02712dc1ad
* Landing AIAircraft now land properly!!! * Fixed problems with takeoff scheduling. * Untangled several vertical speed calculation algorithms. * No more bent-over-backwards and jump-in-the-air AI aircraft initializations. * Fixed intermixed target speed and target altitude during climb phase. * Implemented beginnings of a "line up and wait" procedure. * Tried to use actual runway elevation for calculating the decent profile.
190 lines
6.4 KiB
C++
190 lines
6.4 KiB
C++
// FGAIAircraft - AIBase derived class creates an AI aircraft
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//
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// Written by David Culp, started October 2003.
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//
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// Copyright (C) 2003 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef _FG_AIAircraft_HXX
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#define _FG_AIAircraft_HXX
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#include "AIManager.hxx"
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#include "AIBase.hxx"
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#include <Traffic/SchedFlight.hxx>
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#include <Traffic/Schedule.hxx>
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#include <ATC/trafficcontrol.hxx>
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#include <string>
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class PerformanceData;
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class FGAIAircraft : public FGAIBase {
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public:
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FGAIAircraft(FGAISchedule *ref=0);
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~FGAIAircraft();
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virtual void readFromScenario(SGPropertyNode* scFileNode);
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// virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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void setPerformance(const std::string& perfString);
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void setPerformance(PerformanceData *ps);
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void setFlightPlan(const std::string& fp, bool repat = false);
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void SetFlightPlan(FGAIFlightPlan *f);
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void initializeFlightPlan();
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FGAIFlightPlan* GetFlightPlan() const { return fp; };
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void ProcessFlightPlan( double dt, time_t now );
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time_t checkForArrivalTime(string wptName);
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void AccelTo(double speed);
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void PitchTo(double angle);
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void RollTo(double angle);
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void YawTo(double angle);
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void ClimbTo(double altitude);
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void TurnTo(double heading);
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void getGroundElev(double dt); //TODO these 3 really need to be public?
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void doGroundAltitude();
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bool loadNextLeg (double dist=0);
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void resetPositionFromFlightPlan();
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double getBearing(double crse);
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void setAcType(const std::string& ac) { acType = ac; };
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void setCompany(const std::string& comp) { company = comp;};
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void announcePositionToController(); //TODO have to be public?
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void processATC(FGATCInstruction instruction);
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void setTaxiClearanceRequest(bool arg) { needsTaxiClearance = arg; };
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bool getTaxiClearanceRequest() { return needsTaxiClearance; };
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FGAISchedule * getTrafficRef() { return trafficRef; };
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void setTrafficRef(FGAISchedule *ref) { trafficRef = ref; };
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void resetTakeOffStatus() { takeOffStatus = 0;};
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void setTakeOffStatus(int status) { takeOffStatus = status; };
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void scheduleForATCTowerDepartureControl(int state);
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//inline bool isScheduledForTakeoff() { return scheduledForTakeoff; };
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virtual const char* getTypeString(void) const { return "aircraft"; }
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std::string GetTransponderCode() { return transponderCode; };
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void SetTransponderCode(const std::string& tc) { transponderCode = tc;};
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// included as performance data needs them, who else?
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inline PerformanceData* getPerformance() { return _performance; };
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inline bool onGround() const { return no_roll; };
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inline double getSpeed() const { return speed; };
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inline double getRoll() const { return roll; };
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inline double getPitch() const { return pitch; };
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inline double getAltitude() const { return altitude_ft; };
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inline double getVerticalSpeed() const { return vs; };
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inline double altitudeAGL() const { return props->getFloatValue("position/altitude-agl-ft");};
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inline double airspeed() const { return props->getFloatValue("velocities/airspeed-kt");};
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std::string atGate();
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int getTakeOffStatus() { return takeOffStatus; };
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void checkTcas();
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double calcVerticalSpeed(double vert_ft, double dist_m, double speed, double error);
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FGATCController * getATCController() { return controller; };
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protected:
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void Run(double dt);
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private:
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FGAISchedule *trafficRef;
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FGATCController *controller,
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*prevController,
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*towerController; // Only needed to make a pre-announcement
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bool hdg_lock;
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bool alt_lock;
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double dt_count;
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double dt_elev_count;
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double headingChangeRate;
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double headingError;
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double minBearing;
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double speedFraction;
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double groundTargetSpeed;
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double groundOffset;
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double dt;
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bool use_perf_vs;
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SGPropertyNode_ptr refuel_node;
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// helpers for Run
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//TODO sort out which ones are better protected virtuals to allow
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//subclasses to override specific behaviour
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bool fpExecutable(time_t now);
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void handleFirstWaypoint(void);
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bool leadPointReached(FGAIWaypoint* curr);
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bool handleAirportEndPoints(FGAIWaypoint* prev, time_t now);
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bool reachedEndOfCruise(double&);
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bool aiTrafficVisible(void);
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void controlHeading(FGAIWaypoint* curr);
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void controlSpeed(FGAIWaypoint* curr,
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FGAIWaypoint* next);
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void updatePrimaryTargetValues(bool& flightplanActive, bool& aiOutOfSight);
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void updateSecondaryTargetValues();
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void updatePosition();
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void updateHeading();
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void updateBankAngleTarget();
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void updateVerticalSpeedTarget();
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void updatePitchAngleTarget();
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void updateActualState();
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void handleATCRequests();
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void checkVisibility();
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inline bool isStationary() { return ((fabs(speed)<=0.0001)&&(fabs(tgt_speed)<=0.0001));}
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inline bool needGroundElevation() { if (!isStationary()) _needsGroundElevation=true;return _needsGroundElevation;}
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double sign(double x);
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std::string acType;
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std::string company;
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std::string transponderCode;
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int spinCounter;
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double prevSpeed;
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double prev_dist_to_go;
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bool holdPos;
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bool _getGearDown() const;
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const char * _getTransponderCode() const;
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bool reachedWaypoint;
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bool needsTaxiClearance;
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bool _needsGroundElevation;
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int takeOffStatus; // 1 = joined departure cue; 2 = Passed DepartureHold waypoint; handover control to tower; 0 = any other state.
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time_t timeElapsed;
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PerformanceData* _performance; // the performance data for this aircraft
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void assertSpeed(double speed);
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};
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#endif // _FG_AIAircraft_HXX
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