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flightgear/src/Instrumentation/HUD
mfranz 010e03fab4 throw out "zoomed" tapes. These drew 60% of the scale with bullets rather
than tick marks, and looser (zoomed) than the other 40%. Rationale:

- this was only used in *one* tape of *one* HUD ("custom")
- it's not in the MIL-STD!
- doesn't seem very useful
- relies on integer scale values, while we now have float values in the new HUD

This feature would have had to be rewritten anyway. If someone needs it and
can come forward with a (MIL-)STD description, then it can be added to the
existing tape generator again (using a value->screen-position mapper function).
Otherwise it's simply declared dead.

(Yay, one TODO and a few FIXMEs less.  ;-)
2006-08-02 15:34:33 +00:00
..
.cvsignore add new HUD to build system 2006-07-04 15:52:09 +00:00
HUD.cxx use assignment operators (to my defense: the *x/*y were different on both 2006-08-01 15:49:29 +00:00
HUD.hxx throw out "zoomed" tapes. These drew 60% of the scale with bullets rather 2006-08-02 15:34:33 +00:00
HUD_dial.cxx - don't use 10 pt font size for width calculations, when in fact we use 2006-07-24 16:00:18 +00:00
HUD_gauge.cxx - make the alignment function a static HUD member (for namespace 2006-08-01 15:31:15 +00:00
HUD_instrument.cxx add optional <format> property for <tape>s 2006-08-01 21:11:38 +00:00
HUD_label.cxx - "almost zero" is zero 2006-08-01 21:43:13 +00:00
HUD_ladder.cxx cosmetics 2006-08-01 18:46:59 +00:00
HUD_misc.cxx reticle should fit into bounding box (don't take diameter as radius) 2006-07-22 17:27:43 +00:00
HUD_runway.cxx Clean up scenery center handling. It is set now less often. 2006-07-27 16:36:22 +00:00
HUD_scale.cxx - fix turn bank indicator (bank scale type) 2006-07-27 23:34:11 +00:00
HUD_tape.cxx throw out "zoomed" tapes. These drew 60% of the scale with bullets rather 2006-08-02 15:34:33 +00:00
HUD_tbi.cxx reduce marker gap 2006-07-28 18:41:12 +00:00
Makefile.am add MIL-STD-1787B Aiming Reticle (stadiametric; TODO: standby) 2006-07-22 08:00:56 +00:00