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tasks. Created a tile load queue. When we init, or cross a tile boundary, we stuff the new tiles to be loaded on a load queue, and then only load one tile per frame. This will need further refinement, but it is better than what we had. |
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.. | ||
design | ||
Makefile.am | ||
maptest.cxx | ||
scenery.cxx | ||
scenery.hxx | ||
test.cxx | ||
tilecache.cxx | ||
tilecache.hxx | ||
tileentry.cxx | ||
tileentry.hxx | ||
tilemgr.cxx | ||
tilemgr.hxx |