Break some subsystem dependencies, by explicitly using properties to read the primary position, orientation and velocities. (Instead of directly accessing the primary model placement). This means a couple more globals can die.
Cache the parsed navigation and airport data in a binary file to reduce
startup times and memory consumption (since only referenced FGPositioned
elements are held in memory).
Data will be reimported when the mod-time of any input file is changed.
If a global file is changed (nav.dat, awy.dat, apt.dat, etc), the cache
will be completely rebuilt, which takes approximately 30 seconds on
moderate hardware. (Future work may reduce this).
Separate other init functions from position init, since they are unrelated, and made fg_init.cxx very complex. Next step will be brining some sanity to the position init logic :)
(Requires latest SimGear!)
Break fgInitSubsystems into several phases - subsystem creation, then binding and then init. Run init over multiple main-loop iterations so the application stays responsive to GUI/OS events during init.
There should be no behaviour changes due to this, except that during init Windows and OS-X should no longer show the beach ball / 'application not responding feedback', hopefully.
so package builders don't need local patches.
Also, instead of hardcoded firefox, use "xdg-open" or "sensible-browser"
launchers on Linux, to auto-detect user's preferred browser.
Override with cmake switch -DWEB_BROWSER=...
(Not affecting Mac/Win which are hard-coded anyway).
- Refactor CanvasMgr into PropertyBasedMgr to be also used
for the Canvas GUI system.
- Get rid of tied properties in the Canvas system.
- Add new placement type 'window' for placing canvases onto
windows
- Pass mouse events to Window class (only if cursor is over
window)
- Refactor canvas placement clean up
Sink the 2D panel logic into FGPanelNode, simplifying
renderer.cxx and a few other places. Also allows potential
for unloading / paging of 2.5D panels in the future.
Not every xml-autopilot filter needs to run at the update rate
of the FDM. This only makes sense for the autpilot filters. Those,
who update instrument needles or environment properties for example
may run at frame rate.
This patch (thanks to ThorstenB, who is the author) forces those
filters defined in /sim/systems/autopilot into the FDM loop and those
defined in /sim/systems/property-rule into the default loop. They
show up as xml-autopilot and xml-proprules in the performance monitor
/sim/ATC/radius should be a nummeric estimate of the size of your aircraft. A small aircraft fits into a large parking, but a large aircraft does not fit into a small parking space. Because the AI part of radius is also used for slightly different purposes (prioritizing gate assignmments, the given valuem may deviate slightly from the real aircraft size. See http:/wiki.flightgear.org/Aircraft.radii for an overview of currently used values for the redius property.
/sim/ATC/flight-type can be any one of "ga", "cargo", "gate", "mil-fighter", "mil-cargo", or "vtol". See http://wiki.flightgear.org/Interactive_traffic#A_technical_perspective for more information.
optionally, the property /sim/ATC/airline can be set set to a three letter icao airline code. By way of illustration, I will commit a number of startup preset files setting these properties shortly.
Also did some more finetuning to the traffic mananger routing algorithm can be any one of "ga", "cargo", "gate", "mil-fighter", "mil-cargo", or "vtol". See http://wiki.flightgear.org/Interactive_traffic#A_technical_perspective for more information.
optionally, the property /sim/ATC/airline can be set set to a three letter icao airline code. By way of illustration, I will commit a number of startup preset files setting these properties shortly.
Also did some more finetuning to the traffic mananger routing algorithm.
This fixes at least the startup process.
If an ambigous fix name was presented with --vor=ID or --ndb=ID
present a list of matching records along with frequency and
position in the console to give the user the chance to pick
the correct one by adding the frequency with --vor-frequency=nnn.nn
It does not yes solve the issue when the user relocates using the
GUI dialog. This requires some GUI and Nasal hacking along with a
new Nasal helper function "navaidinfo".
New "auto-position" switch to always use closest tower for tower-view.
Exposes new "/sim/airport/closest-airport-id" property.
Display closest airport on groundradar by default.