frohlich
bb2e5fb2c9
Use the 'all but self' capability of the scenery elevaton code instead of
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playing with node masks.
Modified Files:
src/AIModel/AIAircraft.cxx src/AIModel/AIBallistic.cxx
src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx
src/AIModel/AIShip.cxx src/AIModel/AIShip.hxx
src/AIModel/AIThermal.cxx src/ATCDCL/AILocalTraffic.cxx
2009-08-10 23:31:21 +02:00
fredb
5ccff35017
Update MSVC9 projects
2009-08-10 07:14:38 +02:00
fredb
71d7f043a8
Compile under MSVC9
2009-08-10 07:14:38 +02:00
timoore
b65f0ae0dc
From Till Busch - reload shaders command
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Also, more documentation for effects.
2009-08-10 07:14:38 +02:00
torsten
aea9c750f3
Advanced input subsystem - Step2: Split up current input subsystem
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- encapsulate code into classes
- create separate subsystem for keyboard, mouse and joystick
- group new subsystems into subsystemgroup "input"
2009-08-08 08:37:15 +02:00
frohlich
aac4bec5c7
Add a possible node not to visit.
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Modified Files:
scenery.cxx scenery.hxx
2009-08-08 08:37:14 +02:00
torsten
0c2db22988
Advanced input subsystem - Step1: cleanup dependencies
2009-08-08 08:37:14 +02:00
torsten
c5f63a4ac1
Advanced input subsystem - Step1: cleanup dependencies
2009-08-08 08:37:14 +02:00
fredb
abe00db6aa
Compile under MSVC9 again
2009-08-08 08:37:14 +02:00
ehofman
a7976b835d
Sync. with JSBSim
2009-08-08 08:37:14 +02:00
fredb
94caa0b891
Fix case typo
2009-07-27 23:52:33 +02:00
fredb
9718338560
Compile under MSVC9
2009-07-27 23:52:33 +02:00
daveluff
443f3f3654
Fix the rendering of the KLN89 on the 2D panel that was broken during the move to osg. This is an interim step with the aim being to eventually use render-to-texture.
2009-07-27 23:52:32 +02:00
torsten
0c1c224443
At startup, fetch METAR for closest airport that has one, which is not necessarily the same.
2009-07-27 23:52:32 +02:00
Tim Moore
7d6c567fde
Refer to property types using props:: namespace
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BOOL, FLOAT etc. conflict with typedefs in windows.h.
2009-07-17 14:54:12 +02:00
Tim Moore
ddb6551a91
SGRawValue::DefaultValue is now a function
2009-07-17 11:47:11 +02:00
timoore
122d7c92cc
Start of documentation for effects
2009-07-16 12:10:48 +02:00
timoore
e2b21c1e0c
Property predicate for techniques
2009-07-16 12:10:48 +02:00
timoore
d7a07bdd58
Find material from EffectGeode and Effect
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The scenery now uses the Effect class.
2009-07-16 12:10:48 +02:00
timoore
890b584b8f
Enable EffectCullVisitor
2009-07-16 12:10:48 +02:00
timoore
ca3bd1c309
accomodate changed getDisplayName interface in yasim::Hitch
2009-07-16 12:10:47 +02:00
timoore
5cf18d30c6
Support for VEC3D and VEC4D properties.
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Tiny update to property_list for extended properties.
New property types in nasal.
2009-07-16 12:10:47 +02:00
timoore
4cc3084256
SGPropertyNode::Type moves to simgear::props namespace
2009-07-16 12:10:47 +02:00
Tim Moore
e342d879e8
Radar patch from Vivian
2009-07-12 01:02:58 +02:00
ehofman
a4a593745e
Hopefuly fix what might be a 64-bit OS problem
2009-07-12 00:55:33 +02:00
ehofman
0d609b8033
Add a note about the generic-protocol-analyse utilty.
2009-07-02 08:59:17 +02:00
ehofman
f5ab3756a1
although the official name is 'bool' also support 'boolean' for backward compatibility.
2009-07-02 08:59:16 +02:00
ehofman
38d538cdb8
Add the statement about the wrong received-buffer size again which might be a useful debugging tool.
2009-07-02 08:59:16 +02:00
ehofman
0dfd7b8024
If more than one packet has arrived in the mean time, process them all.
2009-07-02 08:59:16 +02:00
jmt
6c65a26ddf
Switch some log message from the traffic code to SG_BULK (with Durk's permission)
2009-07-02 08:59:16 +02:00
fredb
be60d022ef
Add a readme file
2009-07-02 08:59:16 +02:00
fredb
417e938d0c
Add MSVC90 (VS2008) project files
2009-07-02 08:59:16 +02:00
fredb
ed486c39dc
Add MSVC90 (VS2008) project files
2009-07-02 08:59:16 +02:00
fredb
dd1558d2b0
Update MSVC 7.1 projects - Put PLIB and FLTK in 3rdParty
2009-07-02 08:59:16 +02:00
fredb
2c3f12698a
Update MSVC 7.1 projects - Put PLIB and FLTK in 3rdParty
2009-07-02 08:59:16 +02:00
fredb
86c1c3945a
Update MSVC 7.1 projects - Get rid of GLUT
2009-07-02 08:59:16 +02:00
frohlich
05a0a1f231
Remove ViewPartitionNode that is obviously superseeded by the
...
CameraGroup implementation and that is not used by flightgear.
Modified Files:
FlightGear.dsp configure.ac projects/VC7.1/FlightGear.vcproj
src/FDM/Makefile.am src/Main/Makefile.am
Removed Files:
src/Main/ViewPartitionNode.cxx src/Main/ViewPartitionNode.hxx
2009-07-02 08:59:16 +02:00
frohlich
e9c0c01ebb
Remove now unused functions.
...
Modified Files:
src/Main/renderer.cxx src/Main/renderer.hxx
2009-07-02 08:59:16 +02:00
torsten
786c10a69e
fix self initialized of average variable in FGPredictor
2009-07-02 08:59:16 +02:00
fredb
219be77f1e
Suppress warnings
2009-07-02 08:59:16 +02:00
fredb
0783a96d4d
Suppress MSVC warnings
2009-07-02 08:59:15 +02:00
fredb
00d7c1865f
Suppress warnings
2009-07-02 08:59:15 +02:00
ehofman
6079ff58fd
sync. with JSBSim again
2009-07-02 08:59:15 +02:00
ehofman
1ed6276f16
Don't create a new instance of /fdm/jsbsim upon reset
2009-07-02 08:59:15 +02:00
ehofman
a9c47a7b78
split up binary and ascii message handling functions, mostly for readability
2009-07-02 08:59:15 +02:00
torsten
14f4354523
added GPL license header
2009-06-25 10:20:24 +02:00
fredb
5c12248888
Update MSVC 7.1 projects
2009-06-25 10:20:24 +02:00
torsten
d23628a9ce
hack to stop startup.nas complaining if metar arrives after nasal-dir-initialized
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is fired. Immediately fetch and wait for the METAR before continuing. This gets the
/environment/metar/xxx properties filled before nasal-dir is initialized.
2009-06-25 10:20:24 +02:00
frohlich
33a2e2128f
Simplify AI model loading.
...
Modified Files:
AIBallistic.cxx AIBallistic.hxx AIBase.cxx AICarrier.hxx
Makefile.am
Removed Files:
AIModelData.cxx AIModelData.hxx
2009-06-23 10:54:10 +02:00
frohlich
8f501de78c
Remove carrier wire and catapult configuration from the scenario file.
...
This is now included in the model xml file.
So, wires and catapults also work even if they are not loaded by an AICarrier.
Modified Files:
AICarrier.cxx AICarrier.hxx
2009-06-23 10:54:10 +02:00