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13 commits

Author SHA1 Message Date
curt
50c0f6c9e6 Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
<chotchkiss@namg.us.anritsu.com>
1998-02-07 15:29:31 +00:00
curt
b2e8448645 Minor tweaks. 1998-02-01 03:39:53 +00:00
curt
5e44c9dd0a Added MetroWorks patches from Carmen Volpe. 1998-01-31 00:42:57 +00:00
curt
4ec2093a99 First pass at tile cache, dynamic tile loading and tile unloading now works. 1998-01-29 00:51:38 +00:00
curt
156f35932b Playing with new fgPrintf command. 1998-01-27 03:26:41 +00:00
curt
3680a11148 Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
system and commandline/config file processing code.
1998-01-27 00:47:41 +00:00
curt
ec3fa29ae2 Progressing on building dynamic scenery system. 1998-01-26 15:55:24 +00:00
curt
9dcdb982dc Initial revision. 1998-01-24 00:03:27 +00:00
curt
bda27365e4 Merged in make system changes from Bob Kuehne <rpk@sgi.com>
This should simplify things tremendously.
1998-01-19 19:26:51 +00:00
curt
f1ec224b73 Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
1998-01-19 18:40:15 +00:00
curt
0f64d76c81 Initial changes to support loading and management of scenery tiles. Note,
there's still a fair amount of work left to be done.
1998-01-13 00:23:08 +00:00
curt
b671090310 Continue working on basic features. 1998-01-08 02:22:26 +00:00
curt
3a3210a2de "area" renamed to "tile" 1998-01-07 23:50:01 +00:00