c2684e9bc6
Add commands to increase/decrease the fog visibility.
942 lines
25 KiB
C++
942 lines
25 KiB
C++
// fg_commands.cxx - internal FGFS commands.
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#include <string.h> // strcmp()
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#include <simgear/compiler.h>
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#include <simgear/misc/exception.hxx>
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#include STL_STRING
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#include STL_FSTREAM
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#include <simgear/sg_inlines.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/commands.hxx>
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#include <simgear/props/props.hxx>
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#include <Cockpit/panel.hxx>
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#include <Cockpit/panel_io.hxx>
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#include <FDM/flight.hxx>
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#include <GUI/gui.h>
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#include <GUI/new_gui.hxx>
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#include <GUI/dialog.hxx>
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#include <Replay/replay.hxx>
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#include <Scenery/tilemgr.hxx>
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#if defined(HAVE_PLIB_PSL)
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# include <Scripting/scriptmgr.hxx>
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#endif
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#include <Time/tmp.hxx>
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#include "fg_init.hxx"
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#include "fg_commands.hxx"
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#include "fg_props.hxx"
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SG_USING_STD(string);
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SG_USING_STD(ifstream);
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SG_USING_STD(ofstream);
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#include "fg_props.hxx"
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#include "fg_io.hxx"
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#include "globals.hxx"
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#include "util.hxx"
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#include "viewmgr.hxx"
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////////////////////////////////////////////////////////////////////////
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// Static helper functions.
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////////////////////////////////////////////////////////////////////////
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static inline SGPropertyNode *
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get_prop (const SGPropertyNode * arg)
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{
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return fgGetNode(arg->getStringValue("property[0]", "/null"), true);
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}
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static inline SGPropertyNode *
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get_prop2 (const SGPropertyNode * arg)
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{
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return fgGetNode(arg->getStringValue("property[1]", "/null"), true);
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}
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/**
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* Get a double value and split it as required.
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*/
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static void
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split_value (double full_value, const char * mask,
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double * unmodifiable, double * modifiable)
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{
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if (!strcmp("integer", mask)) {
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*modifiable = (full_value < 0 ? ceil(full_value) : floor (full_value));
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*unmodifiable = full_value - *modifiable;
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} else if (!strcmp("decimal", mask)) {
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*unmodifiable = (full_value < 0 ? ceil(full_value) : floor(full_value));
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*modifiable = full_value - *unmodifiable;
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} else {
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if (strcmp("all", mask))
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SG_LOG(SG_GENERAL, SG_ALERT, "Bad value " << mask << " for mask;"
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<< " assuming 'all'");
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*unmodifiable = 0;
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*modifiable = full_value;
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}
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}
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/**
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* Clamp or wrap a value as specified.
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*/
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static void
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limit_value (double * value, const SGPropertyNode * arg)
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{
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const SGPropertyNode * min_node = arg->getChild("min");
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const SGPropertyNode * max_node = arg->getChild("max");
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bool wrap = arg->getBoolValue("wrap");
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if (min_node == 0 || max_node == 0)
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wrap = false;
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if (wrap) { // wrap such that min <= x < max
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double min_val = min_node->getDoubleValue();
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double max_val = max_node->getDoubleValue();
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double resolution = arg->getDoubleValue("resolution");
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if (resolution > 0.0) {
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// snap to (min + N*resolution), taking special care to handle imprecision
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int n = (int)floor((*value - min_val) / resolution + 0.5);
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int steps = (int)floor((max_val - min_val) / resolution + 0.5);
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SG_NORMALIZE_RANGE(n, 0, steps);
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*value = min_val + resolution * n;
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} else {
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// plain circular wrapping
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SG_NORMALIZE_RANGE(*value, min_val, max_val);
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}
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} else { // clamp such that min <= x <= max
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if ((min_node != 0) && (*value < min_node->getDoubleValue()))
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*value = min_node->getDoubleValue();
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else if ((max_node != 0) && (*value > max_node->getDoubleValue()))
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*value = max_node->getDoubleValue();
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}
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}
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static bool
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compare_values (SGPropertyNode * value1, SGPropertyNode * value2)
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{
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switch (value1->getType()) {
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case SGPropertyNode::BOOL:
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return (value1->getBoolValue() == value2->getBoolValue());
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case SGPropertyNode::INT:
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return (value1->getIntValue() == value2->getIntValue());
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case SGPropertyNode::LONG:
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return (value1->getLongValue() == value2->getLongValue());
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case SGPropertyNode::FLOAT:
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return (value1->getFloatValue() == value2->getFloatValue());
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case SGPropertyNode::DOUBLE:
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return (value1->getDoubleValue() == value2->getDoubleValue());
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default:
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return !strcmp(value1->getStringValue(), value2->getStringValue());
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}
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}
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////////////////////////////////////////////////////////////////////////
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// Command implementations.
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////////////////////////////////////////////////////////////////////////
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/**
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* Built-in command: do nothing.
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*/
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static bool
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do_null (const SGPropertyNode * arg)
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{
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return true;
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}
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#if defined(HAVE_PLIB_PSL)
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/**
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* Built-in command: run a PSL script.
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*
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* script: the PSL script to execute
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*/
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static bool
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do_script (const SGPropertyNode * arg)
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{
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FGScriptMgr * mgr = (FGScriptMgr *)globals->get_subsystem("scripting");
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return mgr->run(arg->getStringValue("script"));
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}
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#endif // HAVE_PLIB_PSL
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/**
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* Built-in command: exit FlightGear.
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*
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* status: the exit status to return to the operating system (defaults to 0)
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*/
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static bool
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do_exit (const SGPropertyNode * arg)
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{
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SG_LOG(SG_INPUT, SG_INFO, "Program exit requested.");
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fgExit(arg->getIntValue("status", 0));
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return true;
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}
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/**
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* Built-in command: reinitialize one or more subsystems.
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*
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* subsystem[*]: the name(s) of the subsystem(s) to reinitialize; if
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* none is specified, reinitialize all of them.
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*/
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static bool
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do_reinit (const SGPropertyNode * arg)
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{
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bool result = true;
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vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
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if (subsystems.size() == 0) {
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globals->get_subsystem_mgr()->reinit();
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} else {
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for ( unsigned int i = 0; i < subsystems.size(); i++ ) {
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const char * name = subsystems[i]->getStringValue();
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FGSubsystem * subsystem = globals->get_subsystem(name);
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if (subsystem == 0) {
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result = false;
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SG_LOG( SG_GENERAL, SG_ALERT,
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"Subsystem " << name << "not found" );
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} else {
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subsystem->reinit();
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}
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}
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}
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return result;
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}
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/**
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* Built-in command: suspend one or more subsystems.
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*
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* subsystem[*] - the name(s) of the subsystem(s) to suspend.
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*/
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static bool
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do_suspend (const SGPropertyNode * arg)
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{
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bool result = true;
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vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
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for ( unsigned int i = 0; i < subsystems.size(); i++ ) {
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const char * name = subsystems[i]->getStringValue();
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FGSubsystem * subsystem = globals->get_subsystem(name);
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if (subsystem == 0) {
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result = false;
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SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
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} else {
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subsystem->suspend();
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}
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}
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return result;
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}
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/**
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* Built-in command: suspend one or more subsystems.
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*
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* subsystem[*] - the name(s) of the subsystem(s) to suspend.
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*/
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static bool
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do_resume (const SGPropertyNode * arg)
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{
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bool result = true;
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vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
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for ( unsigned int i = 0; i < subsystems.size(); i++ ) {
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const char * name = subsystems[i]->getStringValue();
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FGSubsystem * subsystem = globals->get_subsystem(name);
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if (subsystem == 0) {
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result = false;
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SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
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} else {
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subsystem->resume();
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}
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}
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return result;
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}
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/**
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* Built-in command: load flight.
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*
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* file (optional): the name of the file to load (relative to current
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* directory). Defaults to "fgfs.sav"
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*/
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static bool
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do_load (const SGPropertyNode * arg)
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{
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const string &file = arg->getStringValue("file", "fgfs.sav");
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ifstream input(file.c_str());
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if (input.good() && fgLoadFlight(input)) {
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input.close();
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SG_LOG(SG_INPUT, SG_INFO, "Restored flight from " << file);
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return true;
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} else {
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SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from " << file);
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return false;
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}
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}
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/**
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* Built-in command: save flight.
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*
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* file (optional): the name of the file to save (relative to the
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* current directory). Defaults to "fgfs.sav".
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*/
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static bool
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do_save (const SGPropertyNode * arg)
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{
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const string &file = arg->getStringValue("file", "fgfs.sav");
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bool write_all = arg->getBoolValue("write-all", false);
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SG_LOG(SG_INPUT, SG_INFO, "Saving flight");
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ofstream output(file.c_str());
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if (output.good() && fgSaveFlight(output, write_all)) {
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output.close();
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SG_LOG(SG_INPUT, SG_INFO, "Saved flight to " << file);
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return true;
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} else {
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SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to " << file);
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return false;
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}
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}
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/**
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* Built-in command: (re)load the panel.
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*
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* path (optional): the file name to load the panel from
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* (relative to FG_ROOT). Defaults to the value of /sim/panel/path,
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* and if that's unspecified, to "Panels/Default/default.xml".
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*/
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static bool
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do_panel_load (const SGPropertyNode * arg)
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{
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string panel_path =
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arg->getStringValue("path",
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fgGetString("/sim/panel/path",
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"Panels/Default/default.xml"));
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FGPanel * new_panel = fgReadPanel(panel_path);
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if (new_panel == 0) {
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SG_LOG(SG_INPUT, SG_ALERT,
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"Error reading new panel from " << panel_path);
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return false;
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}
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SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
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globals->get_current_panel()->unbind();
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delete globals->get_current_panel();
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globals->set_current_panel( new_panel );
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globals->get_current_panel()->bind();
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return true;
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}
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/**
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* Built-in command: pass a mouse click to the panel.
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*
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* button: the mouse button number, zero-based.
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* is-down: true if the button is down, false if it is up.
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* x-pos: the x position of the mouse click.
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* y-pos: the y position of the mouse click.
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*/
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static bool
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do_panel_mouse_click (const SGPropertyNode * arg)
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{
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if (globals->get_current_panel() != 0)
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return globals->get_current_panel()
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->doMouseAction(arg->getIntValue("button"),
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arg->getBoolValue("is-down") ? PU_DOWN : PU_UP,
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arg->getIntValue("x-pos"),
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arg->getIntValue("y-pos"));
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else
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return false;
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}
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/**
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* Built-in command: (re)load preferences.
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*
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* path (optional): the file name to load the panel from (relative
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* to FG_ROOT). Defaults to "preferences.xml".
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*/
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static bool
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do_preferences_load (const SGPropertyNode * arg)
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{
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try {
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fgLoadProps(arg->getStringValue("path", "preferences.xml"),
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globals->get_props());
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} catch (const sg_exception &e) {
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guiErrorMessage("Error reading global preferences: ", e);
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return false;
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}
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SG_LOG(SG_INPUT, SG_INFO, "Successfully read global preferences.");
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return true;
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}
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static void
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fix_hud_visibility()
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{
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if ( !strcmp(fgGetString("/sim/flight-model"), "ada") ) {
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globals->get_props()->setBoolValue( "/sim/hud/visibility", true );
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if ( globals->get_viewmgr()->get_current() == 1 ) {
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globals->get_props()->setBoolValue( "/sim/hud/visibility", false );
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}
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}
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}
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static void
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do_view_next( bool )
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{
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globals->get_current_view()->setHeadingOffset_deg(0.0);
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globals->get_viewmgr()->next_view();
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fix_hud_visibility();
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globals->get_tile_mgr()->refresh_view_timestamps();
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}
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static void
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do_view_prev( bool )
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{
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globals->get_current_view()->setHeadingOffset_deg(0.0);
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globals->get_viewmgr()->prev_view();
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fix_hud_visibility();
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globals->get_tile_mgr()->refresh_view_timestamps();
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}
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/**
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* Built-in command: cycle view.
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*/
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static bool
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do_view_cycle (const SGPropertyNode * arg)
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{
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globals->get_current_view()->setHeadingOffset_deg(0.0);
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globals->get_viewmgr()->next_view();
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fix_hud_visibility();
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globals->get_tile_mgr()->refresh_view_timestamps();
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// fgReshape(fgGetInt("/sim/startup/xsize"), fgGetInt("/sim/startup/ysize"));
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return true;
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}
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/**
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* Built-in command: capture screen.
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*/
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static bool
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do_screen_capture (const SGPropertyNode * arg)
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{
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fgDumpSnapShot();
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return true;
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}
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/**
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* Reload the tile cache.
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*/
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static bool
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do_tile_cache_reload (const SGPropertyNode * arg)
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{
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static const SGPropertyNode *master_freeze
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= fgGetNode("/sim/freeze/master");
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bool freeze = master_freeze->getBoolValue();
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SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache");
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if ( !freeze ) {
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fgSetBool("/sim/freeze/master", true);
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}
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// BusyCursor(0);
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if ( globals->get_tile_mgr()->init() ) {
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// Load the local scenery data
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double visibility_meters = fgGetDouble("/environment/visibility-m");
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globals->get_tile_mgr()->update( visibility_meters );
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} else {
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SG_LOG( SG_GENERAL, SG_ALERT,
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"Error in Tile Manager initialization!" );
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exit(-1);
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}
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// BusyCursor(1);
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if ( !freeze ) {
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fgSetBool("/sim/freeze/master", false);
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}
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return true;
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}
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/**
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* Update the lighting manually.
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*/
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static bool
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do_lighting_update (const SGPropertyNode * arg)
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{
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fgUpdateSkyAndLightingParams();
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return true;
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}
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/**
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* Built-in command: toggle a bool property value.
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*
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* property: The name of the property to toggle.
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*/
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static bool
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do_property_toggle (const SGPropertyNode * arg)
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{
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SGPropertyNode * prop = get_prop(arg);
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return prop->setBoolValue(!prop->getBoolValue());
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}
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/**
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* Built-in command: assign a value to a property.
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*
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* property: the name of the property to assign.
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* value: the value to assign; or
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* property[1]: the property to copy from.
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*/
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static bool
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do_property_assign (const SGPropertyNode * arg)
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{
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SGPropertyNode * prop = get_prop(arg);
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const SGPropertyNode * prop2 = get_prop2(arg);
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const SGPropertyNode * value = arg->getNode("value");
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if (value != 0)
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return prop->setUnspecifiedValue(value->getStringValue());
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else if (prop2)
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return prop->setUnspecifiedValue(prop2->getStringValue());
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else
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return false;
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}
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/**
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* Built-in command: increment or decrement a property value.
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*
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* If the 'step' argument is present, it will be used; otherwise,
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* the command uses 'offset' and 'factor', usually from the mouse.
|
||
*
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* property: the name of the property to increment or decrement.
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||
* step: the amount of the increment or decrement (default: 0).
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* offset: offset from the current setting (used for the mouse; multiplied
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* by factor)
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* factor: scaling amount for the offset (defaults to 1).
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* min: the minimum allowed value (default: no minimum).
|
||
* max: the maximum allowed value (default: no maximum).
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||
* mask: 'integer' to apply only to the left of the decimal point,
|
||
* 'decimal' to apply only to the right of the decimal point,
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||
* or 'all' to apply to the whole number (the default).
|
||
* wrap: true if the value should be wrapped when it passes min or max;
|
||
* both min and max must be present for this to work (default:
|
||
* false).
|
||
*/
|
||
static bool
|
||
do_property_adjust (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
|
||
double amount = 0;
|
||
if (arg->hasValue("step"))
|
||
amount = arg->getDoubleValue("step");
|
||
else
|
||
amount = (arg->getDoubleValue("factor", 1)
|
||
* arg->getDoubleValue("offset"));
|
||
|
||
double unmodifiable, modifiable;
|
||
split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
|
||
&unmodifiable, &modifiable);
|
||
modifiable += amount;
|
||
limit_value(&modifiable, arg);
|
||
|
||
prop->setDoubleValue(unmodifiable + modifiable);
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: multiply a property value.
|
||
*
|
||
* property: the name of the property to multiply.
|
||
* factor: the amount by which to multiply.
|
||
* min: the minimum allowed value (default: no minimum).
|
||
* max: the maximum allowed value (default: no maximum).
|
||
* mask: 'integer' to apply only to the left of the decimal point,
|
||
* 'decimal' to apply only to the right of the decimal point,
|
||
* or 'all' to apply to the whole number (the default).
|
||
* wrap: true if the value should be wrapped when it passes min or max;
|
||
* both min and max must be present for this to work (default:
|
||
* false).
|
||
*/
|
||
static bool
|
||
do_property_multiply (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
double factor = arg->getDoubleValue("factor", 1);
|
||
|
||
double unmodifiable, modifiable;
|
||
split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
|
||
&unmodifiable, &modifiable);
|
||
modifiable *= factor;
|
||
limit_value(&modifiable, arg);
|
||
|
||
prop->setDoubleValue(unmodifiable + modifiable);
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: swap two property values.
|
||
*
|
||
* property[0]: the name of the first property.
|
||
* property[1]: the name of the second property.
|
||
*/
|
||
static bool
|
||
do_property_swap (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop1 = get_prop(arg);
|
||
SGPropertyNode * prop2 = get_prop2(arg);
|
||
|
||
// FIXME: inefficient
|
||
const string & tmp = prop1->getStringValue();
|
||
return (prop1->setUnspecifiedValue(prop2->getStringValue()) &&
|
||
prop2->setUnspecifiedValue(tmp.c_str()));
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: Set a property to an axis or other moving input.
|
||
*
|
||
* property: the name of the property to set.
|
||
* setting: the current input setting, usually between -1.0 and 1.0.
|
||
* offset: the offset to shift by, before applying the factor.
|
||
* factor: the factor to multiply by (use negative to reverse).
|
||
*/
|
||
static bool
|
||
do_property_scale (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
double setting = arg->getDoubleValue("setting");
|
||
double offset = arg->getDoubleValue("offset", 0.0);
|
||
double factor = arg->getDoubleValue("factor", 1.0);
|
||
bool squared = arg->getBoolValue("squared", false);
|
||
int power = arg->getIntValue("power", (squared ? 2 : 1));
|
||
|
||
int sign = (setting < 0 ? -1 : 1);
|
||
|
||
switch (power) {
|
||
case 1:
|
||
break;
|
||
case 2:
|
||
setting = setting * setting * sign;
|
||
break;
|
||
case 3:
|
||
setting = setting * setting * setting;
|
||
break;
|
||
case 4:
|
||
setting = setting * setting * setting * setting * sign;
|
||
break;
|
||
default:
|
||
setting = pow(setting, power);
|
||
if ((power % 2) == 0)
|
||
setting *= sign;
|
||
break;
|
||
}
|
||
|
||
return prop->setDoubleValue((setting + offset) * factor);
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: cycle a property through a set of values.
|
||
*
|
||
* If the current value isn't in the list, the cycle will
|
||
* (re)start from the beginning.
|
||
*
|
||
* property: the name of the property to cycle.
|
||
* value[*]: the list of values to cycle through.
|
||
*/
|
||
static bool
|
||
do_property_cycle (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
vector<SGPropertyNode_ptr> values = arg->getChildren("value");
|
||
int selection = -1;
|
||
int nSelections = values.size();
|
||
|
||
if (nSelections < 1) {
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "No values for property-cycle");
|
||
return false;
|
||
}
|
||
|
||
// Try to find the current selection
|
||
for (int i = 0; i < nSelections; i++) {
|
||
if (compare_values(prop, values[i])) {
|
||
selection = i + 1;
|
||
break;
|
||
}
|
||
}
|
||
|
||
// Default or wrap to the first selection
|
||
if (selection < 0 || selection >= nSelections)
|
||
selection = 0;
|
||
|
||
prop->setUnspecifiedValue(values[selection]->getStringValue());
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: randomize a numeric property value.
|
||
*
|
||
* property: the name of the property value to randomize.
|
||
* min: the minimum allowed value.
|
||
* max: the maximum allowed value.
|
||
*/
|
||
static bool
|
||
do_property_randomize (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
double min = arg->getDoubleValue("min", DBL_MIN);
|
||
double max = arg->getDoubleValue("max", DBL_MAX);
|
||
prop->setDoubleValue(sg_random() * (max - min) + min);
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: Show an XML-configured dialog.
|
||
*
|
||
* dialog-name: the name of the GUI dialog to display.
|
||
*/
|
||
static bool
|
||
do_dialog_show (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
gui->showDialog(arg->getStringValue("dialog-name"));
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in Command: Hide the active XML-configured dialog.
|
||
*/
|
||
static bool
|
||
do_dialog_close (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
return gui->closeActiveDialog();
|
||
}
|
||
|
||
|
||
/**
|
||
* Update a value in the active XML-configured dialog.
|
||
*
|
||
* object-name: The name of the GUI object(s) (all GUI objects if omitted).
|
||
*/
|
||
static bool
|
||
do_dialog_update (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
FGDialog * dialog = gui->getActiveDialog();
|
||
if (dialog != 0) {
|
||
if (arg->hasValue("object-name")) {
|
||
dialog->updateValue(arg->getStringValue("object-name"));
|
||
} else {
|
||
dialog->updateValues();
|
||
}
|
||
return true;
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Apply a value in the active XML-configured dialog.
|
||
*
|
||
* object-name: The name of the GUI object(s) (all GUI objects if omitted).
|
||
*/
|
||
static bool
|
||
do_dialog_apply (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
FGDialog * dialog = gui->getActiveDialog();
|
||
if (dialog != 0) {
|
||
if (arg->hasValue("object-name")) {
|
||
const char * name = arg->getStringValue("object-name");
|
||
dialog->applyValue(name);
|
||
dialog->updateValue(name);
|
||
} else {
|
||
dialog->applyValues();
|
||
dialog->updateValues();
|
||
}
|
||
return true;
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: commit presets (read from in /sim/presets/)
|
||
*/
|
||
static bool
|
||
do_presets_commit (const SGPropertyNode * arg)
|
||
{
|
||
// unbind the current fdm state so property changes
|
||
// don't get lost when we subsequently delete this fdm
|
||
// and create a new one.
|
||
cur_fdm_state->unbind();
|
||
|
||
// set position from presets
|
||
fgInitPosition();
|
||
|
||
// BusyCursor(0);
|
||
fgReInitSubsystems();
|
||
|
||
globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") );
|
||
|
||
#if 0
|
||
if ( ! fgGetBool("/sim/presets/onground") ) {
|
||
fgSetBool( "/sim/freeze/master", true );
|
||
fgSetBool( "/sim/freeze/clock", true );
|
||
}
|
||
#endif
|
||
|
||
return true;
|
||
}
|
||
|
||
/**
|
||
* Built-in command: set log level (0 ... 7)
|
||
*/
|
||
static bool
|
||
do_log_level (const SGPropertyNode * arg)
|
||
{
|
||
sglog().setLogLevels( SG_ALL, (sgDebugPriority)arg->getIntValue() );
|
||
|
||
return true;
|
||
}
|
||
|
||
/**
|
||
* Built-in command: replay the FDR buffer
|
||
*/
|
||
static bool
|
||
do_replay (const SGPropertyNode * arg)
|
||
{
|
||
// freeze the master fdm
|
||
fgSetBool( "/sim/freeze/replay", true );
|
||
|
||
FGReplay *r = (FGReplay *)(globals->get_subsystem( "replay" ));
|
||
|
||
fgSetDouble( "/sim/replay/start-time", r->get_start_time() );
|
||
fgSetDouble( "/sim/replay/end-time", r->get_end_time() );
|
||
fgSetDouble( "/sim/replay/time", r->get_start_time() );
|
||
|
||
cout << "start = " << r->get_start_time()
|
||
<< " end = " << r->get_end_time() << endl;
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
|
||
static bool
|
||
do_decrease_visability (const SGPropertyNode * arg)
|
||
{
|
||
double new_value = fgGetDouble("/environment/visibility-m") * 0.9;
|
||
fgSetDouble("/environment/visibility-m", new_value);
|
||
fgDefaultWeatherValue("visibility-m", new_value);
|
||
globals->get_subsystem("environment")->reinit();
|
||
}
|
||
|
||
static bool
|
||
do_increase_visability (const SGPropertyNode * arg)
|
||
{
|
||
double new_value = fgGetDouble("/environment/visibility-m") * 1.1;
|
||
fgSetDouble("/environment/visibility-m", new_value);
|
||
fgDefaultWeatherValue("visibility-m", new_value);
|
||
globals->get_subsystem("environment")->reinit();
|
||
}
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Command setup.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
/**
|
||
* Table of built-in commands.
|
||
*
|
||
* New commands do not have to be added here; any module in the application
|
||
* can add a new command using globals->get_commands()->addCommand(...).
|
||
*/
|
||
static struct {
|
||
const char * name;
|
||
SGCommandMgr::command_t command;
|
||
} built_ins [] = {
|
||
{ "null", do_null },
|
||
#if defined(HAVE_PLIB_PSL)
|
||
{ "script", do_script },
|
||
#endif // HAVE_PLIB_PSL
|
||
{ "exit", do_exit },
|
||
{ "reinit", do_reinit },
|
||
{ "suspend", do_reinit },
|
||
{ "resume", do_reinit },
|
||
{ "load", do_load },
|
||
{ "save", do_save },
|
||
{ "panel-load", do_panel_load },
|
||
{ "panel-mouse-click", do_panel_mouse_click },
|
||
{ "preferences-load", do_preferences_load },
|
||
{ "view-cycle", do_view_cycle },
|
||
{ "screen-capture", do_screen_capture },
|
||
{ "tile-cache-reload", do_tile_cache_reload },
|
||
{ "lighting-update", do_lighting_update },
|
||
{ "property-toggle", do_property_toggle },
|
||
{ "property-assign", do_property_assign },
|
||
{ "property-adjust", do_property_adjust },
|
||
{ "property-multiply", do_property_multiply },
|
||
{ "property-swap", do_property_swap },
|
||
{ "property-scale", do_property_scale },
|
||
{ "property-cycle", do_property_cycle },
|
||
{ "property-randomize", do_property_randomize },
|
||
{ "dialog-show", do_dialog_show },
|
||
{ "dialog-close", do_dialog_close },
|
||
{ "dialog-show", do_dialog_show },
|
||
{ "dialog-update", do_dialog_update },
|
||
{ "dialog-apply", do_dialog_apply },
|
||
{ "presets-commit", do_presets_commit },
|
||
{ "log-level", do_log_level },
|
||
{ "replay", do_replay },
|
||
{ "decrease-visibility", do_decrease_visability },
|
||
{ "increase-visibility", do_increase_visability },
|
||
{ 0, 0 } // zero-terminated
|
||
};
|
||
|
||
|
||
/**
|
||
* Initialize the default built-in commands.
|
||
*
|
||
* Other commands may be added by other parts of the application.
|
||
*/
|
||
void
|
||
fgInitCommands ()
|
||
{
|
||
SG_LOG(SG_GENERAL, SG_INFO, "Initializing basic built-in commands:");
|
||
for (int i = 0; built_ins[i].name != 0; i++) {
|
||
SG_LOG(SG_GENERAL, SG_INFO, " " << built_ins[i].name);
|
||
globals->get_commands()->addCommand(built_ins[i].name,
|
||
built_ins[i].command);
|
||
}
|
||
|
||
typedef bool (*dummy)();
|
||
fgTie( "/command/view/next", dummy(0), do_view_next );
|
||
fgTie( "/command/view/prev", dummy(0), do_view_prev );
|
||
}
|
||
|
||
// end of fg_commands.cxx
|