Disabled code that is meant for troubleshooting (DEBUG), but is categorized as BULK.
I did not change the category of this message log, because there seems to be another problem where the user-specified log level is being altered. Disabled this message until a more thorough review of the logging code is made.
* revert to old default power supply path (/systems/electrical/outputs/turn-coordinator instead of .../turn-indicator) for compatibility reasons
* fix property instrumentation/turn-indicator/spin not being updated
Set FG_NAVCACHE_REBUILD in the environment,
0 (force off) or 1 (force on) to override rebuild checks.
Warning is logged when the cache is invalid since
navaid and airport queries will be incorrect.
If the modtime check fails on a file, do an SHA checksum to see if the contents
actually changed, and hence avoid unnecessary rebuilds, especially for
AppImage users.
* base heading_indicator_dg, heading_indicator_fg and turn_indicator
on AbstractInstrument
* make AbstractInstrument use different electric power paths for
multiple instances of one instrument
* create electric attitude indicator (based on AbstractInstrument)
* update README
This first implementation handles static and roling friction coefficients of tyres on dry and wet asphalt, snowy frozen lakes and frozen lakes with a water layer.
Also handles the bumpiness of different landclasses.
TODO:
- Implement the same functionality for YASIM.
- Add ocean wave hydrodynamics.
- handle dry, moist and wet mud.
Saikrishna Arcot: In flightgear, in src/Scripting/sqlitelib.cxx (also added a couple months ago), this file is missing a #include "config.h". Because of that, SYSTEM_SQLITE will never be defined.
Generate Ocean tiles where no scenery is available.
As a side-effect, this also fixes bug which caused
sim to hang if unable to find WS3.0 scenery at
starting location.
Previously the BVH tree used by fgelev did not load the
lowest LOD tiles in WS3.0 resulting in incorrec elevation
values being returned.
This changes forces the BVH tree to flatten and load all
the nodes of the tree.
Allow triggering close of dialogs explicitly, rather than relying on
ref-count drop to delete them. Compat dialogs have a Nasal peer and
we can't rely on GC to cause a timely close of the dialog.
Avoid running FindGit and git process on every build, when in Developer
mode: this feature is only useful for CI builds, and remove it makes
the edit-and-debug cycle slightly faster. This means buildId.h contains
dummy values when FG_BUILD_TYPE=Dev