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flightgear/src/Scenery/SceneryPager.cxx
ThorstenB 44901ae86f Tile manager improvements
Priority scheme for tile loading/removing
Cleaner tile manager interface for AI/groundcache/...
Reduce start-up delay. Drop splash screen when inner scenery is available.
Be nice to osg loader: slow-down main loop while initial scenery is still loading.
2010-11-19 13:59:43 +01:00

111 lines
3.8 KiB
C++

// SceneryPager.cxx -- Interface to OSG database pager
//
// Copyright (C) 2007 Tim Moore timoore@redhat.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/scene/model/SGPagedLOD.hxx>
#include <simgear/math/SGMath.hxx>
#include "SceneryPager.hxx"
#include <algorithm>
#include <functional>
using namespace osg;
using namespace flightgear;
SceneryPager::SceneryPager()
{
_pagerRequests.reserve(48);
_deleteRequests.reserve(16);
setExpiryDelay(120.0);
}
SceneryPager::SceneryPager(const SceneryPager& rhs) :
DatabasePager(rhs)
{
}
SceneryPager::~SceneryPager()
{
}
void SceneryPager::requestNodeFile(const std::string& fileName, Group* group,
float priority, const FrameStamp* framestamp,
ref_ptr<Referenced>& databaseRequest,
#if SG_OSG_MIN_VERSION_REQUIRED(2,9,5)
const osg::Referenced* options
#else
osgDB::ReaderWriter::Options* options
#endif
)
{
simgear::SGPagedLOD *sgplod = dynamic_cast<simgear::SGPagedLOD*>(group);
if(sgplod)
DatabasePager::requestNodeFile(fileName, group, priority, framestamp,
databaseRequest,
sgplod->getReaderWriterOptions());
else
DatabasePager::requestNodeFile(fileName, group, priority, framestamp,
databaseRequest,
options);
}
void SceneryPager::queueRequest(const std::string& fileName, Group* group,
float priority, FrameStamp* frameStamp,
ref_ptr<Referenced>& databaseRequest,
osgDB::ReaderWriter::Options* options)
{
_pagerRequests.push_back(PagerRequest(fileName, group, priority,
frameStamp,
databaseRequest,
options));
}
void SceneryPager::queueDeleteRequest(osg::ref_ptr<osg::Object>& objptr)
{
_deleteRequests.push_back(objptr);
objptr = 0;
}
void SceneryPager::signalEndFrame()
{
using namespace std;
bool areDeleteRequests = false;
bool arePagerRequests = false;
if (!_deleteRequests.empty()) {
areDeleteRequests = true;
OpenThreads::ScopedLock<OpenThreads::Mutex>
lock(_fileRequestQueue->_childrenToDeleteListMutex);
ObjectList& deleteList = _fileRequestQueue->_childrenToDeleteList;
deleteList.insert(deleteList.end(),
_deleteRequests.begin(),
_deleteRequests.end());
_deleteRequests.clear();
}
if (!_pagerRequests.empty()) {
arePagerRequests = true;
for_each(_pagerRequests.begin(), _pagerRequests.end(),
bind2nd(mem_fun_ref(&PagerRequest::doRequest), this));
_pagerRequests.clear();
}
if (areDeleteRequests && !arePagerRequests) {
_fileRequestQueue->updateBlock();
}
DatabasePager::signalEndFrame();
}