0cf9d58b76
thruster to accelerate in both directions. THROTTLE input still clamps to 0/1 by default. (OK'ed by Andy)
72 lines
1.1 KiB
C++
72 lines
1.1 KiB
C++
#include "Math.hpp"
|
|
#include "Thruster.hpp"
|
|
namespace yasim {
|
|
|
|
Thruster::Thruster()
|
|
{
|
|
_dir[0] = 1; _dir[1] = 0; _dir[2] = 0;
|
|
int i;
|
|
for(i=0; i<3; i++) _pos[i] = _wind[i] = 0;
|
|
_throttle = 0;
|
|
_mixture = 0;
|
|
_starter = false;
|
|
_pressure = _temp = _rho = 0;
|
|
}
|
|
|
|
Thruster::~Thruster()
|
|
{
|
|
}
|
|
|
|
void Thruster::getPosition(float* out)
|
|
{
|
|
int i;
|
|
for(i=0; i<3; i++) out[i] = _pos[i];
|
|
}
|
|
|
|
void Thruster::setPosition(float* pos)
|
|
{
|
|
int i;
|
|
for(i=0; i<3; i++) _pos[i] = pos[i];
|
|
}
|
|
|
|
void Thruster::getDirection(float* out)
|
|
{
|
|
int i;
|
|
for(i=0; i<3; i++) out[i] = _dir[i];
|
|
}
|
|
|
|
void Thruster::setDirection(float* dir)
|
|
{
|
|
Math::unit3(dir, _dir);
|
|
}
|
|
|
|
void Thruster::setThrottle(float throttle)
|
|
{
|
|
_throttle = Math::clamp(throttle, -1, 1);
|
|
}
|
|
|
|
void Thruster::setMixture(float mixture)
|
|
{
|
|
_mixture = Math::clamp(mixture, 0, 1);
|
|
}
|
|
|
|
|
|
void Thruster::setStarter(bool starter)
|
|
{
|
|
_starter = starter;
|
|
}
|
|
|
|
void Thruster::setWind(float* wind)
|
|
{
|
|
int i;
|
|
for(i=0; i<3; i++) _wind[i] = wind[i];
|
|
}
|
|
|
|
void Thruster::setAir(float pressure, float temp, float density)
|
|
{
|
|
_pressure = pressure;
|
|
_temp = temp;
|
|
_rho = density;
|
|
}
|
|
|
|
}; // namespace yasim
|