1
0
Fork 0
Commit graph

6 commits

Author SHA1 Message Date
curt
ae0d64594e Rewrote the polygon.[ch]xx class to save actual point data, rather than
indices to points.
Then with that in place I added wrapper functions for the libgpc calls so
  I could ensure that I was always deallocating any allocated memory (which
  was a concern before.)
This was all done in order to facilitate sliver detection and elimination
  which is my next order of business.
These changes then were propogated through out the construction tools.
1999-06-06 02:31:34 +00:00
curt
e49adc2626 Added subdir Parallel for tools to parallelize the scenery construction
process.
1999-05-15 01:09:26 +00:00
curt
f2fb1eb99a Restructuring code and data to facilitate the tile edge matching process. 1999-05-02 18:41:24 +00:00
curt
7e5aa9c98c Fixing slight bugs with calculating point inside multi-contoured polygons. 1999-04-29 21:39:27 +00:00
curt
026b9301c5 Fixed several problems with "hole" support, but it appears that things
are working much better.  Crater lake now has an island which is always
a good thing. :-)
1999-04-29 04:30:24 +00:00
Tim Moore
c54ce2dd85 Merge FG_Tools as subdirectory 2009-09-14 13:43:55 +02:00