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This commit adds C++ classes for add-on management, most notably AddonManager, Addon and AddonVersion. The AddonManager is used to register add-ons. It relies on an std::map<std::string, AddonRef> to hold the metadata of each registered add-on (keys of the std::map are add-on identifiers, and AddonRef is currently SGSharedPtr<Addon>). Accessor methods are available for: - retrieving the list of registered or loaded add-ons (terminology explained in $FG_ROOT/Docs/README.add-ons); - checking if a particular add-on has already been registered or loaded; - for each add-on, obtaining an Addon instance which can be queried for its name, id, version, base path, the minimum and maximum FlightGear versions it requires, its base node in the Property Tree, its order in the load sequence, short and long description strings, home page, etc. The most important metadata is made accessible in the Property Tree under /addons/by-id/<addon-id> and the property /addons/by-id/<addon-id>/loaded can be checked or listened to, in order to determine when a particular add-on is loaded. There is also a Nasal interface to access add-on metadata in a convenient way. In order to provide this metadata, each add-on must from now on have in its base directory a file called 'addon-metadata.xml'. All this is documented in much more detail in $FG_ROOT/Docs/README.add-ons. Mailing-list discussion: https://sourceforge.net/p/flightgear/mailman/message/36146017/ |
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3rdparty | ||
CMakeModules | ||
docs-mini | ||
examples/netfdm | ||
icons | ||
man | ||
package | ||
scripts | ||
src | ||
tests | ||
utils | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
INSTALL | ||
NEWS | ||
README | ||
README.cmake | ||
README.msvc | ||
README.OpenAL | ||
README.OSG | ||
README.plib | ||
README.SimGear | ||
Thanks | ||
version |
Welcome to the FlightGear Flight Simulator project. =================================================== The primary web page for this project is: http://www.flightgear.org For basic installation instructions see the "INSTALL" file. Before you can run FlightGear you will also need to download and install the "base" package which is a collection of textures, sounds, sample scenery, and other data files needed by the sim. For additional install help for specific platforms please browse the "docs-mini/" subdirectory. More complete documentation is available from our web page as a separate distribution. Please take a look at the "Thanks" file for a list of people who have contributed to this project. If you have contributed something but don't find your name in this file. Please send a polite reminder to http://www.flightgear.org/~curt For a summary of changes/additions by version see the "NEWS" file. This project is GPL'd. For complete details on our licensing please see the "COPYING" file. For information on available mailing lists, mailing list archives, and other available source code and documenation, please visit our web site. FlightGear is a product of the collaboration of large international group of volunteers. FlightGear is a work in progress. FlightGear comes with no warrantee. We hope you enjoy FlightGear and/or find it of some value!