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flightgear/Simulator
1997-07-16 20:04:42 +00:00
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constants.h Testing/playing -- placed objects randomly across the entire terrain. 1997-07-14 16:26:03 +00:00
limits.h Elevator trim added. 1997-05-31 19:16:24 +00:00
make.inc Minor tweaks to aid Win32 port. 1997-07-16 20:04:42 +00:00
Makefile Working on scenery transformations to enable us to fly fluidly over the 1997-07-07 20:59:47 +00:00
Makefile.Win32 renamed mat3 directory to Math so we could add other math related routines. 1997-07-05 20:43:27 +00:00
README Working on scenery transformations to enable us to fly fluidly over the 1997-07-07 20:59:47 +00:00
types.h Initial revision. 1997-07-07 21:02:36 +00:00

Subdirectories
==============
OpenGL/
-------
"main" and OpenGL dependent mouse/keyboard/graphics code.


Aircraft/
---------
Structure and code to tie together all the pieces of an aircraft such
as flight model, engine model, panel, controls, etc.


Controls/
---------
Provide a standardized interface to all aircraft controls.


Flight/
-------
Strucures and code to implement various flight models.  Provides a 
standardized interface to all interesting flight model variabls.


Math/
-----
Contains miscellaneous matrix/vector routines.


Scenery/
--------
Scenery parsing/generating code.


Sound/
------
Sound management code


Timer/
------
Code to handle time and timing of events.


Weather/
--------
Weather management and modeling code.