curt
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24c78e8146
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Load and manage multiple textures defined in the Materials library.
Boost max material fagments for each material property to 800.
Multiple texture support when rendering.
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1998-06-17 21:36:39 +00:00 |
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curt
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7b98736e32
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Build only static libraries.
Declare memmove/memset for Sloaris.
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1998-06-12 00:55:58 +00:00 |
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curt
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d0b19c0ce1
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I goofed on the log message in the last commit ... now fixed.
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1998-06-06 01:09:31 +00:00 |
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curt
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0a840e1dbd
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Increased per material fragment list size from 100 to 400.
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1998-06-06 01:07:17 +00:00 |
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curt
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5c10725624
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Working on sorting by, and rendering by material properties.
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1998-06-05 22:39:53 +00:00 |
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curt
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eda1cfe31c
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No .h for STL includes.
Minor view culling optimizations.
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1998-06-03 00:47:50 +00:00 |
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curt
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3615dd708a
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Incremental additions to material.cxx (not fully functional)
Tweaked vfc_ratio math to avoid divide by zero.
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1998-06-01 17:56:20 +00:00 |
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curt
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823c662ed4
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Added material.cxx material.hxx
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1998-05-30 01:56:44 +00:00 |
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