..
built_in
Tidy up the autoconf/automake configuration a bit.
2002-08-25 19:40:04 +00:00
.cvsignore
-Removed .cvsignore from itself, since .cvsignore is now in the CVS
2001-12-12 04:15:23 +00:00
cockpit.cxx
Moved "scenery" from being declaried in scenery.cxx to being declared
2002-05-14 05:22:52 +00:00
cockpit.hxx
replaced SGValue with SGPropertyNode throughout.
2001-06-12 05:15:48 +00:00
dme.cxx
Shuffling/reorganizing code.
2002-09-26 15:34:00 +00:00
dme.hxx
Shuffling/reorganizing code.
2002-09-26 15:34:00 +00:00
hud.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud.hxx
Prefix "HUD_" (or "HUD_FONT_" in two cases) to #defined identifiers.
2002-07-06 17:50:16 +00:00
hud_card.cxx
Mac OS X fixes and MSVC warning fixes from Jonathan Polley.
2002-05-10 23:35:06 +00:00
hud_dnst.cxx
HUD updates/cleanups from Norman Vine.
2000-05-13 00:02:43 +00:00
hud_gaug.cxx
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
hud_inst.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_labl.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_ladr.cxx
Mac OS X fixes and MSVC warning fixes from Jonathan Polley.
2002-05-10 23:35:06 +00:00
hud_lat.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_lon.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_opts.hxx
Removed all dependencies on <simgear/math/mat3.h> and friends. These are
2000-02-19 14:29:27 +00:00
hud_scal.cxx
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
hud_tbi.cxx
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
kr_87.cxx
Code clean ups.
2002-09-26 17:25:19 +00:00
kr_87.hxx
Code clean ups.
2002-09-26 17:25:19 +00:00
kt_70.cxx
Connect to the electrical system.
2002-09-26 17:24:11 +00:00
kt_70.hxx
Connect to the electrical system.
2002-09-26 17:24:11 +00:00
Makefile.am
More code shuffling.
2002-09-26 16:19:06 +00:00
marker_beacon.cxx
More code shuffling.
2002-09-26 16:19:06 +00:00
marker_beacon.hxx
More code shuffling.
2002-09-26 16:19:06 +00:00
navcom.cxx
Shuffling/reorganizing code.
2002-09-26 15:34:00 +00:00
navcom.hxx
Begin interfacing the navcom's to the electrical model.
2002-09-26 04:47:29 +00:00
panel.cxx
Panel night lighting acts as if lights are always turned on. We don't
2002-09-28 03:57:37 +00:00
panel.hxx
Add support for flipping the instrument panel vertically on screen (if
2002-08-19 02:07:39 +00:00
panel_io.cxx
Change FGSteam into a proper subsystem rather than a collection of
2002-07-07 15:45:56 +00:00
panel_io.hxx
FG_ to SG_ namespace changes.
2001-03-23 22:59:18 +00:00
radiostack.cxx
More code shuffling.
2002-09-26 16:19:06 +00:00
radiostack.hxx
More code shuffling.
2002-09-26 16:19:06 +00:00
steam.cxx
Panel night lighting acts as if lights are always turned on. We don't
2002-09-28 03:57:37 +00:00
steam.hxx
Change FGSteam into a proper subsystem rather than a collection of
2002-07-07 15:45:56 +00:00