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flightgear/src/AIModel/AIManager.hxx
2003-12-21 13:42:01 +00:00

69 lines
1.9 KiB
C++

// AIManager.hxx - experimental! - David Culp - based on:
// AIMgr.hxx - definition of FGAIMgr
// - a global management class for FlightGear generated AI traffic
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef _FG_AIMANAGER_HXX
#define _FG_AIMANAGER_HXX
#include <simgear/structure/subsystem_mgr.hxx>
#include <Main/fg_props.hxx>
#include <list>
#include "AIBase.hxx"
#include "AIAircraft.hxx"
SG_USING_STD(list);
class FGAIManager : public SGSubsystem
{
private:
// A list of pointers to AI objects
typedef list <FGAIBase*> ai_list_type;
typedef ai_list_type::iterator ai_list_iterator;
typedef ai_list_type::const_iterator ai_list_const_iterator;
// Everything put in this list should be created dynamically
// on the heap and ***DELETED WHEN REMOVED!!!!!***
ai_list_type ai_list;
ai_list_iterator ai_list_itr;
public:
enum object_type { otAircraft, otShip, otBallistic, otRocket };
FGAIManager();
~FGAIManager();
void init();
void bind();
void unbind();
void update(double dt);
private:
bool initDone;
};
#endif // _FG_AIMANAGER_HXX