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curt 2c6db0ec35 Created an FGTileMgr class to encapsulate the high level tile management
tasks.
Created a tile load queue.  When we init, or cross a tile boundary, we
  stuff the new tiles to be loaded on a load queue, and then only load
  one tile per frame.  This will need further refinement, but it is better
  than what we had.
1999-06-13 05:58:02 +00:00
..
Aircraft Removed in-src cvs logs. 1999-04-06 23:37:07 +00:00
Airports Updates to track changes in Scenery and Object. 1999-06-12 21:10:09 +00:00
Astro The next round of MacOS changes contributed by Darrell Walisser. 1999-06-05 12:45:40 +00:00
Autopilot GUI updates contributed by Norman Vine. 1999-06-01 21:17:10 +00:00
Cockpit Mac portability changes contributed by "Darrell Walisser" <dwaliss1@purdue.edu> 1999-06-02 22:22:47 +00:00
Controls Reset function for when reseting sim. 1999-04-27 15:42:53 +00:00
FDM Fixed some IRIX compile warnings and errors. 1999-06-01 21:17:36 +00:00
GUI The next round of MacOS changes contributed by Darrell Walisser. 1999-06-05 12:45:40 +00:00
Joystick The next round of MacOS changes contributed by Darrell Walisser. 1999-06-05 12:45:40 +00:00
Main Created an FGTileMgr class to encapsulate the high level tile management 1999-06-13 05:58:02 +00:00
Objects Renamed fgTILE -> FGTileEntry. 1999-06-12 21:11:21 +00:00
Scenery Created an FGTileMgr class to encapsulate the high level tile management 1999-06-13 05:58:02 +00:00
Time Mac portability changes contributed by "Darrell Walisser" <dwaliss1@purdue.edu> 1999-06-02 22:22:47 +00:00
Weather Removed in-src cvs logs. 1999-04-06 23:37:07 +00:00
Done Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00
Makefile.am Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00
Todo Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00