/***************************************************************************** Header: FGThunderstorm.h Author: Christian Mayer Date started: 02.11.99 -------- Copyright (C) 1999 Christian Mayer (fgfs@christianmayer.de) -------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION ------------------------------------------------------------------------------ Header for the thunderstom class HISTORY ------------------------------------------------------------------------------ 02.11.1999 Christian Mayer Created *****************************************************************************/ /****************************************************************************/ /* SENTRY */ /****************************************************************************/ #ifndef FGThunderstorm_H #define FGThunderstorm_H /****************************************************************************/ /* INCLUDES */ /****************************************************************************/ /****************************************************************************/ /* DEFINES */ /****************************************************************************/ /****************************************************************************/ /* CLASS DECLARATION */ /****************************************************************************/ class FGThunderstorm { private: protected: float northBorder; float eastBorder; float southBorder; float westBorder; float lightningProbability; //in lightnings per second float currentProbability; //=0.0 directly after a lightning stroke and //gets increased over the time until it's //bigger than lightningProbability. When that //happens we've got a new lightning public: FGThunderstorm(const float n, const float e, const float s, const float w, const float p, const unsigned int seed = 0); ~FGThunderstorm(void); void update(const float dt); }; /****************************************************************************/ #endif /*FGThunderstorm_H*/