// FGAIAircraft - AIBase derived class creates an AI aircraft // // Written by David Culp, started October 2003. // // Copyright (C) 2003 David P. Culp - davidculp2@comcast.net // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifndef _FG_AIAircraft_HXX #define _FG_AIAircraft_HXX #include "AIManager.hxx" #include "AIBase.hxx" #include #include #include #include class PerformanceData; class FGAIAircraft : public FGAIBase { public: FGAIAircraft(FGAISchedule *ref=0); ~FGAIAircraft(); virtual void readFromScenario(SGPropertyNode* scFileNode); // virtual bool init(bool search_in_AI_path=false); virtual void bind(); virtual void unbind(); virtual void update(double dt); void setPerformance(const std::string& perfString); void setPerformance(PerformanceData *ps); void setFlightPlan(const std::string& fp, bool repat = false); void SetFlightPlan(FGAIFlightPlan *f); void initializeFlightPlan(); FGAIFlightPlan* GetFlightPlan() const { return fp; }; void ProcessFlightPlan( double dt, time_t now ); time_t checkForArrivalTime(string wptName); void AccelTo(double speed); void PitchTo(double angle); void RollTo(double angle); void YawTo(double angle); void ClimbTo(double altitude); void TurnTo(double heading); void getGroundElev(double dt); //TODO these 3 really need to be public? void doGroundAltitude(); bool loadNextLeg (double dist=0); void resetPositionFromFlightPlan(); double getBearing(double crse); void setAcType(const std::string& ac) { acType = ac; }; void setCompany(const std::string& comp) { company = comp;}; void announcePositionToController(); //TODO have to be public? void processATC(FGATCInstruction instruction); void setTaxiClearanceRequest(bool arg) { needsTaxiClearance = arg; }; bool getTaxiClearanceRequest() { return needsTaxiClearance; }; FGAISchedule * getTrafficRef() { return trafficRef; }; void setTrafficRef(FGAISchedule *ref) { trafficRef = ref; }; void resetTakeOffStatus() { takeOffStatus = 0;}; void setTakeOffStatus(int status) { takeOffStatus = status; }; void scheduleForATCTowerDepartureControl(int state); //inline bool isScheduledForTakeoff() { return scheduledForTakeoff; }; virtual const char* getTypeString(void) const { return "aircraft"; } std::string GetTransponderCode() { return transponderCode; }; void SetTransponderCode(const std::string& tc) { transponderCode = tc;}; // included as performance data needs them, who else? inline PerformanceData* getPerformance() { return _performance; }; inline bool onGround() const { return no_roll; }; inline double getSpeed() const { return speed; }; inline double getRoll() const { return roll; }; inline double getPitch() const { return pitch; }; inline double getAltitude() const { return altitude_ft; }; inline double getVerticalSpeed() const { return vs; }; inline double altitudeAGL() const { return props->getFloatValue("position/altitude-agl-ft");}; inline double airspeed() const { return props->getFloatValue("velocities/airspeed-kt");}; std::string atGate(); int getTakeOffStatus() { return takeOffStatus; }; void checkTcas(); double calcVerticalSpeed(double vert_ft, double dist_m, double speed, double error); FGATCController * getATCController() { return controller; }; protected: void Run(double dt); private: FGAISchedule *trafficRef; FGATCController *controller, *prevController, *towerController; // Only needed to make a pre-announcement bool hdg_lock; bool alt_lock; double dt_count; double dt_elev_count; double headingChangeRate; double headingError; double minBearing; double speedFraction; double groundTargetSpeed; double groundOffset; double dt; bool use_perf_vs; SGPropertyNode_ptr refuel_node; // helpers for Run //TODO sort out which ones are better protected virtuals to allow //subclasses to override specific behaviour bool fpExecutable(time_t now); void handleFirstWaypoint(void); bool leadPointReached(FGAIWaypoint* curr); bool handleAirportEndPoints(FGAIWaypoint* prev, time_t now); bool reachedEndOfCruise(double&); bool aiTrafficVisible(void); void controlHeading(FGAIWaypoint* curr); void controlSpeed(FGAIWaypoint* curr, FGAIWaypoint* next); void updatePrimaryTargetValues(bool& flightplanActive, bool& aiOutOfSight); void updateSecondaryTargetValues(); void updatePosition(); void updateHeading(); void updateBankAngleTarget(); void updateVerticalSpeedTarget(); void updatePitchAngleTarget(); void updateActualState(); void handleATCRequests(); void checkVisibility(); inline bool isStationary() { return ((fabs(speed)<=0.0001)&&(fabs(tgt_speed)<=0.0001));} inline bool needGroundElevation() { if (!isStationary()) _needsGroundElevation=true;return _needsGroundElevation;} double sign(double x); std::string acType; std::string company; std::string transponderCode; int spinCounter; double prevSpeed; double prev_dist_to_go; bool holdPos; bool _getGearDown() const; const char * _getTransponderCode() const; bool reachedWaypoint; bool needsTaxiClearance; bool _needsGroundElevation; int takeOffStatus; // 1 = joined departure cue; 2 = Passed DepartureHold waypoint; handover control to tower; 0 = any other state. time_t timeElapsed; PerformanceData* _performance; // the performance data for this aircraft void assertSpeed(double speed); }; #endif // _FG_AIAircraft_HXX