } } else { globals->get_soundmgr()->stop( current_sound_name ); } } // cout << "VOLUME " << audio_vol->getDoubleValue() << endl; SGSoundSample * mkr = globals->get_soundmgr()->find( current_sound_name ); if (mkr) mkr->set_volume( audio_vol->getDoubleValue() ); } if ( inrange ) { last_beacon = beacon_type; } else { last_beacon = NOBEACON; } }