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flightgear/src/Cockpit
curt 249a1264ff Remove the old hardcode fps display. This is now replaced with a nasal/gui
display that can be dragged around the screen to an unobtrusive location.
2005-12-15 22:18:06 +00:00
..
built_in Alex Romosan: 2005-10-25 13:49:55 +00:00
.cvsignore -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
cockpit.cxx Remove the old hardcode fps display. This is now replaced with a nasal/gui 2005-12-15 22:18:06 +00:00
cockpit.hxx Remove unnecessary inclusions of sg.h ans ssg.h 2004-09-19 16:33:38 +00:00
hud.cxx replace hard-coded HUD config dialog with NewGUI dialog 2005-11-09 10:47:40 +00:00
hud.hxx In the process of changing, adding and removing files the last few years 2005-11-01 13:41:49 +00:00
hud_card.cxx Norman Vine: 2003-08-12 15:57:17 +00:00
hud_dnst.cxx HUD updates/cleanups from Norman Vine. 2000-05-13 00:02:43 +00:00
hud_gaug.cxx Norman Vine: 2003-08-12 15:57:17 +00:00
hud_inst.cxx Change identifiers to their new names to match hud.hxx. 2002-07-06 17:50:38 +00:00
hud_labl.cxx Norman Vine: 2003-08-12 15:57:17 +00:00
hud_ladr.cxx Alex Romosan: 2005-10-25 13:49:55 +00:00
hud_lat.cxx Norman Vine: 2003-08-12 15:57:17 +00:00
hud_lon.cxx Norman Vine: 2003-08-12 15:57:17 +00:00
hud_opts.hxx Removed all dependencies on <simgear/math/mat3.h> and friends. These are 2000-02-19 14:29:27 +00:00
hud_rwy.cxx Alex Romosan: 2005-10-25 13:49:55 +00:00
hud_scal.cxx a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud). 2001-09-19 22:23:25 +00:00
hud_tbi.cxx Clean up various compiler warnings that have crept into the code. This 2004-04-01 15:27:53 +00:00
Makefile.am A couple more straggling instrumentation clean ups. 2004-12-05 01:04:32 +00:00
panel.cxx Alex Romosan: 2005-10-25 13:49:55 +00:00
panel.hxx Alex Romosan: 2005-10-25 13:49:55 +00:00
panel_io.cxx Add support for a special-instrument xml attribute, which triggers loading of a know c++ hard-coded instrument. This has some ugliness that will need removing at some point. In particular, panel reload is broken for panels that include a special-instrument, since this triggers subsystem reload which is a fatal error. Note that this *only* affects panels that use a special-instrument - all other panels are unaffected 2005-11-30 01:21:45 +00:00
panel_io.hxx Second update in attempt to create an aircraft selection dialog 2003-03-30 12:49:05 +00:00
README Added a README for the src/Cockpit/ directory. 2003-01-29 15:34:31 +00:00

src/Cockpit/ - instrument and display-related code

This directory contains various subsystems and code modules related to
the cockpit, including the HUD and the 2D panel.  The code from here
is gradually being sorted out into separate code modules -- please do
not add anything new here.  All new code for gauges and avionics
should go in src/Instrumentation/, and all new code aircraft systems
(like the electrical or vacuum systems) should go in src/Systems/.
Any new 2D or 3D modelling code should go in src/Model/.