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17 commits

Author SHA1 Message Date
Richard Harrison
518fb79e01 PUI Dialogs fixes
- fix double zoom on mouse wheel in map
- change getName() to return const char* to see if that fixes the crash in linux.
2018-08-10 02:00:38 +02:00
Richard Harrison
c13bfe2722 PUI: window (FgPopup) handling changes
- I think I've fixed a long standing problem with clicks traveling through windows and bringing the dialog window underneath to the foreground.

- Added /sim/gui/dialogs/current-dialog that contains the name of the currently active (in front) dialog window.

- Changed dialog-open to bring a dialog to the front if it is already open.
2018-08-07 18:54:29 +02:00
James Turner
5c3c4a6733 Fix property-inspector Nasal module hookup
We need to clone the binding nodes so that we
can set / override the module on each binding,
when opening a dialog multiple times.
2018-07-03 00:34:33 +01:00
James Turner
ea9ae959e4 PUI: simplify dialog binding handling
Fixes a perf issue when opening and closing dialogs which uses
bindings, reported by Michael Danilov - huge thanks for his help
in tracking this down.

This bug was caused by the SGBinding ‘don’t delete properties’ change,
since the PUI code was copying nodes to work-around that problem. With
SGBinding fixed, the copying caused huge numbers of nodes under
/sim/bindings/gui
2018-05-28 19:51:41 +02:00
James Turner
daedf1e546 PUI dialog correct positioning on HiDPI displays
Apply the device-pixel-ratio when calculating the initial position of
PUI dialogs, so they appear correctly (eg, centered) when running with
device-pixel-ratio != 1.0
2017-11-14 17:30:31 +00:00
Richard Harrison
9d590feaf3 Add support for fonts from the property tree for PUI dialog.
This permits, for example the following

		<font>
            <property>sim/gui/selected-style/fonts/nasal-editor</property>
		</font>
2017-10-15 21:50:41 +02:00
James Turner
fc9c43b48d Remove FontCache from globals.
- access via a singleton instead.
2016-01-03 12:00:15 -06:00
Thomas Geymayer
de38157916 FGPUIDialog: fix reading from already free'd memory.
Calls to updateValues can cause nested calls invalidating
the char* passed as argument, if retrieved from a
SGPropertyNode.
Probably SGPropertyNode should also be modified to return
a std::string instead of a pointer to an internal buffer.
2014-02-28 17:34:41 +01:00
James Turner
1b9394fc37 Crashfix: move spatial, AI queries in map-widget
In threaded OSG drawing, MapWidget::draw runs in the render
thread context, but touches lots of main thread state. Move most of the
work to an update() helper run on the main thread instead, so draw()
mostly makes pure GL calls.

(This is a fix for 3.0, the real solution is to migrate to a
Canvas-based map and GUI)
2014-01-14 13:11:06 +00:00
James Turner
0cda3cbfb2 Multiple-instance support.
Write PID file to FG_HOME, use this to detect multiple launches.
When this situation is detected, set a marker property and place various
objects into read-only mode, such as the NavCache and TerraSync.

PID file is created using open+unlink semantics on POSIX, and 
DELETE_ON_CLOSE on Windows, so it will be removed when fgfs exits,
even if killed or crashes.
2013-11-15 21:04:15 +00:00
James Turner
7b663cd7f7 Split huge NasalSys header apart. 2013-02-09 15:33:05 +00:00
James Turner
ce9afecdbd Support a log-list widget in PUI.
Add a puaListBox which can show the contents of a log-buffer. Currently only two buffer sources are supported more to follow (and the dialog XML updates).
2013-02-08 19:39:41 +00:00
James Turner
7cf4aa2d86 Make various PUI widgets private. 2013-02-07 12:02:52 +00:00
Thomas Geymayer
28f2779c4b Forward mouse events from (PUI) CanvasWidget to Canvas for new DOM like callbacks 2012-12-02 13:33:16 +01:00
ThorstenB
b838691f50 #897: float vs double precision issues (frequency dialog not always working)
puObject only provides float, not double, which causes precision/rounding
issues with some numerical values (try "114.2").
Work around: obtain string value, and manually convert with proper double
precision.
2012-10-10 20:28:17 +02:00
Thomas Geymayer
373d511c69 Canvas: Allow using canvases as PUI widgets.
- Add new widget type canvas
 - Set canvas view dimension from the gui xml.
 - Expose mouse events to canvas widget properties.
2012-07-31 23:19:22 +02:00
James Turner
03c966de13 Make FGDialog an interface, moving existing code to FGPUIDialog implementation. (no functionality change, yet) 2011-11-19 20:46:17 +00:00