#include "Math.hpp" #include "Thruster.hpp" namespace yasim { Thruster::Thruster() { _dir[0] = 1; _dir[1] = 0; _dir[2] = 0; int i; for(i=0; i<3; i++) _pos[i] = _wind[i] = 0; _throttle = 0; _mixture = 0; _starter = false; _pressure = _temp = _rho = 0; } Thruster::~Thruster() { } void Thruster::getPosition(float* out) { int i; for(i=0; i<3; i++) out[i] = _pos[i]; } void Thruster::setPosition(float* pos) { int i; for(i=0; i<3; i++) _pos[i] = pos[i]; } void Thruster::getDirection(float* out) { int i; for(i=0; i<3; i++) out[i] = _dir[i]; } void Thruster::setDirection(float* dir) { Math::unit3(dir, _dir); } void Thruster::setThrottle(float throttle) { _throttle = Math::clamp(throttle, -1, 1); } void Thruster::setMixture(float mixture) { _mixture = Math::clamp(mixture, 0, 1); } void Thruster::setStarter(bool starter) { _starter = starter; } void Thruster::setWind(float* wind) { int i; for(i=0; i<3; i++) _wind[i] = wind[i]; } void Thruster::setAir(float pressure, float temp, float density) { _pressure = pressure; _temp = temp; _rho = density; } }; // namespace yasim