mfranz
0289cfcb36
- use Item::draw_circle() to draw circles (waypoint marker still to be done)
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- move variable declaration near their first use (c++ style rather than c)
- rename (zenith|nadir|hat) to enable-(zenith|nadir|hat) and make them bool
(for consistency reasons)
2006-07-23 08:14:03 +00:00
mfranz
64502bdb80
get rid of struct Point and get_centroid(). Instruments may access *their*
...
properties directly. This is properly encapsulated already.
2006-07-22 10:09:36 +00:00
mfranz
a5125b6124
add MIL-STD-1787B Aiming Reticle (stadiametric; TODO: standby)
2006-07-22 08:00:56 +00:00
mfranz
d94e691f1e
- read new HUD from /sim/hud/path[1] (was: /hud)
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- cosmetics
2006-07-11 16:09:35 +00:00
mfranz
5000731c03
fix <modulo> feature (required for the compass tape)
2006-07-06 16:46:25 +00:00
mfranz
df2d876f72
- fix unzoomed tapes (TODO: restore tick length)
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- get rid of braindead "struct Rect", where top meant y, and bottom meant height
- cleanup^3
2006-07-06 14:30:18 +00:00
mfranz
42c3d8867f
- cleanup of the day (more finegrained change history in my local cvs)
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- <damp>ing coefficient is now 1.0 - 1.0 / pow(10, damp)
2006-07-05 22:55:33 +00:00
fredb
9db2b4f22d
Remove MSVC warnings
2006-07-05 06:28:37 +00:00
mfranz
1d0b6290c4
- collect drawing primitives in the Item base class
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- rename circle to draw_bullet, which is more correct
2006-07-04 21:04:22 +00:00
mfranz
eb69a4bd4b
- don't store immutable states as strings (sigh!)
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- class members start with underscore
2006-07-04 17:25:14 +00:00
mfranz
c6cbef666a
new HUD (work in progress)
2006-07-04 15:32:55 +00:00