mfranz
fb1b1d98d3
remove lon/lat string representation generating functions; this is now
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done in Main/fg_props.cxx and available via /position/{long,lat}itude-string
2006-06-17 16:40:51 +00:00
fredb
c5a7267206
Compile again on Win32 platforms
2006-06-16 10:17:06 +00:00
mfranz
d336553d75
- make function table and lookup function
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- make unnamed elements explicitly "[unnamed]"
2006-06-15 18:09:15 +00:00
mfranz
ed7ee6b534
- fix two bugs
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- remove yet more unused code
- cosmetics
2006-06-15 16:03:27 +00:00
mfranz
ddda2c68d5
- remove hud.cxx/readLabel and let the instr_label read its properties
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- remove unused copy constructor
- fix potential crash bug
2006-06-14 16:23:44 +00:00
mfranz
471fecd72c
indentation, trailing spaces, ... (cosmetics only); doesn't make
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the coding style fully consistent yet, but it's good enough for code changes
(mixed tab/space indents, 4 space tabs etc. are a royal pain)
2006-06-14 10:30:10 +00:00
mfranz
e545c563d5
remove assignment operators: they aren't used now and won't in the future
2006-06-13 15:00:31 +00:00
curt
0179cab894
Norman Vine:
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Attached patch gets rid of all mention of GLUT from the cockpit directory.
2003-08-12 15:57:17 +00:00
david
30d239eeda
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
curt
2154915465
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
curt
182fd42b40
SG-ified logstream.
2001-03-24 06:03:11 +00:00
curt
af80c2080b
Neetha Girish <neethagirish@usa.net>
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====================================
Cockpit.cxx
-----------
Commented #ifdef FIGHTER_HUD.
Hud.cxx
-------
Included code to read the xml file and draw the corresponding instrument.
Hud.hxx, Hud_ladr.cxx, Hud_card.cxx and Hud_labl.cxx
---------------------------------------------------
Integrated code to draw any kind of hud.
Preference.xml
---------------
Included XML file path in the sim/hud property.
ReadMe.xmlhud
-------------
The Readme.xmlhud describes the reconfigurable HUD implemented thru XML
files.
2001-01-05 16:44:48 +00:00
curt
365b26d093
HUD updates/cleanups from Norman Vine.
2000-05-13 00:02:43 +00:00
curt
cc26bb7fe7
Removed all dependencies on <simgear/math/mat3.h> and friends. These are
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old routines from SRGP. Steve's plib/sg.h does a nice job of completely
replacing this (and since plib is already around) and is a nice clean design
so it just makes sense.
2000-02-19 14:29:27 +00:00
curt
1294aed465
One more pass at a reorg.
2000-02-16 23:01:03 +00:00
curt
485230b443
Code reorganization.
2000-02-15 03:30:01 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
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SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00