Make various PUI widgets private.
This commit is contained in:
parent
7ce1e100d7
commit
7cf4aa2d86
2 changed files with 85 additions and 83 deletions
|
@ -83,6 +83,90 @@ validate_format(const char *f)
|
|||
return type;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
// Custom subclass of puPopup to implement "draggable" windows in the
|
||||
// interface. Note that this is a subclass of puPopup, not
|
||||
// puDialogBox. Sadly, PUI (mis)uses subclassing to implement a
|
||||
// boolean property: modality. That means that we can't implement
|
||||
// dragging of both puPopup windows and puDialogBoxes with the same
|
||||
// code. Rather than duplicate code, I've chosen to implement only
|
||||
// "non-modal dragability" here. Modal dialog boxes (like the exit
|
||||
// confirmation) are not draggable.
|
||||
//
|
||||
class fgPopup : public puPopup {
|
||||
public:
|
||||
fgPopup(int x, int y, bool r = true, bool d = true) :
|
||||
puPopup(x, y), _draggable(d), _resizable(r), _dragging(false)
|
||||
{}
|
||||
int checkHit(int b, int up, int x, int y);
|
||||
int checkKey(int key, int updown);
|
||||
int getHitObjects(puObject *, int x, int y);
|
||||
bool checkHitCanvas(puObject *, int x, int y);
|
||||
puObject *getKeyObject(puObject *, int key);
|
||||
puObject *getActiveInputField(puObject *);
|
||||
void applySize(puObject *);
|
||||
private:
|
||||
enum { LEFT = 1, RIGHT = 2, TOP = 4, BOTTOM = 8 };
|
||||
bool _draggable;
|
||||
bool _resizable;
|
||||
bool _dragging;
|
||||
int _resizing;
|
||||
int _start_cursor;
|
||||
int _cursor;
|
||||
int _dlgX, _dlgY, _dlgW, _dlgH;
|
||||
int _startX, _startY;
|
||||
};
|
||||
|
||||
|
||||
class fgValueList {
|
||||
public:
|
||||
fgValueList(SGPropertyNode *p);
|
||||
virtual ~fgValueList();
|
||||
virtual void update();
|
||||
|
||||
protected:
|
||||
char **_list;
|
||||
|
||||
private:
|
||||
void make_list();
|
||||
void destroy_list();
|
||||
SGPropertyNode_ptr _props;
|
||||
};
|
||||
|
||||
|
||||
class fgList : public fgValueList, public puaList, public GUI_ID {
|
||||
public:
|
||||
fgList(int x1, int y1, int x2, int y2, SGPropertyNode *p, int sw) :
|
||||
fgValueList(p), puaList(x1, y1, x2, y2, _list, sw), GUI_ID(FGCLASS_LIST) {}
|
||||
void update();
|
||||
};
|
||||
|
||||
class fgComboBox : public fgValueList, public puaComboBox {
|
||||
public:
|
||||
fgComboBox(int x1, int y1, int x2, int y2, SGPropertyNode *p, bool editable) :
|
||||
fgValueList(p),
|
||||
puaComboBox(x1, y1, x2, y2, _list, editable),
|
||||
_inHit(false)
|
||||
{}
|
||||
|
||||
void update();
|
||||
|
||||
virtual void setSize(int w, int h);
|
||||
|
||||
virtual int checkHit(int b, int up, int x, int y);
|
||||
|
||||
virtual void recalc_bbox();
|
||||
private:
|
||||
bool _inHit;
|
||||
};
|
||||
|
||||
class fgSelectBox : public fgValueList, public puaSelectBox {
|
||||
public:
|
||||
fgSelectBox(int x1, int y1, int x2, int y2, SGPropertyNode *p) :
|
||||
fgValueList(p), puaSelectBox(x1, y1, x2, y2, _list) {}
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Implementation of GUIInfo.
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#define FGCLASS_AIRPORTLIST 0x00000002
|
||||
#define FGCLASS_PROPERTYLIST 0x00000004
|
||||
#define FGCLASS_WAYPOINTLIST 0x00000008
|
||||
#define FGCLASS_LOGLIST 0x00000010
|
||||
|
||||
class GUI_ID { public: GUI_ID(int id) : id(id) {} virtual ~GUI_ID() {} int id; };
|
||||
|
||||
|
@ -192,87 +193,4 @@ private:
|
|||
std::vector<ConditionalObjectRef> _conditionalObjects;
|
||||
};
|
||||
|
||||
//
|
||||
// Custom subclass of puPopup to implement "draggable" windows in the
|
||||
// interface. Note that this is a subclass of puPopup, not
|
||||
// puDialogBox. Sadly, PUI (mis)uses subclassing to implement a
|
||||
// boolean property: modality. That means that we can't implement
|
||||
// dragging of both puPopup windows and puDialogBoxes with the same
|
||||
// code. Rather than duplicate code, I've chosen to implement only
|
||||
// "non-modal dragability" here. Modal dialog boxes (like the exit
|
||||
// confirmation) are not draggable.
|
||||
//
|
||||
class fgPopup : public puPopup {
|
||||
public:
|
||||
fgPopup(int x, int y, bool r = true, bool d = true) :
|
||||
puPopup(x, y), _draggable(d), _resizable(r), _dragging(false)
|
||||
{}
|
||||
int checkHit(int b, int up, int x, int y);
|
||||
int checkKey(int key, int updown);
|
||||
int getHitObjects(puObject *, int x, int y);
|
||||
bool checkHitCanvas(puObject *, int x, int y);
|
||||
puObject *getKeyObject(puObject *, int key);
|
||||
puObject *getActiveInputField(puObject *);
|
||||
void applySize(puObject *);
|
||||
private:
|
||||
enum { LEFT = 1, RIGHT = 2, TOP = 4, BOTTOM = 8 };
|
||||
bool _draggable;
|
||||
bool _resizable;
|
||||
bool _dragging;
|
||||
int _resizing;
|
||||
int _start_cursor;
|
||||
int _cursor;
|
||||
int _dlgX, _dlgY, _dlgW, _dlgH;
|
||||
int _startX, _startY;
|
||||
};
|
||||
|
||||
|
||||
class fgValueList {
|
||||
public:
|
||||
fgValueList(SGPropertyNode *p);
|
||||
virtual ~fgValueList();
|
||||
virtual void update();
|
||||
|
||||
protected:
|
||||
char **_list;
|
||||
|
||||
private:
|
||||
void make_list();
|
||||
void destroy_list();
|
||||
SGPropertyNode_ptr _props;
|
||||
};
|
||||
|
||||
|
||||
class fgList : public fgValueList, public puaList, public GUI_ID {
|
||||
public:
|
||||
fgList(int x1, int y1, int x2, int y2, SGPropertyNode *p, int sw) :
|
||||
fgValueList(p), puaList(x1, y1, x2, y2, _list, sw), GUI_ID(FGCLASS_LIST) {}
|
||||
void update();
|
||||
};
|
||||
|
||||
class fgComboBox : public fgValueList, public puaComboBox {
|
||||
public:
|
||||
fgComboBox(int x1, int y1, int x2, int y2, SGPropertyNode *p, bool editable) :
|
||||
fgValueList(p),
|
||||
puaComboBox(x1, y1, x2, y2, _list, editable),
|
||||
_inHit(false)
|
||||
{}
|
||||
|
||||
void update();
|
||||
|
||||
virtual void setSize(int w, int h);
|
||||
|
||||
virtual int checkHit(int b, int up, int x, int y);
|
||||
|
||||
virtual void recalc_bbox();
|
||||
private:
|
||||
bool _inHit;
|
||||
};
|
||||
|
||||
class fgSelectBox : public fgValueList, public puaSelectBox {
|
||||
public:
|
||||
fgSelectBox(int x1, int y1, int x2, int y2, SGPropertyNode *p) :
|
||||
fgValueList(p), puaSelectBox(x1, y1, x2, y2, _list) {}
|
||||
};
|
||||
|
||||
#endif // __DIALOG_HXX
|
||||
|
|
Loading…
Add table
Reference in a new issue