I goofed on the log message in the last commit ... now fixed.
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@ -108,8 +108,12 @@ extern fgMATERIAL_MGR material_mgr;
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// $Log$
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// Revision 1.6 1998/06/06 01:09:31 curt
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// I goofed on the log message in the last commit ... now fixed.
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//
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// Revision 1.5 1998/06/06 01:07:17 curt
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// Increased per material fragment list size from 100 to 400.
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// Now correctly draw viewable fragments in per material order.
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//
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// Revision 1.4 1998/06/05 22:39:53 curt
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// Working on sorting by, and rendering by material properties.
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@ -422,8 +422,12 @@ int fgObjLoad(char *path, fgTILE *tile) {
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// $Log$
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// Revision 1.11 1998/06/06 01:09:31 curt
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// I goofed on the log message in the last commit ... now fixed.
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//
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// Revision 1.10 1998/06/06 01:07:17 curt
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// Increased per material fragment list size from 100 to 400.
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// Now correctly draw viewable fragments in per material order.
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//
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// Revision 1.9 1998/06/05 22:39:54 curt
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// Working on sorting by, and rendering by material properties.
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@ -102,8 +102,12 @@ public:
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// $Log$
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// Revision 1.5 1998/06/06 01:09:32 curt
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// I goofed on the log message in the last commit ... now fixed.
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//
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// Revision 1.4 1998/06/06 01:07:18 curt
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// Increased per material fragment list size from 100 to 400.
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// Now correctly draw viewable fragments in per material order.
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//
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// Revision 1.3 1998/06/05 22:39:54 curt
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// Working on sorting by, and rendering by material properties.
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@ -459,8 +459,12 @@ void fgTileMgrRender( void ) {
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// $Log$
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// Revision 1.18 1998/06/06 01:09:32 curt
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// I goofed on the log message in the last commit ... now fixed.
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//
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// Revision 1.17 1998/06/06 01:07:18 curt
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// Increased per material fragment list size from 100 to 400.
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// Now correctly draw viewable fragments in per material order.
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//
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// Revision 1.16 1998/06/05 22:39:55 curt
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// Working on sorting by, and rendering by material properties.
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