curt
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e20b2023dc
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Worked on winding problem without luck, so back to calling glFrontFace()
3 times for each scenery area.
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1997-12-30 23:09:40 +00:00 |
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curt
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2ebbbe0053
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Integrated new event manager with subsystem initializations.
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1997-12-30 20:47:34 +00:00 |
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curt
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ed729a630e
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Merged in Durk's changes ...
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1997-12-30 16:36:40 +00:00 |
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curt
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3c398c79ca
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Lot's of tweaking with sky rendering and lighting.
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1997-12-19 23:34:03 +00:00 |
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curt
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e292d8e660
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Fixed so moon and sun display lists aren't recreate periodically.
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1997-12-17 23:12:14 +00:00 |
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curt
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d19c5f0b6f
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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f92f2a5c29
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More light/material property tweaking ... still a ways off.
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1997-12-12 21:41:24 +00:00 |
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curt
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28fad1d296
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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330ff4ab53
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Working on tweaking lighting.
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1997-12-09 05:11:54 +00:00 |
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curt
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c8d2e72433
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Changes to integrate Durk's moon/sun code updates + clean up.
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1997-11-25 19:25:27 +00:00 |
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curt
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c471211d30
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Initial revision of code contributed by Durk Talsma.
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1997-10-25 03:16:08 +00:00 |
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