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flightgear/Scenery
curt 24c78e8146 Load and manage multiple textures defined in the Materials library.
Boost max material fagments for each material property to 800.
Multiple texture support when rendering.
1998-06-17 21:36:39 +00:00
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Makefile.am Build only static libraries. 1998-06-12 00:55:58 +00:00
material.cxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
material.hxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
obj.cxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
obj.hxx Implimented fragment level view frustum culling. 1998-05-24 02:49:09 +00:00
scenery.cxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
scenery.hxx Playing around with texture coordinates. 1998-05-02 01:52:14 +00:00
texload.c Wrapped zlib calls up so we can conditionally comment out zlib support. 1998-04-28 21:42:50 +00:00
texload.h C++ - ifing the code a bit. 1998-04-22 13:21:26 +00:00
tile.cxx Added tile.cxx and tile.hxx. 1998-05-23 14:09:20 +00:00
tile.hxx Build only static libraries. 1998-06-12 00:55:58 +00:00
tilecache.cxx Added tile.cxx and tile.hxx. 1998-05-23 14:09:20 +00:00
tilecache.hxx Added tile.cxx and tile.hxx. 1998-05-23 14:09:20 +00:00
tilemgr.cxx Load and manage multiple textures defined in the Materials library. 1998-06-17 21:36:39 +00:00
tilemgr.hxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00