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Author SHA1 Message Date
Richard Harrison
2c8aad12ba Model relative property tree root binding.
Change fgcommand to take an optional property tree root element.

This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.

Requires a corresponding fix in sg to allow the command methods to take an optional root parameter.

What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.

This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.

This is probably responsible for some of the pollution of the root property tree with MP aircraft properties.
2017-07-05 11:37:17 +02:00
James Turner
ead479532b New cursor shapes.
Unfortunately OSG lacks the 'closed hand' (aka 'grab') cursor, really time to get platform cursor working reliably.
2013-03-10 12:05:14 +00:00
James Turner
b29470c129 Disable native cursor on Windows for now.
There's an unfortunate interaction with osgViewer on Windows that needs to be resolved, before the can switched on.
2013-03-07 19:33:46 +00:00
James Turner
23a1d4338d Windows cursor implementation.
This does not (yet) support custom cursor images, but can be easily
extended to do so.
2013-03-06 18:22:37 +00:00
James Turner
8dc936b44b Forgot GPL license on new files. 2013-03-05 20:53:43 +00:00
James Turner
4c32b832ec Stray debug message, remove. 2013-03-05 14:29:14 +00:00
James Turner
f2c267f5d7 MouseInput changes to support hover.
This adds the framework for platform cursor implementations; Windows and X11 to be done.
It also extend the mouse-input code to generate hover events suitable for driving tooltips.

Note there should be no visible functionality change from this commit, since everything
is inactive until fgdata changes are made.
2013-03-04 23:35:30 +00:00