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11 commits

Author SHA1 Message Date
curt
e20b2023dc Worked on winding problem without luck, so back to calling glFrontFace()
3 times for each scenery area.
1997-12-30 23:09:40 +00:00
curt
2ebbbe0053 Integrated new event manager with subsystem initializations. 1997-12-30 20:47:34 +00:00
curt
ed729a630e Merged in Durk's changes ... 1997-12-30 16:36:40 +00:00
curt
3c398c79ca Lot's of tweaking with sky rendering and lighting. 1997-12-19 23:34:03 +00:00
curt
e292d8e660 Fixed so moon and sun display lists aren't recreate periodically. 1997-12-17 23:12:14 +00:00
curt
d19c5f0b6f Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:25 +00:00
curt
f92f2a5c29 More light/material property tweaking ... still a ways off. 1997-12-12 21:41:24 +00:00
curt
28fad1d296 Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
1997-12-10 22:37:34 +00:00
curt
330ff4ab53 Working on tweaking lighting. 1997-12-09 05:11:54 +00:00
curt
c8d2e72433 Changes to integrate Durk's moon/sun code updates + clean up. 1997-11-25 19:25:27 +00:00
curt
c471211d30 Initial revision of code contributed by Durk Talsma. 1997-10-25 03:16:08 +00:00