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flightgear/src/Cockpit
James Turner 8f10fff8dc Lazy-loading of the 2D panel node.
Sink the 2D panel logic into FGPanelNode, simplifying
renderer.cxx and a few other places. Also allows potential
for unloading / paging of 2.5D panels in the future.
2012-05-16 11:43:09 +01:00
..
built_in Goodbye automake. 2011-11-01 11:15:53 +00:00
CMakeLists.txt CMake header support for XCode/Visual Studio 2011-07-19 07:58:03 +01:00
panel.cxx Lazy-loading of the 2D panel node. 2012-05-16 11:43:09 +01:00
panel.hxx Lazy-loading of the 2D panel node. 2012-05-16 11:43:09 +01:00
panel_io.cxx Fix 2.5D panel hit detection, compute logical panel extend from actions. 2012-03-25 18:46:04 +01:00
panel_io.hxx Remove unneeded inclusions of windows.h, GL.h and GLU.H 2008-07-27 15:18:34 +00:00
README Added a README for the src/Cockpit/ directory. 2003-01-29 15:34:31 +00:00

src/Cockpit/ - instrument and display-related code

This directory contains various subsystems and code modules related to
the cockpit, including the HUD and the 2D panel.  The code from here
is gradually being sorted out into separate code modules -- please do
not add anything new here.  All new code for gauges and avionics
should go in src/Instrumentation/, and all new code aircraft systems
(like the electrical or vacuum systems) should go in src/Systems/.
Any new 2D or 3D modelling code should go in src/Model/.