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Author SHA1 Message Date
James Turner
45ea8b5daa Bug 947, menu item state wrong after reset.
Mark the entire /sim/menubar tree as PRESERVED, so reset doesn't
mess up all the state.
2013-06-25 21:28:56 +01:00
Thomas Geymayer
60bec150aa Reduce severity of warning for missing gui/dialogs directory 2013-03-20 18:02:11 +01:00
James Turner
ce9afecdbd Support a log-list widget in PUI.
Add a puaListBox which can show the contents of a log-buffer. Currently only two buffer sources are supported more to follow (and the dialog XML updates).
2013-02-08 19:39:41 +00:00
James Turner
11f15a9b36 Joystick/dialog caches, commit the transactions. 2013-01-25 09:30:31 +01:00
James Turner
37900e22a8 Wrap dialog and joystick stat-cache in a transaction.
Should improve startup times when the cache is rebuilt.
2013-01-24 09:27:09 +01:00
James Turner
666a68c742 Lazy GUI dialog loading, for slightly faster startup. 2012-09-21 10:16:44 +01:00
James Turner
36fe51c7f0 Add property to disable native menu on Mac. 2012-07-30 17:05:01 +01:00
James Turner
2999675234 From TomG - support per-aircraft GUI dialogs a little easier. 2012-05-15 18:06:38 +01:00
James Turner
9e344ee645 Avoid crash when reloading GUI from debug menu. 2011-11-20 16:33:22 +00:00
James Turner
ebfdebeb43 Cocoa menu-bar implementation. 2011-11-20 16:26:05 +00:00
James Turner
daa973f1bc And make FGMenuBar abstract too, sinking the current implementation into FGPUIMenubar 2011-11-19 22:04:35 +00:00
James Turner
03c966de13 Make FGDialog an interface, moving existing code to FGPUIDialog implementation. (no functionality change, yet) 2011-11-19 20:46:17 +00:00
James Turner
a05ea36acb Restructure GUI code, isolate PLIB in source files, to ease future refactoring and alternative GUI layers. 2011-11-19 20:25:51 +00:00
James Turner
b1b4b7ecf4 Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'. 2011-10-17 17:41:59 +01:00
James Turner
283b26114c Fix glx shutdown to only apply on Unix & !Mac (but we should really add a proper ifdef for GLX) 2011-10-01 10:05:01 +01:00
Mathias Froehlich
978a577ea2 Ugly workaround for a crash on exit with multiple screens 2011-10-01 09:50:34 +02:00
James Turner
e5abcb1d4e Merge commit 'refs/merge-requests/9' of git://gitorious.org/fg/flightgear into integration/merge9
Conflicts:
	src/GUI/new_gui.cxx
2010-10-25 09:12:21 +01:00
ThorstenB
d61e992d76 Fix occasional start-up crash when reading GUI XMLs.
_dialog_props holds SGSharedPtrs (pointers managed by reference counters).
Explicitly casting the object to an unmanaged SGPropertyNode* and deleting it
may cause heap corruption, since the following assignment "_dialog_props[..] = ..."
also tries to delete the (already deleted) object.
2010-10-24 21:36:15 +02:00
James Turner
7ccba95b9c Remove direct uses of PLIB ulXXX functions 2010-10-24 07:10:51 +01:00
James Turner
582c1e8df8 Tidy new_gui header 2010-09-30 23:10:00 +01:00
jmt
73334cf61b Bugfix #35 / denker #20F:
Guard against invalid font names in panel XML files, and make font name
comparisons case-insensitive so that 'helvetica', 'Helvetica' or 'HELVETICA'
work as expected.
2010-02-11 00:20:59 +01:00
ehofman
14885374de header cleanups 2008-07-31 12:04:32 +00:00
fredb
7c8c8ff381 FGFontCache::initializeFonts() now portable across platform through the use of plib 2008-06-07 08:10:46 +00:00
timoore
18bece731a Fix GUI and HUD text rendering problems.
After the changes that moved the GUI and HUD to a slave camera, the
texture-based fonts wouldn't display. The main fixes here are making
sure that the TXF textures are all loaded into the font cache early,
and explicitly setting the active texture unit in the GUI / HUD
drawImplementation.
2008-06-06 19:02:17 +00:00
timoore
a251fd35cb Include <iostream> and using declarations as needed.
SimGear no longer includes iostream and avoids using declarations in
header files, so various fixups are needed.
2008-06-02 21:07:35 +00:00
timoore
6cd9794b0c Add a subclass of fntTexFont that defers font loading
Loading is deferred until the first render so that it has a chance of
happening in the proper graphics context.
2008-05-06 21:31:01 +00:00
mfranz
2100394117 - require plib 1.8.5
- switch puList to puaList
- drop src/GUI/puList.[ch]xx
- remove #ifdefs, FIXMEs, and workarounds that have accumulated over time
- warnings--
2008-03-11 15:58:57 +00:00
durk
f5e9e1898f Miscellaneous tweaks and Bugfixes. Mostly memory leaks ported from the plib
version
* Delete ai list objects in ~ATC/AIMgr.cxx:AIMgr::~AIMgr()
* Delete colors in GUI/new_gui.cxx: NewGui::~NewGui.cxx
* Delete memory allocated to the class member "route" in
  Instrumentation/gps.cxx
* Delete all globals (except a few "unsafe" ones that still cause segfaults
  and need further examination.
* Use an SGShared pointer for navaid memory allocation, so that pointers to
  individual navaid objects can be included safely in multiple navaid lists
2007-10-20 08:36:21 +00:00
frohlich
2f8beb56ea Modified Files:
src/GUI/new_gui.cxx src/GUI/new_gui.hxx src/Main/main.cxx
 	src/Main/renderer.cxx src/Main/renderer.hxx
	src/Main/splash.cxx src/Main/splash.hxx
	src/Scenery/scenery.hxx: Move splash screen into the scenegraph.
2007-05-03 18:12:29 +00:00
mfranz
d9cbdb53ff drop plib render callback, validate <format> in setupObject(), and apply
it in copy_to_pui()
2007-04-02 12:12:23 +00:00
mfranz
37acfd4e25 add signal on GUI reinit; needed for reloading Nasal loaded XML dialogs 2007-03-28 20:33:18 +00:00
mfranz
229d499f7b oh, and by the way: this destructor didn't do anything useful :-) 2006-06-21 21:17:21 +00:00
mfranz
124dfab5ae umm ... fix a tiny leak :-) 2006-06-21 19:53:47 +00:00
mfranz
355f86d6cf FGFontCache: add getter for the fntTexFont component of a cached font 2006-06-06 12:49:42 +00:00
mfranz
43b66ac74b don't choke on invalid nodes 2006-06-05 21:55:18 +00:00
mfranz
47223b0442 make FGFontCache independent of NewGUI and allow early construction in
FGGlobals
2006-06-05 20:23:56 +00:00
mfranz
eb19c2650d newgui.[ch]xx: implement FGDialog *NewGUI::getDialog(cont string&)
fg_command.cxx: add possibility to "dialog-apply" or "dialog-update"
                an arbitrary active (= open) dialog or widget
2006-04-28 10:27:54 +00:00
mfranz
ca46e8d5d5 rename NewGUI::getDialog() to NewGUI::getDialogProperties()
getDialog wrongly implies that it returns an FGDialog, and we might later
need a real getDialog.
2006-04-28 09:59:31 +00:00
mfranz
9604277484 create /sim/gui if it doesn't exist 2006-03-19 07:10:10 +00:00
mfranz
e4f08637f7 move gui styles from /sim/gui[n] to /sim/gui/style[n] to make /sim/gui
free for other gui related properties
2006-03-09 23:04:41 +00:00
mfranz
e51cd8eaf5 make room for more font specifications in style files 2006-02-04 13:06:47 +00:00
mfranz
f729ec6013 cosmetics 2006-01-26 22:22:37 +00:00
mfranz
e2016f9568 fix FGFontCache and make use of it (this allows to assign bitmap fonts
in dialogs)
2006-01-26 21:40:37 +00:00
mfranz
cff9e51840 reinit(): destroy, reload and re-open dialogs (menu: Debug -> GUI Reload)
redraw(): redraw gui without distroying dialogs (fgcommand "gui-redaw"/Shift-F10)

This change makes sure that Nasal-generated and dynamic dialogs can be
re-opened correctly when cycling through themes.
2005-11-09 17:16:59 +00:00
mfranz
c6a1ba7f97 don't destroy iterated map entries; delete _menubar; restore closed
non-nasal dialogs
2005-11-08 18:18:55 +00:00
mfranz
4cc3beff42 Don't use the [] notation here to test for the existence of a map member,
because this creates an empty entry if it didn't exist. This made the
activation of the dialog mandatory before the next gui subsystem update()
happened. Otherwise fgfs segfaulted.
2005-11-08 11:05:50 +00:00
mfranz
ec2ff6ae50 We never want to know if a dialog is there or not. If we ask for one and
it isn't there, this is a bug. Thus centralize the error message so that it
doesn't have to be repeated everywhere. Of course, the calling code should
still consider that a returned property node may be 0.
2005-10-22 16:51:27 +00:00
mfranz
685076e9ce Add method to get the property root node of named dialogs. This is
necessary to edit dialog contents from C++, and will allow us to
finally let all the hardcoded dialogs be handled by the "gui"
subsystem.
2005-10-20 11:15:00 +00:00
ehofman
dafa6ced1b Mathias Fröhlich:
I have done a valgrind run in flightgear. Just start it up and close it at the
fist change I had about half an hour later.

source-leak.diff:
   Also two minor ones, but leaks ...
2005-10-14 16:25:14 +00:00
ehofman
0666590909 Fix a segmentation fault when switching to a new style and selecting a new dialog. I still need to find out why getColor doesn't work properly. 2005-07-18 10:00:02 +00:00