0cc3bed841
interface instead of string. This will result in a lot more efficiency later, once I add in a simple hash table for caching lookups, since it will avoid creating a lot of temporary string objects. The major considerations for users will be that they cannot use node->getName() == "foo"; any more, and will have to use c_str() when setting a string value from a C++ string. |
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.. | ||
.cvsignore | ||
cockpit.cxx | ||
cockpit.hxx | ||
hud.cxx | ||
hud.hxx | ||
hud_card.cxx | ||
hud_dnst.cxx | ||
hud_gaug.cxx | ||
hud_inst.cxx | ||
hud_labl.cxx | ||
hud_ladr.cxx | ||
hud_lat.cxx | ||
hud_lon.cxx | ||
hud_opts.hxx | ||
hud_scal.cxx | ||
hud_tbi.cxx | ||
Makefile.am | ||
panel.cxx | ||
panel.hxx | ||
panel_io.cxx | ||
panel_io.hxx | ||
radiostack.cxx | ||
radiostack.hxx | ||
steam.cxx | ||
steam.hxx |