curt
c2a987d354
Updated to be smarter about finding $FG_ROOT.
1998-08-03 22:16:42 +00:00
curt
ae853db077
chmod 755 runfg at the end of the configure script.
1998-08-03 22:16:18 +00:00
curt
82ad12b65b
Initial revision.
1998-07-31 20:32:50 +00:00
curt
533f072899
Initial revision.
1998-07-31 18:27:36 +00:00
curt
81b4477349
Initial revision.
1998-07-30 23:58:04 +00:00
curt
801ba133bd
Removed libtool support.
1998-07-30 23:49:18 +00:00
curt
d887239929
Sgi build tweaks.
...
Pause support.
1998-07-30 23:48:54 +00:00
curt
e81eeba64f
Output position & orientation when pausing.
...
Eliminated libtool use.
Added options to specify initial position and orientation.
Changed default fov to 55 degrees.
Added command line option to start in paused or unpaused state.
1998-07-30 23:48:24 +00:00
curt
09ef1dd426
Beginning to add support for multiple flight models.
1998-07-30 23:44:36 +00:00
curt
52ba21472f
Tweaks for sgi building.
1998-07-30 23:44:05 +00:00
curt
dbf002ddc0
Eliminated glScale call so that glutSolidSphere normals are preserved
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correctly. Also made the sun & moon a bit smaller.
1998-07-30 23:43:30 +00:00
curt
d14e417497
Removed zlib support.
1998-07-30 23:42:19 +00:00
curt
305589cd01
Removed zlib support.
1998-07-30 23:42:14 +00:00
curt
6610244275
removed libtool support.
1998-07-30 23:41:43 +00:00
curt
e462e64d42
Added Irix audio support.
1998-07-30 23:41:23 +00:00
curt
cfb11b9e18
*** empty log message ***
1998-07-30 23:41:02 +00:00
curt
09533ad0a0
Added README.Unix
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No longer using libtool.
1998-07-30 23:40:42 +00:00
curt
05e3836b52
Added a pause option.
1998-07-27 18:42:22 +00:00
curt
6d427da8d8
Added a pause command "p"
...
Fixed some initialization order problems between pui and glut.
Added an --enable/disable-sound option.
1998-07-27 18:41:23 +00:00
curt
009c34bd23
Set near clip plane to 0.5 meters when close to the ground. Also, let the view get a bit closer to the ground before hitting the hard limit.
1998-07-24 21:56:59 +00:00
curt
3786e0665c
Output message tweaks.
1998-07-24 21:42:25 +00:00
curt
a7cf4f0a53
material.cxx: whups, double method declaration with no definition.
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obj.cxx: tweaks to avoid errors in SGI's CC.
tile.cxx: optimizations by Norman Vine.
tilemgr.cxx: optimizations by Norman Vine.
1998-07-24 21:42:06 +00:00
curt
f6f21702ce
Debugging output tweaks.
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Cast glGetString to (char *) to avoid compiler errors.
Optimizations to fgGluLookAt() by Norman Vine.
1998-07-24 21:39:08 +00:00
curt
9e301558c9
Ran dos2unix to get rid of extraneous ^M's. Tweaked parameter in
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ImageGetRawData() to match usage.
1998-07-24 21:36:55 +00:00
curt
39521df546
Version 1.1.3
1998-07-24 21:35:29 +00:00
curt
6dd8a1525c
fgPointLine() rewritten into fgPointLineSquared() ... this ultimately saves
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us from doing a sqrt().
1998-07-24 21:34:38 +00:00
curt
4fb198d696
Disable maintainer mode (what ever that does.)
1998-07-24 21:33:41 +00:00
curt
8a690c2058
Fixed a bug that was triggering a seg fault.
1998-07-22 21:46:40 +00:00
curt
d8c9c07659
minor tweaks.
1998-07-22 21:46:09 +00:00
curt
ffa2a0feb3
fg_time.cxx: Removed call to ctime() in a printf() which should be harmless
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but seems to be triggering a bug.
light.cxx: Added code to adjust fog color based on sunrise/sunset effects
and view orientation. This is an attempt to match the fog color to the
sky color in the center of the screen. You see discrepancies at the
edges, but what else can be done?
sunpos.cxx: Caculate local direction to sun here. (what compass direction
do we need to face to point directly at sun)
1998-07-22 21:45:37 +00:00
curt
f8356621c1
Add basic fgFACE methods contributed by Charlie Hotchkiss.
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intersect optimization from Norman Vine.
1998-07-22 21:41:42 +00:00
curt
0347fcc173
Clear to adjusted fog color (for sunrise/sunset effects)
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Make call to fog sunrise/sunset adjustment method.
Add a stdc++ library bug work around to fg_init.cxx
1998-07-22 21:40:43 +00:00
curt
3fb75af08f
Lower skirt tracks adjusted fog color, not fog color.
1998-07-22 21:39:21 +00:00
curt
24c592a3ce
...
1998-07-22 21:37:46 +00:00
curt
9cdd4bdf3b
0.52 ...
1998-07-22 21:37:19 +00:00
curt
47beea24fb
Strip out \r when parsing config file in case we are on a windoze system.
1998-07-22 01:27:03 +00:00
curt
0a8ec68f2b
Mods to handle extra nodes (i.e. preserve cutouts).
1998-07-21 04:34:20 +00:00
curt
e435c551c6
More tweaks for sub-area cutouts.
1998-07-21 04:33:47 +00:00
curt
14a58ae22b
Several tweaks to start incorporating area cutouts into the pipeline.
1998-07-20 12:55:35 +00:00
curt
662648f349
Whoops, need to commit Makefile.am, not Makefile.
1998-07-20 12:54:53 +00:00
curt
8f14bf2e84
Initial revision.
1998-07-20 12:54:05 +00:00
curt
b3d461c384
Default visibility to about 20 miles.
1998-07-20 12:51:57 +00:00
curt
adee4bc151
Added far clip plane to fragment clipping calculations and tie this to
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weather->visibility. This way you can increase framerates by increasing
for and lowering visibility.
1998-07-20 12:51:26 +00:00
curt
a6f9590baf
Tweaked color buffer clearing defaults. We clear the color buffer if we
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are doing textures. Assumptions: If we are doing textures we have hardware
support that can clear the color buffer for "free." If we are doing software
rendering with textures, then the extra clear time gets lost in the noise.
1998-07-20 12:49:44 +00:00
curt
d8039a551e
Replace the hud rendering for loop (which linearly searches the the hud
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list to find the entry with the proper position) with a simple linear
traversal using an "iterator."
1998-07-20 12:47:55 +00:00
curt
c4666a4c4a
When outputing to a .node file, first check for an optional
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"index.node.ex" file in case there is a .poly file to go along with this
node file. Include these nodes first since they are referenced by position
from the .poly file. This is my first pass at adding an area "cutout"
feature to the terrain generation pipeline.
1998-07-20 12:46:11 +00:00
curt
fca7a8fa47
Initial revision.
1998-07-16 17:48:11 +00:00
curt
5ed5107fc1
Ground collision detection optimizations contributed by Norman Vine.
1998-07-16 17:34:24 +00:00
curt
8a7fc0d34e
"H" / "h" now control hud brightness as well with off being one of the
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states.
Better checking for xmesa/fx 3dfx fullscreen/window support for deciding
whether or not to build in the feature.
Translucent menu support.
HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT
Use fork() / wait() for playing mp3 init music in background under unix.
Changed default tile diameter to 5.
1998-07-16 17:33:34 +00:00
curt
79aca80666
Implemented translucent menus.
1998-07-16 17:30:30 +00:00