curt
7b5997e9dc
Changed "GL/glut.h" to <GL/glut.h>
2003-08-05 14:49:01 +00:00
ehofman
67b4184f4b
The test didn't work out well
2003-08-04 19:07:12 +00:00
ehofman
6834e86f94
Add 3d cloud support back in
2003-08-04 17:57:15 +00:00
ehofman
7ede111d12
Add a /test/scene_lighting property to switch between new and old behavior
2003-08-04 09:34:55 +00:00
ehofman
3d07fa8bda
Update the ambient, diffuse and specular scenery colors to match the real world more closely
2003-08-03 09:54:02 +00:00
ehofman
a315df50f8
Update scene lighting
2003-08-02 12:45:15 +00:00
curt
807c4047dd
Add support for communicating a flap motor failure.
2003-08-01 19:37:20 +00:00
curt
562ce6f5e2
Ooops, I added another item to what I write to the buffer, but
...
forgot to make it big enough to hold the new item. This was manifesting
itself as a crash on reset (if the ExternalPipe FDM was being used.)
2003-08-01 17:06:11 +00:00
curt
55f97b218e
Interpolate failure conditions since they are part of the struct (more
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of a formality for consistancies sake than a useful thing.)
2003-08-01 00:25:10 +00:00
curt
6d0456df08
Add several common engine faults to the net_ctrls structure.
2003-08-01 00:22:57 +00:00
curt
e6958608ce
Annunciators cannot work if electrical system is not serviceable.
2003-08-01 00:22:14 +00:00
ehofman
5898b8f828
Needed for SimGear update
2003-07-31 14:47:56 +00:00
ehofman
62ce453136
Use a pointer to a structure instead of a large number of variables when calling a function to keep the stack clean
2003-07-31 09:06:15 +00:00
curt
29dcc1ca1e
Compute teh altitude-agl if the remote end isn't sending it.
2003-07-31 01:44:40 +00:00
curt
429a5067d8
Make the property tree reading slightly more robust.
2003-07-31 01:43:57 +00:00
curt
b4d0b6dcd4
Fix a property name spelling error.
2003-07-31 01:41:46 +00:00
curt
d805b8166b
Fix several mispellings of servicable->serviceable.
2003-07-30 00:43:25 +00:00
mselig
c0eea29af8
Fixes namespace conflict with the variable ch. Changed to chord_h.
2003-07-27 17:54:18 +00:00
ehofman
c1fa7f95bd
Comment out the UIUC ground trimming code
2003-07-27 07:49:33 +00:00
david
f4b3f7a003
Ignore generated files.
2003-07-26 10:53:58 +00:00
ehofman
0ff5f409c0
Add the abillity to attach a propeller thruster to a turbine engine
2003-07-26 09:12:54 +00:00
ehofman
860545bfa9
This patch increases the threshold below which the uiuc models are forced above the ground.
2003-07-26 07:56:46 +00:00
mselig
7dd8eb61d0
Comments added to printf statments.
2003-07-26 00:19:14 +00:00
curt
ae1470d3d1
Do a santity check in case net->course_deviation_deg is bogus.
2003-07-25 20:10:09 +00:00
curt
c5110a3650
Try to make the replay system honor /sim/speed-up, but not fully working yet.
2003-07-25 20:09:30 +00:00
mselig
658a838ea0
Includes mods to greatly shorten the uiuc_recorder.cpp code.
2003-07-25 17:55:27 +00:00
mselig
6adfea97e4
Fixes compiler warning related to this gcc message: This file includes at least one deprecated or antiquated header. Also, mods made to improve the uiuc_recorder code.
2003-07-25 17:55:20 +00:00
mselig
6ae39d57fa
Fixes compiler warning related to this gcc message: This file includes at least one deprecated or antiquated header.
2003-07-25 17:53:53 +00:00
mselig
2606555bf6
UIUC code initilization mods to tidy things up a bit.
2003-07-25 17:53:35 +00:00
mselig
9f518ef343
Adds a basic FDM model for LaRCsim debugging purposes.
2003-07-25 17:53:13 +00:00
mselig
27a7b7f5d9
Adds a basic FDM model for LaRCsim debugging purposes. There is a bug in FGFS-LaRCsim that I have yet to put my finger on.
2003-07-25 17:53:08 +00:00
ehofman
ae8199be38
Melchior FRANZ:
...
The jitter is most likely caused by the irregular frame rate and CPU clock dependent intervals. There's no easy way around that. I tried some fancy interpolation and all that -- to no avail.
2003-07-24 15:00:16 +00:00
ehofman
a2b71872ad
This fixes the K to F conversion for the EGT output
2003-07-24 14:43:11 +00:00
curt
6bbc51c058
Fix an oversight/inefficiency spotted by Frederic Bouvier. We were passing a
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*copy* of a very large data set to a function.
2003-07-23 17:50:45 +00:00
curt
3c41f15f18
Geoff McLane:
...
Attached is a 'slightly' updated config.h-msvc6 file.
You will note i have only couched the JOYSTICK into an #ifndef
and add the needed GLUT_H
2003-07-23 14:36:33 +00:00
curt
8e5d7cd156
Remove some debugging output.
2003-07-23 13:48:19 +00:00
curt
51b0331eb9
Fix a typo ...
2003-07-23 03:19:08 +00:00
curt
c672417725
Add gear animation effects to replay.
2003-07-22 23:46:11 +00:00
curt
b8ac00f0a6
Finish the list of values that need to be interpolated every frame.
2003-07-22 20:06:03 +00:00
curt
33afeef6f1
Handle agl data correctly (so that ultimately the replay system can place
...
aircraft shadows correctly.)
2003-07-22 20:05:38 +00:00
ehofman
9b545fd648
Fix a bug that would occur on 5GHz computers, and disable the altitude damping feature.
2003-07-22 08:51:31 +00:00
ehofman
e47c97844d
Fix a devide by zero bug"src/Autopilot/newauto.cxx
2003-07-22 08:13:10 +00:00
david
45b16ad0c9
Eliminate divide-by-zero error. AI should spin down gradually again.
2003-07-22 02:05:50 +00:00
ehofman
4124ac31d7
This backs out only the target climb rate calculation fix for the time being,
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maybe for good
2003-07-19 14:15:11 +00:00
curt
fff2989853
Modified the replay system to work without enabling the master or clock freeze.
2003-07-18 14:14:24 +00:00
ehofman
f2a2b21661
Small patch to expose the localizer property (e.g., true for ILS localizer)
2003-07-18 08:22:54 +00:00
ehofman
a166f78a28
Small update
2003-07-18 08:17:16 +00:00
ehofman
9c6fbbccea
Fixes for MSVC and MipsPro
2003-07-18 08:14:21 +00:00
curt
75861ec95d
Avoid collecting garbage data before the FDM is initialized.
2003-07-18 01:51:45 +00:00
curt
a3b28d16af
Improvements to the replay subsystem.
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- Handle rotational interpolation across the "zero" point.
- Bug fixes to the rotational interpolator
- Change intervals for medium term and long term data recorders.
2003-07-17 21:21:00 +00:00