James Turner
7e9930e871
Move fnt code from PLIB into 3rdparty
...
This enables us to fix TXF loading to use UTF8 paths, required for
handling non-ASCII paths on Windows.
2020-03-13 12:21:56 +00:00
Lars Toenning
2c9d64dcc6
Fix broken sound mute function
...
Fixes #2146
2020-03-13 11:13:30 +01:00
James Turner
e492ddd5a0
Event more local8Bit -> UTF8 fixes
2020-03-13 09:53:49 +00:00
James Turner
19eaaf04ee
Remove some redundant CMake output
2020-03-13 09:51:21 +00:00
James Turner
27410761f3
Lots of UTF8 path correctness fixes
2020-03-12 14:23:44 +00:00
James Turner
5b41f374c6
L10N fixes: handle UTF8 paths in more places.
...
Still not complete, but now we set the command line args to be UTF-8 on
Windows, we can strip out more of the ‘local 8-bit’ places (which
screw up, generally).
2020-03-12 10:51:49 +00:00
Erik Hofman
3cb05a9207
Do not try to initialize all 16 joysticks every frame if they where not found previously. Try it once every second instead.
2020-03-12 10:31:38 +01:00
Julian Smith
ab7e7ec7b4
src/Main/globals.cxx: don't load /ai/models/ from autosave.xml file.
...
This cleans things up if earlier 'next' build as added spurious property items
to autosave.
2020-03-11 21:49:15 +00:00
Julian Smith
20a9953130
src/MultiPlayer/multiplaymgr.cxx: Don't load complete -set.xml of multiplayer aircraft.
...
When loading -set.xml, we load into temporary 'set' node,
then copy across only set/sim/view[]/config/* values into
/ai/models/multiplayer[]/set/sim/view[]/config/.
This ensures that we have just the information required for multiplayer views,
and avoids problems where some properties in /ai/models/multiplayer[]/ were
being archived to autosave_*.xml and loaded in later flightgear sessions.
2020-03-11 21:49:15 +00:00
James Turner
c12824bc94
Basic Canvas tests, including image pixel ops
2020-03-11 17:14:38 +00:00
James Turner
d0c12149c3
Fixes to translation updating: use correct path.
2020-03-10 17:29:33 +00:00
James Turner
ecb48062ef
Add CMake target to update Launcher translations
...
Invoke ‘make ts’ (or equivalent for your build system) to update the
.XLF files for the launcher.
2020-03-10 17:25:03 +00:00
James Turner
e509711075
Fix some warnings from current Apple clang
...
- remove some unused vars
- remove use of std::mem_fn / std::bind2nd
2020-03-10 17:02:08 +00:00
James Turner
40a85cae28
Launcher: fix some warnings, maybe a crash
...
Avoid binding loop warning, and change logic around re-starting the
aircraft dirs scan, to hopefully clarify the crash Brendan and others
are seeing.
2020-03-10 16:10:55 +00:00
Lars Toenning
e2135369ce
Minor code fixes
2020-03-10 14:08:29 +00:00
Lars Toenning
aca625eda2
[swift] Fetching ground elevation for interpolation
2020-03-10 14:08:29 +00:00
Lars Toenning
34915125a1
[swift] Fix frequency casting regression
2020-03-10 14:08:29 +00:00
Lars Toenning
f4b60ccd90
[swift] Code cleanup
2020-03-10 14:08:29 +00:00
Lars Toenning
182df4e6ae
[swift] Fix segfault on stopping server
2020-03-10 14:08:29 +00:00
Lars Toenning
ee0d03b4d0
[swift] Fix memory leak in traffic-service
2020-03-10 14:08:28 +00:00
Lars Toenning
eb3fba1871
[swift] Adding swift aircrafts to TCAS
2020-03-10 14:08:28 +00:00
Lars Toenning
d14073cd24
[swift] Adding aircraft to property tree and map
2020-03-10 14:08:28 +00:00
Lars Toenning
e6a9515b59
[swift] Enhancing version compatibility check
2020-03-10 14:08:28 +00:00
Lars Toenning
fc0a8b1c60
[swift] Fix message node
2020-03-10 14:08:28 +00:00
Lars Toenning
0423472f74
[swift] Sending ground elevation
2020-03-10 14:08:28 +00:00
Lars Toenning
cab6581d3d
[swift] Pointers to nodes for get/set data
...
Calling fgSetXY/fgGetXY takes to long (especially when calling the often needed properties a few times per second in main loop).
Switching to pointers for these nodes, initialized within service-class constructor.
2020-03-10 14:08:28 +00:00
James Turner
3f14d53286
FlightPlans: fix save/load of restrictions, deleting legs from Nasal
...
- Fix Leg ownership to avoid segfaults when deleting them via Nasal
- Modify FP save/load code so restrictions and holds are correctly
saved and restored
Extend the tests to cover these cases.
2020-03-10 14:00:40 +00:00
James Turner
de172de5b3
Launcher: Fix a typo breaking path re-ordering
2020-03-10 10:28:56 +00:00
James Turner
a405d0508b
Fix a dumb allocation bug on Windows
2020-03-09 16:28:22 +00:00
James Turner
410c249ba8
Launcher: enable/disable all add-on types
...
Allow enable/disable in the UI of everything in the ‘add-ons’ page of
the launcher.
2020-03-09 16:16:50 +00:00
Erik Hofman
32d6f75305
Process the buttons even if the axes are not declared initialized
2020-03-07 09:22:22 +01:00
Slawek Mikula
517cf19ec6
- ATC radio list - adding selectors to radio R1/R2 for corresponding frequencies
2020-02-25 13:08:06 +00:00
James Turner
8126db050a
Merge /u/geoffmc/flightgear/ branch msvc-build3 into next
...
https://sourceforge.net/p/flightgear/flightgear/merge-requests/182/
2020-02-24 13:12:15 +00:00
James Turner
219ceacc7a
macOS Catalina device filtering
2020-02-24 13:09:36 +00:00
James Turner
ff70578d57
Launcher: Fix a QML warning on startup
2020-02-24 11:33:05 +00:00
James Turner
f14b8ba6d4
Validate Nasal makeTimer arguments
...
When the callback arguments can’t be validated,
catch is and actually report a failure, instead of creating a
non-functional timer object
2020-02-24 11:33:05 +00:00
James Turner
a3731875a1
Make Launcher ratings settings persistent
2020-02-24 11:33:05 +00:00
James Turner
d238393d2e
Add NetBeans .gitignore
2020-02-24 11:33:05 +00:00
Stuart Buchanan
1f0c21a371
Warn when Nasal module not set in defaults.xml
2020-02-19 20:32:22 +00:00
Stuart Buchanan
9553577397
Add support for tarballs in terrasync
2020-02-16 20:27:44 +00:00
Erik Hofman
e4c393ba9c
Revert delayed running of fdmex for in-air starts since it does more damage than good.
2020-01-31 10:03:31 +01:00
James Turner
12cd2d8e9b
Merge /u/legoboyvdlp/flightgear-src/ branch fix-segfault into next
...
https://sourceforge.net/p/flightgear/flightgear/merge-requests/188/
2020-01-30 10:42:18 +00:00
jano
395a654692
make the aiship speed respect strictly the target speed when close enough, should improve drifting carrier on mp
2020-01-28 11:03:20 +01:00
jano
c770358f13
added the velocity for the ufo, used in lag compensation
2020-01-28 11:03:20 +01:00
Erik Hofman
6df768fa5f
Store the initial axis values and if just one of them changes declare the joystick initialized
2020-01-27 18:12:09 +01:00
legoboyvdlp R
b920a09fcf
Correct whitespace in NasalPositioned.cxx; fix segfault in NasalPositioned by adding null check in the legGhostGetMember method; add test case for segfault
2020-01-27 16:27:46 +00:00
Stuart Buchanan
f6285bc528
Fix directional lights for AMD
...
Some AMD drivers do not like triangles for point sprites, which
breaks directional lights. This works around this by allowing
users to set /rendering/triangle-directional-lights=false which
falls back to the non-directional implementation of a point.
2020-01-27 09:30:09 +00:00
Erik Hofman
65a20b5829
Read the raw values and check them against the saturation value, if one of them is larger then initialization of the joystick is still in progress.
2020-01-27 09:15:53 +01:00
Erik Hofman
2d0b44ee63
If js is valid (again), create a new instance of jsJoystick so removing an joystick from and USB port and attaching it again get the joystick in a working order.
2020-01-26 17:44:19 +01:00
Erik Hofman
d4459c8205
Fix a typo
2020-01-26 14:30:24 +01:00