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flightgear/src/Sound/morse.hxx
2001-03-28 07:12:11 +00:00

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5.1 KiB
C++

// morse.hxx -- Morse code generation class
//
// Written by Curtis Olson, started March 2001.
//
// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _MORSE_HXX
#define _MORSE_HXX
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/compiler.h>
#include <plib/sl.h>
#include <plib/sm.h>
#include "soundmgr.hxx"
// Quoting from http://www.kluft.com/~ikluft/ham/morse-intro.html by
// Ian Kluft KO6YQ <ikluft@kluft.com>
//
// [begin quote]
//
// What is the Standard for Measuring Morse Code Speed?
//
// [This was adapted from the Ham Radio FAQ which used to be posted on UseNet.]
//
// The word PARIS was chosen as the standard length for CW code
// speed. Each dit counts for one count, each dah counts for three
// counts, intra-character spacing is one count, inter-character
// spacing is three counts and inter-word spacing is seven counts, so
// the word PARIS is exactly 50 counts:
//
// PPPPPPPPPPPPPP AAAAAA RRRRRRRRRR IIIIII SSSSSSSSSS
// di da da di di da di da di di di di di di
// 1 1 3 1 3 1 1 3 1 1 3 3 1 1 3 1 1 3 1 1 1 3 1 1 1 1 1 7 = 50
// ^ ^ ^
// ^Intra-character ^Inter-character Inter-word^
//
// So 5 words-per-minute = 250 counts-per-minute / 50 counts-per-word
// or one count every 240 milliseconds. 13 words-per-minute is one
// count every ~92.3 milliseconds. This method of sending code is
// sometimes called "Slow Code", because at 5 wpm it sounds VERY SLOW.
//
// The "Farnsworth" method is accomplished by sending the dits and
// dahs and intra-character spacing at a higher speed, then increasing
// the inter-character and inter-word spacing to slow the sending
// speed down to the desired speed. For example, to send at 5 wpm with
// 13 wpm characters in Farnsworth method, the dits and
// intra-character spacing would be 92.3 milliseconds, the dah would
// be 276.9 milliseconds, the inter-character spacing would be 1.443
// seconds and inter-word spacing would be 3.367 seconds.
//
// [end quote]
// Ok, back to Curt
// My formulation is based dit = 1 count, dah = 3 counts, 1 count for
// intRA-character space, 3 counts for intER-character space. Target
// is 5 wpm which by the above means 1 count = 240 milliseconds.
//
// AIM 1-1-7 (f) states that the frequency of the tone should be 1020
// Hz for the VOR ident.
static const char DI = '1';
static const char DIT = '1';
static const char DA = '2';
static const char DAH = '2';
static const char end = '0';
static const int BYTES_PER_SECOND = 8000;
// static const int BEAT_LENGTH = 240; // milleseconds (5 wpm)
static const int BEAT_LENGTH = 92; // milleseconds (13 wpm)
static const int TRANSITION_BYTES = (int)(0.005 * BYTES_PER_SECOND);
static const int COUNT_SIZE = BYTES_PER_SECOND * BEAT_LENGTH / 1000;
static const int DIT_SIZE = 2 * COUNT_SIZE; // 2 counts
static const int DAH_SIZE = 4 * COUNT_SIZE; // 4 counts
static const int SPACE_SIZE = 3 * COUNT_SIZE; // 3 counts
static const int LO_FREQUENCY = 1020; // AIM 1-1-7 (f) specified in Hz
static const int HI_FREQUENCY = 1350; // AIM 1-1-7 (f) specified in Hz
// manages everything we need to know for an individual sound sample
class FGMorse {
private:
unsigned char hi_dit[ DIT_SIZE ] ;
unsigned char lo_dit[ DIT_SIZE ] ;
unsigned char hi_dah[ DAH_SIZE ] ;
unsigned char lo_dah[ DAH_SIZE ] ;
unsigned char space[ SPACE_SIZE ] ;
unsigned char cust_dit[ DIT_SIZE ] ;
unsigned char cust_dah[ DAH_SIZE ] ;
bool cust_init( const int freq );
public:
FGMorse();
~FGMorse();
// allocate and initialize sound samples
bool init();
// make a FGSimpleSound morse code transmission for the specified string
FGSimpleSound *make_ident( const string& id,
const int freq = LO_FREQUENCY );
};
/**
* \relates FGMorse
* Make a tone of specified freq and total_len with trans_len ramp in
* and out and only the first len bytes with sound, the rest with
* silence.
* @param buf unsigned char pointer to sound buffer
* @param freq desired frequency of tone
* @param len length of tone within sound
* @param total_len total length of sound (anything more than len is padded
* with silence.
* @param trans_len length of ramp up and ramp down to avoid audio "pop"
*/
void make_tone( unsigned char *buf, int freq,
int len, int total_len, int trans_len );
#endif // _MORSE_HXX