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flightgear/GenOutput/genobj.hxx

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1.9 KiB
C++

// genobj.hxx -- Generate the flight gear "obj" file format from the
// triangle output
//
// Written by Curtis Olson, started March 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#ifndef _GENOBJ_HXX
#define _GENOBJ_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <Math/point3d.hxx>
#include <Triangulate/triangle.hxx>
typedef vector < Point3D > wgs84_node_list;
typedef wgs84_node_list::iterator wgs84_node_list_iterator;
typedef wgs84_node_list::const_iterator const_wgs84_node_list_iterator;
typedef vector < Point3D > normal_list;
typedef normal_list::iterator normal_list_iterator;
typedef normal_list::const_iterator const_normal_list_iterator;
class FGGenOutput {
private:
wgs84_node_list wgs84_nodes;
normal_list normals;
public:
};
// generate the flight gear format from the triangulation
int fgGenOutput( const FGTriangle& t );
#endif // _GENOBJ_HXX
// $Log$
// Revision 1.2 1999/03/23 17:44:49 curt
// Beginning work on generating output scenery.
//
// Revision 1.1 1999/03/22 23:51:51 curt
// Initial revision.
//