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10 commits

Author SHA1 Message Date
ThorstenB
b6d70d2c71 Replay improvements
Clear replay buffers on sim reset.
Allow instant replay to be activated properly when sim is paused.
2011-03-20 15:03:47 +01:00
James Turner
c32da90e5c Ensure sim/signals/fdm-initialized is only fired on a rising edge; add sim/fdm-initialized as the state value. 2010-07-13 13:47:24 +01:00
James Turner
85be9be1e0 Initial work on FDM shell, and removal of cur_fdm_state 2010-06-26 10:31:22 +01:00
curt
b9b6a3a54c Stomp out a long standing bug in the replay system. Originally we didn't
collect flight data while the replay was running, but along the way someone
(who shall remain nameless) tweaked a property name and didn't update the
name in the replay system.  This led to a problem where the replay system
continued to collect replayed data into the buffer while it replayed it,
leading to an infinite loop.  And then due to the tiered recording rate
system, you would never see the highly detailed final minute of your flight.
This is now fixed!
2010-03-27 13:47:52 +01:00
durk
78aaa1ce7a Forward port from CVS/PLIB: Use a more memory allocation efficient replay
system.
2008-04-02 18:55:39 +00:00
curt
d5e57b8c1f Preparations for first v0.9.10 prerelease. 2006-03-21 18:52:19 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
fredb
36e4045810 Add missing include files needed by the new math code under windows 2006-02-18 13:58:09 +00:00
ehofman
0e48d96118 Small bug fix, get the weighted average of the same side. 2005-11-10 10:02:00 +00:00
ehofman
029dda3297 In the process of changing, adding and removing files the last few years
there was the situation where four directories contained jst two files,
of which three directories were aircraft related, and one directory contained
test code from Curt that might be better of in SimGear anyhow.

This is just a patch to move a bunch of files to new locations. In case of
local changes to any of them you can do the following:

move replay.[ch]xx from src/Replay to src/Aircraft
move control.[ch]xx from src/Control to src/Aircraft
move ssgEntityArray.[ch]xx from src/Objects to simgear/screen

In addition it has been decided only to use .[ch]xx files in all directories
unless it's contained within an FDM specific directory, in which case the
author is free to do whatever (s)he wants.

In this repspect the following files have been renamed in src/Multiplayer:

tiny_xdr.[ch]pp has become tiny_xdr.[ch]xx
multiplaymgr.[ch]pp has become multiplaymgr.[ch]xx
2005-11-01 13:41:49 +00:00
Renamed from src/Replay/replay.cxx (Browse further)