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8203 commits

Author SHA1 Message Date
torsten
cd89ce7d0a warning fixes 2009-08-23 21:43:10 +02:00
torsten
6ba395969c warning fixes 2009-08-23 21:43:09 +02:00
torsten
2ea02594c0 even more warning fixes 2009-08-23 21:43:09 +02:00
torsten
e294ab7b39 warning fixes 2009-08-23 21:43:09 +02:00
torsten
e0b2d43fb4 the warning extinguisher hits again... 2009-08-23 21:43:09 +02:00
torsten
c672f2aba5 warning fixes 2009-08-23 21:43:09 +02:00
torsten
4d977e9411 warning fixes 2009-08-23 21:43:09 +02:00
torsten
5e9864994c fix warnings (order of initialization) 2009-08-23 21:43:09 +02:00
fredb
f2b9b9f441 Compile under MSVC9 again 2009-08-23 21:43:09 +02:00
ehofman
5ee9cd1fcc Add Bertrand Coconnier's latest landing gear code 2009-08-23 21:43:09 +02:00
torsten
5a04b82dfc Tom P: magnetic-variation isn't boolean. 2009-08-23 21:43:09 +02:00
fredb
4c29f8711b Compile under MSVC9 again 2009-08-23 21:43:08 +02:00
ehofman
83675c7216 Changed my mind, the 'scene specular' color is actually the diffuse color and the sun specular color is the scene specular color 2009-08-23 21:43:08 +02:00
ehofman
37e1581964 forgot a few untie's and fix a small bug 2009-08-23 21:43:08 +02:00
ehofman
cf25f69d36 Update to the latest version of JSBSim 2009-08-23 21:43:08 +02:00
ehofman
25a99a2417 Expose the color of the sun (which is not the scene specular color anymore) 2009-08-23 21:43:08 +02:00
fredb
282ec8ddec Alex Perry : Minor bug fix patch for terrasync 2009-08-23 21:43:08 +02:00
curt
0590333e53 Fix a bug that is screwing me! 2009-08-23 21:43:08 +02:00
fredb
f8b8a55ef2 Update MSVC9 projects 2009-08-23 21:43:08 +02:00
fredb
efbe6984c2 Win32 fix and suppress one warning 2009-08-23 21:43:08 +02:00
timoore
8bac481865 fgviewer: support random objects, vegetation, and static models 2009-08-23 21:43:08 +02:00
torsten
8cf74b8f2d Add a debug property to make devices print out incoming events on the console. 2009-08-12 23:45:55 +02:00
torsten
3231561e5a fixed typo. Thanks m. 2009-08-12 23:45:54 +02:00
torsten
d7eab6061c be compatible with older kernels 2009-08-12 23:45:54 +02:00
torsten
da9a4c3216 missing dbus include path 2009-08-12 23:45:54 +02:00
torsten
5c57153e62 Advanced input subsystem - Step3: Adding support for the Linux event devices 2009-08-12 23:45:54 +02:00
timoore
3bce312213 Get fgviewer working as a part of fgfs
Move fgviewer code into fgfs binary. Its osgViewer-style main function is
called from bootstrap.cxx if the --fgviewer argument is passed to fgfs.

Use fgfs initialization functions in fgviewer codepath. Read
command-line arguments and autosave.xml.
2009-08-12 23:45:54 +02:00
frohlich
bb2e5fb2c9 Use the 'all but self' capability of the scenery elevaton code instead of
playing with node masks.

Modified Files:
 	src/AIModel/AIAircraft.cxx src/AIModel/AIBallistic.cxx
 	src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx
 	src/AIModel/AIShip.cxx src/AIModel/AIShip.hxx
	src/AIModel/AIThermal.cxx src/ATCDCL/AILocalTraffic.cxx
2009-08-10 23:31:21 +02:00
fredb
5ccff35017 Update MSVC9 projects 2009-08-10 07:14:38 +02:00
fredb
71d7f043a8 Compile under MSVC9 2009-08-10 07:14:38 +02:00
timoore
b65f0ae0dc From Till Busch - reload shaders command
Also, more documentation for effects.
2009-08-10 07:14:38 +02:00
torsten
aea9c750f3 Advanced input subsystem - Step2: Split up current input subsystem
- encapsulate code into classes
- create separate subsystem for keyboard, mouse and joystick
- group new subsystems into subsystemgroup "input"
2009-08-08 08:37:15 +02:00
frohlich
aac4bec5c7 Add a possible node not to visit.
Modified Files:
	scenery.cxx scenery.hxx
2009-08-08 08:37:14 +02:00
torsten
0c2db22988 Advanced input subsystem - Step1: cleanup dependencies 2009-08-08 08:37:14 +02:00
torsten
c5f63a4ac1 Advanced input subsystem - Step1: cleanup dependencies 2009-08-08 08:37:14 +02:00
fredb
abe00db6aa Compile under MSVC9 again 2009-08-08 08:37:14 +02:00
ehofman
a7976b835d Sync. with JSBSim 2009-08-08 08:37:14 +02:00
fredb
94caa0b891 Fix case typo 2009-07-27 23:52:33 +02:00
fredb
9718338560 Compile under MSVC9 2009-07-27 23:52:33 +02:00
daveluff
443f3f3654 Fix the rendering of the KLN89 on the 2D panel that was broken during the move to osg. This is an interim step with the aim being to eventually use render-to-texture. 2009-07-27 23:52:32 +02:00
torsten
0c1c224443 At startup, fetch METAR for closest airport that has one, which is not necessarily the same. 2009-07-27 23:52:32 +02:00
Tim Moore
7d6c567fde Refer to property types using props:: namespace
BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
Tim Moore
ddb6551a91 SGRawValue::DefaultValue is now a function 2009-07-17 11:47:11 +02:00
timoore
122d7c92cc Start of documentation for effects 2009-07-16 12:10:48 +02:00
timoore
e2b21c1e0c Property predicate for techniques 2009-07-16 12:10:48 +02:00
timoore
d7a07bdd58 Find material from EffectGeode and Effect
The scenery now uses the Effect class.
2009-07-16 12:10:48 +02:00
timoore
890b584b8f Enable EffectCullVisitor 2009-07-16 12:10:48 +02:00
timoore
ca3bd1c309 accomodate changed getDisplayName interface in yasim::Hitch 2009-07-16 12:10:47 +02:00
timoore
5cf18d30c6 Support for VEC3D and VEC4D properties.
Tiny update to property_list for extended properties.

New property types in nasal.
2009-07-16 12:10:47 +02:00
timoore
4cc3084256 SGPropertyNode::Type moves to simgear::props namespace 2009-07-16 12:10:47 +02:00