No description
54f954fd02
Change the drag coefficient for fuselages along the Y and Z axes (i.e. perpendicular to the fuselage's main axis) to use a fixed value of 0.5. (The value can still be adjusted using the fuselage's "cy" and "cz" XML attributes.) For the Y-axis and Z-axis drag on fuselages, YASim originally used a drag coefficient equal to: (solver drag factor) * (fuselage length/width ratio) This value turns out to be way too small for well-streamlined aircraft, even those with long, narrow fuselages, and especially so for those with short, stubby fuselages. Such fuselages are streamlined in the X direction, but not along Y or Z. 0.5 is only a ballpark estimate, but it's reasonably close for the common case of a fairly long fuselage with a round cross section. For flat-sided fuselages, a larger value should be used, up to a maximum of 2 for a slab-sided block. For short fuselages, the value should be reduced to account for end effects. The fuselage's "cy" and "cz" XML attributes can be modified to make such adjustments. This fix won't affect straight flight much, but it should have a strong impact on some maneuvers. For example, it will make slips more effective and may make knife-edge flight easier on aerobatic aircraft which should be capable of it. Only aircraft which specify version="YASIM_VERSION_32" or newer are affected. |
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3rdparty | ||
CMakeModules | ||
docs-mini | ||
examples/netfdm | ||
icons | ||
man | ||
package | ||
scripts | ||
src | ||
tests | ||
utils | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
INSTALL | ||
NEWS | ||
README | ||
README.cmake | ||
README.msvc | ||
README.OpenAL | ||
README.OSG | ||
README.plib | ||
README.SimGear | ||
Thanks | ||
version |
Welcome to the FlightGear Flight Simulator project. =================================================== The primary web page for this project is: http://www.flightgear.org For basic installation instructions see the "INSTALL" file. Before you can run FlightGear you will also need to download and install the "base" package which is a collection of textures, sounds, sample scenery, and other data files needed by the sim. For additional install help for specific platforms please browse the "docs-mini/" subdirectory. More complete documentation is available from our web page as a separate distribution. Please take a look at the "Thanks" file for a list of people who have contributed to this project. If you have contributed something but don't find your name in this file. Please send a polite reminder to http://www.flightgear.org/~curt For a summary of changes/additions by version see the "NEWS" file. This project is GPL'd. For complete details on our licensing please see the "COPYING" file. For information on available mailing lists, mailing list archives, and other available source code and documenation, please visit our web site. FlightGear is a product of the collaboration of large international group of volunteers. FlightGear is a work in progress. FlightGear comes with no warrantee. We hope you enjoy FlightGear and/or find it of some value!