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flightgear/src/AIModel/AIWingman.hxx
2008-02-15 11:06:27 +00:00

47 lines
1.4 KiB
C++

// FGAIWingman - FGAIBllistic-derived class creates an AI Wingman
//
// Written by Vivian Meazza, started February 2008.
// - vivian.meazza at lineone.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AIWINGMAN_HXX
#define _FG_AIWINGMAN_HXX
#include "AIBallistic.hxx"
#include "AIManager.hxx"
#include "AIBase.hxx"
class FGAIWingman : public FGAIBallistic {
public:
FGAIWingman();
virtual ~FGAIWingman();
virtual void readFromScenario(SGPropertyNode* scFileNode);
virtual void bind();
virtual void unbind();
virtual const char* getTypeString(void) const { return "wingman"; }
bool init(bool search_in_AI_path=false);
private:
virtual void reinit() { init(); }
virtual void update (double dt);
};
#endif // FG_AIWINGMAN_HXX