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ehofman 025a1e2491 Durk Talsma:
I've included the latest fixes to the Traffic Manager/AI flightplan generation
code. Most of the code changes are in AIFllightplan.cxx. This is the code
that runs without depending on predefined FlightPlans in
#FG_ROOT/Data/AI/Flightplans.i

As suggested by Dave, I've also added a new property in
preferences.xml: /sim/traffic-manager/enabled, which is used to control
whether or not the traffic manager is active.

I'm still working on a few more 737 traffic patterns, those are going to take
a little longer, so I didn't want to wait sending in this code.

Finally, I haven't put much effort into ensuring "aeronautical correctness" in
this version yet. The code works on my system, but what the AI plane do may
actaully be quite rediculous. But I'd like to leave that for the next
version.
2004-07-22 18:50:29 +00:00
..
AIModel Durk Talsma: 2004-07-22 18:50:29 +00:00
Aircraft Curt Olson: 2004-01-31 19:47:45 +00:00
Airports Often, the elevation of an ILS component is not listed in our nav database. 2004-06-09 03:13:13 +00:00
ATC Code at this level shouldn't care if the sound manager is paused or not. 2004-05-14 15:49:10 +00:00
Autopilot Move navaids and fixes out of "global" name space into the FGGlobals 2004-05-26 18:15:19 +00:00
Cockpit When searching for nav records ignore stations > 300nm away. 2004-06-20 18:58:44 +00:00
Controls Attempt #1 to sort out confusion between left / right / parking brake 2004-01-12 17:39:41 +00:00
Environment Changes to get FlightGear (well, the src directory at least) to 2004-04-30 00:52:11 +00:00
FDM Fix a numeric_limits problem for older stdc++ libraries. 2004-07-21 06:56:59 +00:00
GUI Ignore generated files. 2004-06-15 12:48:22 +00:00
Include Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
Input On a reinit() subsystem event, reconfigure the joystick and other 2004-06-24 02:08:38 +00:00
Instrumentation DME units report a distance based on the assumption that the ground station 2004-06-09 20:21:18 +00:00
Main Jim Wilson: This patch prevents FDM execution until intial scenery load completes making 2004-07-22 16:42:14 +00:00
Model Frederic Bouvier: 2004-04-02 14:43:31 +00:00
MultiPlayer Clean up various compiler warnings that have crept into the code. This 2004-04-01 15:27:53 +00:00
Navaids Make distance penalty math for opposite oriented navaids more correct. 2004-07-20 00:59:17 +00:00
Network Add the multiplay.* and jpg-httpd.* files to the EXTRA_DIST line so they get included in the official tarball. 2004-07-17 08:32:48 +00:00
Objects Comment out the rest of the Makefile to make the compierl happy 2003-12-02 17:57:21 +00:00
Replay reflect net_ftm/net_ctrls changes. 2004-04-02 16:20:17 +00:00
Scenery Jim Wilson: This patch prevents FDM execution until intial scenery load completes making 2004-07-22 16:42:14 +00:00
Scripting Fix a bug where the interpreter could read a garbage buffer from the stack. 2004-05-15 21:40:58 +00:00
Server Multiplayer client/server system -- Message base class, "hello" message, and message class test harness 2003-11-08 20:11:14 +00:00
Sound Better support for pausing/unpausing sound. 2004-05-14 15:51:43 +00:00
Systems Alternator should still put out some output when RPM < 800. (Yes I know this 2004-06-14 21:36:10 +00:00
Time Clean up various compiler warnings that have crept into the code. This 2004-04-01 15:27:53 +00:00
Traffic Durk Talsma: 2004-07-22 18:50:29 +00:00
.cvsignore -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
Makefile.am Add the AIModel based air traffic subsystem from Durk Talsma. 2004-06-03 17:59:14 +00:00