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Author SHA1 Message Date
mfranz
c09224cb11 Make loadxml use an absolute path, like savexml (for consistency reasons, and
because this allows to load from FG_HOME. To reduce security risks, always
append an ".xml" extension if there was none. Makes it hard to read /etc/secret
and to overwrite ~/.bashrc.  :-)
2007-06-12 16:13:21 +00:00
mfranz
37b4f921e1 - make next_view()/pref_view() trigger listeners, otherwise the "view_cycle"
fgcommand doesn't activate Dynamic View, Fly-By View, etc.
- consistent indentation (broke that with my last commit :-)
2007-06-11 19:02:01 +00:00
mfranz
dbdfc9012b use getNode instead of hasValue (it's just a dir node and doesn't need a value) 2007-06-09 10:15:50 +00:00
frohlich
01f9b2d7b2 Modified Files:
fg_os_osgviewer.cxx: Enable mouse cursor change code on
	sufficiently recent osg versions.
2007-06-08 07:14:56 +00:00
frohlich
94bb4ac29b Modified Files:
src/Main/options.cxx:
	Olaf Flebbe: Make use of SGSceneFeatues for anisotropic filtering,
        clean up.
2007-06-08 06:50:38 +00:00
mfranz
b3b87842b1 savexml: analog to loadxml, if no <sourcenode> is given, save file
contents from the argument tree's <data> node. That way one doesn't have
to plug a temporary branch into the main tree.
2007-06-06 21:18:25 +00:00
frohlich
532389a5bd Modified Files:
FGManipulator.cxx: Stuart Buchanan: add tab key translation.
2007-06-05 17:44:49 +00:00
mfranz
ff454131d5 loadxml: if argument "targetnode" isn't defined, return the file data in
the argument tree under "data". This is useful in cases where the file
data are only needed temporarily and shouldn't remain in the main tree.
2007-06-04 10:07:31 +00:00
frohlich
b59e3fe6ec Modified Files:
src/GUI/dialog.cxx src/GUI/menubar.cxx
	src/Include/config.h-msvc8 src/Main/fg_os_osgviewer.cxx:
	Olaf Flebbe: build fixes for osgviewer on win32.
2007-05-30 13:15:14 +00:00
frohlich
8bce048752 Modified Files:
src/Main/options.cxx:
	Olaf Flebbe: Improoved texture filtering.
2007-05-28 05:21:45 +00:00
frohlich
46ccdeffd4 Modified Files:
src/Input/input.cxx src/Input/input.hxx
	src/Main/FGManipulator.cxx src/Main/fg_os.cxx
 	src/Main/fg_os.hxx src/Main/fg_os_osgviewer.cxx
	src/Main/fg_os_sdl.cxx src/Main/renderer.cxx
	src/Main/renderer.hxx: First cut of osg multi view configurations.
2007-05-26 13:53:46 +00:00
frohlich
0b44409fca Modified Files:
src/GUI/gui.h src/GUI/gui_funcs.cxx src/Main/fg_commands.cxx
	src/Main/renderer.cxx src/Main/renderer.hxx: Tim Moore:
	These patches implement a command to dump the entire OSG scene graph as
        a .osg text file. While large, this allows debuggers to really see
        what's happening in the scene graph.
2007-05-26 11:39:13 +00:00
frohlich
c9c90f17fe Modified Files:
src/Main/renderer.cxx:
	Tim Moore:
	This patch fixes the (lack of) spin animation in the osgViewer version.
2007-05-26 11:33:11 +00:00
frohlich
e21d51c4bb Modified Files:
src/Main/FGManipulator.cxx: Tim Moore:
	This adds support for the keypad and the ever-important backspace and
	delete (!) to the osgViewer code.
2007-05-25 18:08:37 +00:00
frohlich
ca69697ca6 Quit the application on window close. 2007-05-23 17:57:05 +00:00
andy
66cef84e55 Need to pull in config.h before plib/pu.h or else PUI thinks it's in
Glut mode and the build breaks under SDL
2007-05-21 19:24:57 +00:00
frohlich
7443b8b5e8 Modified Files:
configure.ac src/Main/Makefile.am src/Main/fg_os.cxx
	src/Main/fg_os.hxx src/Main/fg_os_sdl.cxx src/Main/main.cxx
	src/Main/renderer.cxx src/Main/renderer.hxx
	src/Network/jpg-httpd.cxx
Added Files:
	src/Main/FGManipulator.cxx src/Main/FGManipulator.hxx
	src/Main/fg_os_osgviewer.cxx:
	Tim Moore: Make use of osgViewer.
2007-05-21 17:50:02 +00:00
curt
a8a971b79d For now, OSG head should look for the same "data" tree version as the plib
branch.
2007-05-16 03:53:47 +00:00
mfranz
1bdea279cd - don't abort just because a sample wasn't found
- rename to play-audio-sample (not every sound is a message)
2007-05-15 14:39:56 +00:00
mfranz
30295a7d37 let "terrain-elevation" also return material name ("material" -> "Grass")
and solid state ("solid")
2007-05-13 19:03:15 +00:00
mfranz
aa386b577d silence MSVC8 2007-05-13 08:43:40 +00:00
mfranz
794f5cc154 - One of the most frequent bug reports is about "terminate called after
throwing an instance of 'sg_io_exception'\nAbandon". And this is caused
  by compiling fgfs/sg without exception support (unlikely) or linking
  against a libSDL/libglut that was compiled/linked without execption
  support. While we can't fix that, we can tell the users who's to blame. :-)
- handle  const char *  exceptions
2007-05-10 12:50:50 +00:00
frohlich
16a2bb0118 Modified Files:
src/ATC/AIPlane.cxx src/ATC/ATC.cxx src/ATC/ATCDialog.cxx
	src/ATC/ATCmgr.cxx src/ATC/Makefile.am src/ATC/approach.cxx
	src/ATC/atis.cxx src/ATC/ground.cxx src/ATC/tower.cxx
	src/GUI/mouse.cxx src/Main/Makefile.am src/Main/fg_init.cxx
	src/Main/fg_props.cxx src/Main/globals.cxx
	src/Main/globals.hxx src/Main/main.cxx src/Main/renderer.cxx
	src/Model/acmodel.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx
Removed Files:
	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx:
	Remove unused functions and the disabled ATC display.
2007-05-09 20:41:08 +00:00
frohlich
b51292d9db Modified Files:
src/FDM/groundcache.cxx src/Main/fg_commands.cxx
	src/Main/main.cxx src/Main/renderer.cxx
	src/Scenery/FGTileLoader.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Scenery/tileentry.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx: Simplify scenegraph structure.
2007-05-08 06:12:26 +00:00
mfranz
1ec6acce39 cosmetics: make the reason for the cast obvious. (Now that almost all of
fgfs has to be recompiled (because of a patch to simgear/props/props.hxx)
this is the right time to commit this completely unimportant patch. :-)
2007-05-07 14:06:05 +00:00
mfranz
3d9ed0a10f revert last: keep --props option because of option architecture 2007-05-05 09:57:17 +00:00
mfranz
158e3ebdb4 Declare --props option obsolete and issue a warning message. Rationale:
- props is easy to mix up with the --prop option (for setting properties)
- the name is unspecific and inconsistent: other option names describe
  the protocol -- the way to get the properties. How is, for example,
  --httpd less about prop(ertie)s?
- two identical options easily confuse people, as can be seen in The
  FlightGear Manual, where --telnet and --props were described differently
2007-05-05 09:16:59 +00:00
frohlich
4fe615fff5 Modified Files:
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
	src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
 	src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
	src/Model/modelmgr.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Time/tmp.cxx: Remove the scenery center handling.
	Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
mfranz
f80d5676b4 add missing property names 2007-05-04 19:34:19 +00:00
mfranz
5d8f383ded - remove dependence on /sim/number-views: the view manager just uses all
/sim/view[*] that it finds. It's not only unnecessary that view definitions
  have subsequent indices, but aircraft are now *requested* to use indices
  100++. /sim/view[0] .. /sim/view[99] are reserved for the system. (Not
  that we'd ever need that many, This is just a convention, it's nowhere
  hard-coded.)
- replace the string operations for property paths by method calls & other
  improvements
2007-05-04 14:58:52 +00:00
mfranz
3eb6d4f708 new fgcommand: "terrain-elevation"
- input:  longitude-deg, latitude-deg
- output: elevation-m
2007-05-03 19:15:20 +00:00
frohlich
19e2e7a461 Modified Files:
src/Main/renderer.cxx src/Scenery/Makefile.am
Added Files:
	src/Scenery/redout.cxx src/Scenery/redout.hxx:
	Add simple redout effect.
2007-05-03 18:47:39 +00:00
frohlich
2f8beb56ea Modified Files:
src/GUI/new_gui.cxx src/GUI/new_gui.hxx src/Main/main.cxx
 	src/Main/renderer.cxx src/Main/renderer.hxx
	src/Main/splash.cxx src/Main/splash.hxx
	src/Scenery/scenery.hxx: Move splash screen into the scenegraph.
2007-05-03 18:12:29 +00:00
mfranz
9438288755 Free the splash texture memory when it's no longer needed. Nowadays splash
textures are mostly 512x512 pixels, so we wasted 786 kB (RGB) or 1MB (RGBA)
during the whole fgfs runtime for mere startup prettification.
2007-05-02 18:49:31 +00:00
mfranz
1f07903cd6 move the "interpolator" subsystem into the INIT group (same as "nasal"),
because nasal's f_interpolate() may be called in Nasal at times when the
GENERAL subsystem group is being deconstructed; access it by addressing
the group directly, as using globals->get_subsystem() does then not
work any more then; yeah, it's all for a rare border case ...  :-)
2007-05-01 18:06:48 +00:00
mfranz
ac0f49a929 remove util.cxx workaround for listener-call-at-exit-segfault, and make
NasalSys.cxx more robust instead. The reason for the crash was that during
fgfs shutdown destroyed subsystems (GENERAL group) still need Nasal access
(for AI Model destruction listeners), but at that point globals->get_subsystem()
can't even deliver the "nasal" subsystem (INIT group). One way to solve that
problem would have been to replace  globals->get_subsystem("nasal") by
globals->get_subsystem_mgr()->get_group(SGSubsystemMgr::INIT)->get_subsystem("nasal"),
but Andy decided to store a pointer to the active "nasal" subsysten in
NasalSys.cxx instead, as the "nasal" subsystem needs to be accessed in
every single Nasal extension function, and multiple "nasal" subsystems are
out of the question, anyway.
2007-05-01 17:03:50 +00:00
mfranz
83418376d7 since the submodel_mgr subsystem does now also hold references to AI models,
we need to explicitly destroy that here, too, so that it has guaranteed
access to the Nasal subsystem. Otherwise we get a segfault on exit. When
the next subsystem needs this special treatement (radar?), we should
introduce a new subsystem group (in addition to INIT and GENERAL)
2007-05-01 09:18:11 +00:00
mfranz
b0c7a401d6 set viewport in every progress step, so that the splash texture gets rescaled
on window resize in fg/osg (works in fg/plib without that, but can't hurt
there either)                                       (thanks to Tim MOORE)
2007-04-29 21:15:45 +00:00
mfranz
a516ad6bcd (hopefully) fix the problem that some people have:
"FATAL: PUI: No Live Interface! Forgot to call puInit ?"
We shouldn't use the splash progress message before guiInit().

Leave the "idle_state" step for now, to keep the similarity
with fg/plib as big as possible. This can be dropped later.
2007-04-29 09:58:37 +00:00
mfranz
4e1d4bf3e6 re-order gl commands for better rgba texture support 2007-04-28 20:34:21 +00:00
mfranz
8f17140003 allow rgba splash textures (I don't expect that they'll be used much, but
they don't cost much either, and allow contoured images with colored
backgrounds -- nice for squadron emblems etc.)
2007-04-28 12:37:20 +00:00
mfranz
235b35ef9a set tower position at startup 2007-04-26 20:27:25 +00:00
curt
c8986567ae Syd Adams:
Patch to enable atc chatter (and any other arbitrary "message" audio file)
to be played at any specified volume.  (Previously these messages were always
played at a hardcoded volume of 1.0)
2007-04-20 18:32:42 +00:00
frohlich
f690bfd113 Modified Files:
src/Main/renderer.cxx src/Model/panelnode.hxx: Make it compile with
	current osg svn.
2007-04-07 09:54:18 +00:00
mfranz
df4f1aa248 - save pairs of <file>/<path> for each *-set.xml file in autosave.xml
- loop up file name in the cache at startup. If it's found, check if the
  file exists and use it, otherwise scan $FG_ROOT/Aircraft/ as usual,
  and create a new cache while doing that. Rebuild cache on FG_ROOT change.
2007-04-05 19:59:44 +00:00
mfranz
d996d27121 - move fgInitTowerLocationListener() from fgInitPosition() to the init
part of fgIdleFunction() in main.cxx. fgInitPosition() is called again
  at every reset, which would every time attach another listener.
2007-04-04 19:05:59 +00:00
mfranz
1eb5de245b fgFindAircraftPath(): put the MAX_DEPTH check at a place where it makes sense 2007-04-02 23:19:36 +00:00
mfranz
caa83238b8 fix spectacularly useless error messages 2007-03-29 21:26:33 +00:00
frohlich
b230c0a1e8 Modified Files:
src/Main/renderer.cxx: Guard the OpenGL state around pui a bit more
2007-03-01 18:12:48 +00:00
frohlich
b81a7c8180 Modified Files:
src/Main/Makefile.am: Remove junk
2007-02-14 17:45:57 +00:00