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flightgear/src/AIModel/AIFlightPlan.cxx
curt 222446df29 Replace the data/Airports/basic.dat.gz and data/Airports/runways.dat.gz with
a single apt.dat.gz file which is in the native X-Plane format.

To do this I wrote a front end loader than builds the airport and runway
list.  Some of the changes I needed to make had a cascading effect, so there
are minor naming changes scattered throughout the code.
2004-12-22 23:57:07 +00:00

654 lines
21 KiB
C++

// FGAIFlightPlan - class for loading and storing AI flight plans
// Written by David Culp, started May 2004
// - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include <simgear/misc/sg_path.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/route/waypoint.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/constants.h>
#ifdef __BORLANDC__
# define exception c_exception
#endif
#include <simgear/props/props.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Main/fg_init.hxx>
#include <Airports/simple.hxx>
#include <Airports/runways.hxx>
#include <Environment/environment_mgr.hxx>
#include <Environment/environment.hxx>
#include "AIFlightPlan.hxx"
FGAIFlightPlan::FGAIFlightPlan(string filename)
{
int i;
start_time = 0;
SGPath path( globals->get_fg_root() );
path.append( ("/Data/AI/FlightPlans/" + filename).c_str() );
SGPropertyNode root;
try {
readProperties(path.str(), &root);
} catch (const sg_exception &e) {
SG_LOG(SG_GENERAL, SG_ALERT,
"Error reading AI flight plan: " << path.str());
// cout << path.str() << endl;
return;
}
SGPropertyNode * node = root.getNode("flightplan");
for (i = 0; i < node->nChildren(); i++) {
//cout << "Reading waypoint " << i << endl;
waypoint* wpt = new waypoint;
SGPropertyNode * wpt_node = node->getChild(i);
wpt->name = wpt_node->getStringValue("name", "END");
wpt->latitude = wpt_node->getDoubleValue("lat", 0);
wpt->longitude = wpt_node->getDoubleValue("lon", 0);
wpt->altitude = wpt_node->getDoubleValue("alt", 0);
wpt->speed = wpt_node->getDoubleValue("ktas", 0);
wpt->crossat = wpt_node->getDoubleValue("crossat", -10000);
wpt->gear_down = wpt_node->getBoolValue("gear-down", false);
wpt->flaps_down= wpt_node->getBoolValue("flaps-down", false);
wpt->on_ground = wpt_node->getBoolValue("on-ground", false);
if (wpt->name == "END") wpt->finished = true;
else wpt->finished = false;
waypoints.push_back( wpt );
}
wpt_iterator = waypoints.begin();
//cout << waypoints.size() << " waypoints read." << endl;
}
// This is a modified version of the constructor,
// Which not only reads the waypoints from a
// Flight plan file, but also adds the current
// Position computed by the traffic manager, as well
// as setting speeds and altitude computed by the
// traffic manager.
FGAIFlightPlan::FGAIFlightPlan(FGAIModelEntity *entity,
double course,
time_t start,
FGAirport *dep,
FGAirport *arr)
{
start_time = start;
bool useInitialWayPoint = true;
bool useCurrentWayPoint = false;
SGPath path( globals->get_fg_root() );
path.append( "/Data/AI/FlightPlans" );
path.append( entity->path );
SGPropertyNode root;
// This is a bit of a hack:
// Normally the value of course will be used to evaluate whether
// or not a waypoint will be used for midair initialization of
// an AI aircraft. However, if a course value of 999 will be passed
// when an update request is received, which will by definition always be
// on the ground and should include all waypoints.
if (course == 999)
{
useInitialWayPoint = false;
useCurrentWayPoint = true;
}
try {
readProperties(path.str(), &root);
SGPropertyNode * node = root.getNode("flightplan");
//waypoints.push_back( init_waypoint );
for (int i = 0; i < node->nChildren(); i++) {
//cout << "Reading waypoint " << i << endl;
waypoint* wpt = new waypoint;
SGPropertyNode * wpt_node = node->getChild(i);
wpt->name = wpt_node->getStringValue("name", "END");
wpt->latitude = wpt_node->getDoubleValue("lat", 0);
wpt->longitude = wpt_node->getDoubleValue("lon", 0);
wpt->altitude = wpt_node->getDoubleValue("alt", 0);
wpt->speed = wpt_node->getDoubleValue("ktas", 0);
//wpt->speed = speed;
wpt->crossat = wpt_node->getDoubleValue("crossat", -10000);
wpt->gear_down = wpt_node->getBoolValue("gear-down", false);
wpt->flaps_down= wpt_node->getBoolValue("flaps-down", false);
if (wpt->name == "END") wpt->finished = true;
else wpt->finished = false;
waypoints.push_back(wpt);
}
}
catch (const sg_exception &e) {
//SG_LOG(SG_GENERAL, SG_ALERT,
// "Error reading AI flight plan: ");
// cout << path.str() << endl;
// cout << "Trying to create this plan dynamically" << endl;
// cout << "Route from " << dep->id << " to " << arr->id << endl;
create(dep,arr, entity->altitude, entity->speed);
// Now that we have dynamically created a flight plan,
// we need to add some code that pops any waypoints already past.
//return;
}
waypoint* init_waypoint = new waypoint;
init_waypoint->name = string("initial position");
init_waypoint->latitude = entity->latitude;
init_waypoint->longitude = entity->longitude;
init_waypoint->altitude = entity->altitude;
init_waypoint->speed = entity->speed;
init_waypoint->crossat = - 10000;
init_waypoint->gear_down = false;
init_waypoint->flaps_down = false;
init_waypoint->finished = false;
wpt_vector_iterator i = waypoints.begin();
while (i != waypoints.end())
{
//cerr << "Checking status of each waypoint: " << (*i)->name << endl;
SGWayPoint first(init_waypoint->longitude,
init_waypoint->latitude,
init_waypoint->altitude);
SGWayPoint curr ((*i)->longitude,
(*i)->latitude,
(*i)->altitude);
double crse, crsDiff;
double dist;
curr.CourseAndDistance(first, &crse, &dist);
dist *= SG_METER_TO_NM;
// We're only interested in the absolute value of crsDiff
// wich should fall in the 0-180 deg range.
crsDiff = fabs(crse-course);
if (crsDiff > 180)
crsDiff = 360-crsDiff;
// These are the three conditions that we consider including
// in our flight plan:
// 1) current waypoint is less then 100 miles away OR
// 2) curren waypoint is ahead of us, at any distance
if ((dist > 20.0) && (crsDiff > 90.0) && ((*i)->name != string ("EOF")))
{
//useWpt = false;
// Once we start including waypoints, we have to continue, even though
// one of the following way point would suffice.
// so once is the useWpt flag is set to true, we cannot reset it to false.
//cerr << "Discarding waypoint: " << (*i)->name
// << ": Course difference = " << crsDiff
// << "Course = " << course
// << "crse = " << crse << endl;
}
else
useCurrentWayPoint = true;
if (useCurrentWayPoint)
{
if ((dist > 100.0) && (useInitialWayPoint))
{
//waypoints.push_back(init_waypoint);;
waypoints.insert(i, init_waypoint);
//cerr << "Using waypoint : " << init_waypoint->name << endl;
}
//if (useInitialWayPoint)
// {
// (*i)->speed = dist; // A hack
// }
//waypoints.push_back( wpt );
//cerr << "Using waypoint : " << (*i)->name
// << ": course diff : " << crsDiff
// << "Course = " << course
// << "crse = " << crse << endl
// << "distance : " << dist << endl;
useInitialWayPoint = false;
i++;
}
else
{
//delete wpt;
delete *(i);
i = waypoints.erase(i);
}
}
//for (i = waypoints.begin(); i != waypoints.end(); i++)
// cerr << "Using waypoint : " << (*i)->name << endl;
wpt_iterator = waypoints.begin();
//cout << waypoints.size() << " waypoints read." << endl;
}
FGAIFlightPlan::~FGAIFlightPlan()
{
waypoints.clear();
}
FGAIFlightPlan::waypoint*
FGAIFlightPlan::getPreviousWaypoint( void )
{
if (wpt_iterator == waypoints.begin()) {
return 0;
} else {
wpt_vector_iterator prev = wpt_iterator;
return *(--prev);
}
}
FGAIFlightPlan::waypoint*
FGAIFlightPlan::getCurrentWaypoint( void )
{
return *wpt_iterator;
}
FGAIFlightPlan::waypoint*
FGAIFlightPlan::getNextWaypoint( void )
{
if (wpt_iterator == waypoints.end()) {
return 0;
} else {
wpt_vector_iterator next = wpt_iterator;
return *(++next);
}
}
void FGAIFlightPlan::IncrementWaypoint( void )
{
wpt_iterator++;
}
// gives distance in feet from a position to a waypoint
double FGAIFlightPlan::getDistanceToGo(double lat, double lon, waypoint* wp){
// get size of a degree at the present latitude
// this won't work over large distances
double ft_per_deg_lat = 366468.96 - 3717.12 * cos(lat / SG_RADIANS_TO_DEGREES);
double ft_per_deg_lon = 365228.16 * cos(lat / SG_RADIANS_TO_DEGREES);
double lat_diff_ft = fabs(wp->latitude - lat) * ft_per_deg_lat;
double lon_diff_ft = fabs(wp->longitude - lon) * ft_per_deg_lon;
return sqrt((lat_diff_ft * lat_diff_ft) + (lon_diff_ft * lon_diff_ft));
}
// sets distance in feet from a lead point to the current waypoint
void FGAIFlightPlan::setLeadDistance(double speed, double bearing,
waypoint* current, waypoint* next){
double turn_radius = 0.1911 * speed * speed; // an estimate for 25 degrees bank
double inbound = bearing;
double outbound = getBearing(current, next);
double diff = fabs(inbound - outbound);
if (diff > 180.0) diff = 360.0 - diff;
lead_distance = turn_radius * sin(diff * SG_DEGREES_TO_RADIANS);
}
void FGAIFlightPlan::setLeadDistance(double distance_ft){
lead_distance = distance_ft;
}
double FGAIFlightPlan::getBearing(waypoint* first, waypoint* second){
return getBearing(first->latitude, first->longitude, second);
}
double FGAIFlightPlan::getBearing(double lat, double lon, waypoint* wp){
double course, distance;
// double latd = lat;
// double lond = lon;
// double latt = wp->latitude;
// double lont = wp->longitude;
// double ft_per_deg_lat = 366468.96 - 3717.12 * cos(lat/SG_RADIANS_TO_DEGREES);
// double ft_per_deg_lon = 365228.16 * cos(lat/SG_RADIANS_TO_DEGREES);
// if (lond < 0.0) {
// lond+=360.0;
// lont+=360;
// }
// if (lont < 0.0) {
// lond+=360.0;
// lont+=360.0;
// }
// latd+=90.0;
// latt+=90.0;
// double lat_diff = (latt - latd) * ft_per_deg_lat;
// double lon_diff = (lont - lond) * ft_per_deg_lon;
// double angle = atan(fabs(lat_diff / lon_diff)) * SG_RADIANS_TO_DEGREES;
// bool southerly = true;
// if (latt > latd) southerly = false;
// bool easterly = false;
// if (lont > lond) easterly = true;
// if (southerly && easterly) return 90.0 + angle;
// if (!southerly && easterly) return 90.0 - angle;
// if (southerly && !easterly) return 270.0 - angle;
// if (!southerly && !easterly) return 270.0 + angle;
SGWayPoint sgWp(wp->longitude,wp->latitude, wp->altitude, SGWayPoint::WGS84, string("temp"));
sgWp.CourseAndDistance(lon, lat, wp->altitude, &course, &distance);
return course;
// Omit a compiler warning.
}
/* FGAIFlightPlan::create()
* dynamically create a flight plan for AI traffic, based on data provided by the
* Traffic Manager, when reading a filed flightplan failes. (DT, 2004/07/10)
*
* Probably need to split this into separate functions for different parts of the flight
* once the code matures a bit more.
*
*/
void FGAIFlightPlan::create(FGAirport *dep, FGAirport *arr, double alt, double speed)
{
double wind_speed;
double wind_heading;
FGRunway rwy;
double lat, lon, az;
double lat2, lon2, az2;
int direction;
//waypoints.push_back(wpt);
// Create the outbound taxi leg, for now simplified as a
// Direct route from the airport center point to the start
// of the runway.
///////////////////////////////////////////////////////////
//cerr << "Cruise Alt << " << alt << endl;
// Temporary code to add some small random variation to aircraft parking positions;
direction = (rand() % 360);
geo_direct_wgs_84 ( 0, dep->_latitude, dep->_longitude, direction,
100,
&lat2, &lon2, &az2 );
waypoint *wpt = new waypoint;
wpt->name = dep->_id; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->_elevation + 19; // probably need to add some model height to it
wpt->speed = 15;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = true;
waypoints.push_back(wpt);
// Get the current active runway, based on code from David Luff
FGEnvironment
stationweather = ((FGEnvironmentMgr *) globals->get_subsystem("environment"))
->getEnvironment(dep->_latitude, dep->_longitude, dep->_elevation);
wind_speed = stationweather.get_wind_speed_kt();
wind_heading = stationweather.get_wind_from_heading_deg();
if (wind_speed == 0) {
wind_heading = 270; // This forces West-facing rwys to be used in no-wind situations
// which is consistent with Flightgear's initial setup.
}
string rwy_no = globals->get_runways()->search(dep->_id, int(wind_heading));
if (!(globals->get_runways()->search(dep->_id, (int) wind_heading, &rwy )))
{
cout << "Failed to find runway for " << dep->_id << endl;
// Hmm, how do we handle a potential error like this?
exit(1);
}
double heading = rwy._heading;
double azimuth = heading + 180.0;
while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
rwy._length * SG_FEET_TO_METER * 0.5 - 5.0,
&lat2, &lon2, &az2 );
//Add the runway startpoint;
wpt = new waypoint;
wpt->name = rwy._id;
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->_elevation + 19;
wpt->speed = 15;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = true;
waypoints.push_back(wpt);
//Next: The point on the runway where we begin to accelerate to take-off speed
//100 meters down the runway seems to work. Shorter distances cause problems with
// the turn with larger aircraft
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
rwy._length * SG_FEET_TO_METER * 0.5 - 105.0,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "accel";
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->_elevation + 19;
wpt->speed = speed;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = true;
waypoints.push_back(wpt);
lat = lat2;
lon = lon2;
az = az2;
//Next: the Start of Climb
geo_direct_wgs_84 ( 0, lat, lon, heading,
2560 * SG_FEET_TO_METER,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "SOC";
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = alt + 19;
wpt->speed = speed;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = false;
waypoints.push_back(wpt);
//Next: the Top of Climb
geo_direct_wgs_84 ( 0, lat, lon, heading,
20*SG_NM_TO_METER,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "10000ft climb";
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = 10000;
wpt->speed = speed;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = false;
waypoints.push_back(wpt);
//Beginning of Decent
stationweather = ((FGEnvironmentMgr *)globals->get_subsystem("environment"))
->getEnvironment(arr->_latitude, arr->_longitude, arr->_elevation);
wind_speed = stationweather.get_wind_speed_kt();
wind_heading = stationweather.get_wind_from_heading_deg();
if (wind_speed == 0) {
wind_heading = 270; // This forces West-facing rwys to be used in no-wind situations
// which is consistent with Flightgear's initial setup.
}
rwy_no = globals->get_runways()->search(arr->_id, int(wind_heading));
//cout << "Using runway # " << rwy_no << " for departure at " << dep->_id << endl;
if (!(globals->get_runways()->search(arr->_id, (int) wind_heading, &rwy )))
{
cout << "Failed to find runway for " << arr->_id << endl;
// Hmm, how do we handle a potential error like this?
exit(1);
}
//cerr << "Done" << endl;
heading = rwy._heading;
azimuth = heading + 180.0;
while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
100000,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "BOD"; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = 10000;
wpt->speed = speed;
wpt->crossat = alt +19;
wpt->gear_down = false;
wpt->flaps_down= false;
wpt->finished = false;
wpt->on_ground = false;
waypoints.push_back(wpt);
// Ten thousand ft. Slowing down to 240 kts
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
20*SG_NM_TO_METER,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "Dec 10000ft"; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = arr->_elevation + 19;
wpt->speed = 240;
wpt->crossat = 10000;
wpt->gear_down = false;
wpt->flaps_down= false;
wpt->finished = false;
wpt->on_ground = false;
waypoints.push_back(wpt);
// Three thousand ft. Slowing down to 160 kts
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
8*SG_NM_TO_METER,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "DEC 3000ft"; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = arr->_elevation + 19;
wpt->speed = 160;
wpt->crossat = 3000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = false;
waypoints.push_back(wpt);
//Runway Threshold
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
rwy._length*0.45 * SG_FEET_TO_METER,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "Threshold"; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = arr->_elevation + 19;
wpt->speed = 15;
wpt->crossat = arr->_elevation + 19;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = true;
waypoints.push_back(wpt);
//Full stop at the runway centerpoint
geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
rwy._length*0.45,
&lat2, &lon2, &az2 );
wpt = new waypoint;
wpt->name = "Center"; //wpt_node->getStringValue("name", "END");
wpt->latitude = rwy._lat;
wpt->longitude = rwy._lon;
wpt->altitude = arr->_elevation + 19;
wpt->speed = 15;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = true;
waypoints.push_back(wpt);
direction = (rand() % 360);
geo_direct_wgs_84 ( 0, arr->_latitude, arr->_longitude, direction,
100,
&lat2, &lon2, &az2 );
// Add the final destination waypoint
wpt = new waypoint;
wpt->name = arr->_id; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = arr->_elevation+19;
wpt->speed = 15;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = false;
wpt->on_ground = true;
waypoints.push_back(wpt);
// And finally one more named "END"
wpt = new waypoint;
wpt->name = "END"; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = 19;
wpt->speed = 15;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = true;
wpt->on_ground = true;
waypoints.push_back(wpt);
// And finally one more named "EOF"
wpt = new waypoint;
wpt->name = "EOF"; //wpt_node->getStringValue("name", "END");
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = 19;
wpt->speed = 15;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->finished = true;
wpt->on_ground = true;
waypoints.push_back(wpt);
}