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flightgear/src/WeatherCM/FGThunderstorm.h
1999-11-03 18:06:52 +00:00

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2.9 KiB
C++

/*****************************************************************************
Header: FGThunderstorm.h
Author: Christian Mayer
Date started: 02.11.99
-------- Copyright (C) 1999 Christian Mayer (fgfs@christianmayer.de) --------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
------------------------------------------------------------------------------
Header for the thunderstom class
HISTORY
------------------------------------------------------------------------------
02.11.1999 Christian Mayer Created
*****************************************************************************/
/****************************************************************************/
/* SENTRY */
/****************************************************************************/
#ifndef FGThunderstorm_H
#define FGThunderstorm_H
/****************************************************************************/
/* INCLUDES */
/****************************************************************************/
/****************************************************************************/
/* DEFINES */
/****************************************************************************/
/****************************************************************************/
/* CLASS DECLARATION */
/****************************************************************************/
class FGThunderstorm
{
private:
protected:
float northBorder;
float eastBorder;
float southBorder;
float westBorder;
float lightningProbability; //in lightnings per second
float currentProbability; //=0.0 directly after a lightning stroke and
//gets increased over the time until it's
//bigger than lightningProbability. When that
//happens we've got a new lightning
public:
FGThunderstorm(const float n, const float e, const float s, const float w, const float p, const unsigned int seed = 0);
~FGThunderstorm(void);
void update(const float dt);
};
/****************************************************************************/
#endif /*FGThunderstorm_H*/