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Author SHA1 Message Date
ehofman
06bead966b Cache the renderer in a local pointer. 2004-09-27 09:13:12 +00:00
curt
cc66c8fdca Activate the hi res screen capture functionality again, however it is no
longer working 100% correctly. :-(
2004-09-27 02:39:54 +00:00
ehofman
986492d72d Finish what was committed in a broken state yesterday.
Split up main.cxx into a program manegement part (which remains in
main.cxx) and a render part (the new renderer.?xx files). Also turn
the renderer into a small class of it's own. At this time not really
exctining because most of the stuff is still global, but it allows us
to slowly migrate some of the global definitions into the new class.

The FGRenderer class is now managed by globals, so to get the renderer
just call gloabals->get_renderer()

At some pijt it might be a good idea to also turn the remaining code in
main into a class of it's own. With a bit of luck we end up with a more
robust, and better maintainable code.
2004-09-20 13:21:51 +00:00
ehofman
3b3600fd21 Make it compile, link and run again (pfew\!) 2004-09-19 18:34:47 +00:00
ehofman
de47d1a7d8 Revert to CVS as of 5000 seconds ago. 2004-09-19 17:59:40 +00:00
ehofman
88b8990409 Fix some link errors. 2004-09-19 17:29:07 +00:00
ehofman
887c0c0f65 Fix some link errors. 2004-09-19 17:27:44 +00:00
ehofman
db3bbd25e9 Fix some compile errors. 2004-09-19 17:18:11 +00:00
ehofman
cbdeb3be16 Remove unnecessary inclusions of sg.h ans ssg.h 2004-09-19 16:47:00 +00:00
ehofman
1a87ef23f5 Jim Wilson:
This is a workaround for an issue where the xml dialogs were shrinking on
subsequent pops.

Andy Ross says:

That looks like it should be fine for a release-time workaround.  The
2 pixel border on dialogs is at best a minor feature, and probably
invisible since the sub-frames all have their own padding.

Clearly the right fix would be to find out where the code is getting
confused by the previous layout.  In principle, the layout should be
idempotent: if you don't change the layout constraints, it shouldn't
change its layout.  There's still a bug in there somewhere.
2004-07-23 07:36:32 +00:00
david
2bcec1fbbc Ignore generated files. 2004-06-15 12:48:22 +00:00
andy
4c2f5ce59e Don't set values on "live" text objects to prevent confusion when a
dialog-apply happens.
2004-05-15 21:41:42 +00:00
andy
bc22a50cde Fix the slider to request a non-zero length, and make its width a
little larger.

The text widget can now be meaningfully associated with a property; in
PUI, it's "value" isn't the same thing as its label, but we can hack
things to treat them symmetrically.

Commit an experimental "live" property that can be set on widgets to
cause them to update their values every frame.  This works great for
text widgets, as above.  Note that this synchronization is input-only:
no support is provided (or needed -- the GUI only changes when the
user does something) for writing those properties out every frame.
2004-05-14 17:16:35 +00:00
andy
269134465a Oops, need config.h before pu.h or else the build will fail on
glut-less systems.
2004-05-12 20:51:47 +00:00
andy
eeeee3a53e GUI layout management and a few visual/eye-candy modifications. See
DOCS/README.layout in the base package for details, along with the
modified dialog files.
2004-05-12 15:36:07 +00:00
andy
09d4176e96 GUI windows are now draggable. This missing feature has annoyed me
for a while, it turned out to be pretty easy to implement.  Also, the
property picker is now non-modal, I presume the modality wasn't an
intentional feature.
2004-05-03 00:40:50 +00:00
ehofman
2a4fd79bb4 Remove the references to fg_os.hxx since the UL_USE_XXX variable is located in the config.h file since the changes for confgure.ac. 2004-04-30 08:44:35 +00:00
andy
7ceb85d454 Changes to get FlightGear (well, the src directory at least) to
configure and compile out-of-the-box on a MinGW target:

Use -lSDL instead of -lglut32 on windows builds when --enable-sdl
is set.

Link against alut.dll in addition to openal32.dll.

Replace BSD bcopy() with ANSI C memmove() in a few places.  This is
simpler than trying to abstract it out as a platform dependency in a
header file; bcopy() has never been standard.

The ENABLE_THREADS handling has changed to be set to 0 when threads
are not in use.  This breaks expressions like #ifdef ENABLE_THREADS.
Replace with a slightly more complicated expression.  It might have
been better to fix the configure.ac script, but I didn't know how and
this whole setting is likely to go away soon anyway.

The MinGW C runtime actually does include snprintf, so only MSVC
builds (and not all WIN32 ones) need _snprintf in JSBSim/FGState.cpp

Building on a platform with no glut at all exposed some spots where
plib/pu.h was being included without a toolkit setting (it defaults to
glut).  Include fg_os.hxx first.

And when still using glut, glut.h has a bizarre dependency on a
_WCHAR_T_DEFINED symbol.  It it's not defined, it tries to redefine
(!!) wchar_t to disasterous effect.
2004-04-30 00:52:11 +00:00
ehofman
e83af4e235 Make sure pu.h doesn't include glut by accident. 2004-04-29 09:36:27 +00:00
ehofman
70cb759ea8 Frederic Bouvier discovered a buffer overflow in the airport select dialog. 2004-04-24 21:25:54 +00:00
andy
897cc6295c Need to include fg_os.hxx, so the PUI initialization picks the right library. 2004-04-05 21:51:16 +00:00
ehofman
e30112a5ca Frederic Bouvier:
this patch is to clear a problem that I sometimes
encounter : FG locks when hitting the cancel button
of a dialog. In fact, an interator is always invalid
when it was used to erase a member of a collection.
The braces are here to help my debugger, and I also
removed a warning about unused variable.
2004-04-05 11:29:12 +00:00
andy
db79413b6e Win32 typos crept in during the patch. Fix from Frederic Bouvier. 2004-04-01 15:14:34 +00:00
curt
a3b6a593d6 Don't include an unnecessary header. 2004-03-31 23:53:51 +00:00
andy
c0b4531d04 Yank out all the glut dependencies and concentrate them in a (easily
reimplementable) Main/fg_os.cxx file.
2004-03-31 21:10:32 +00:00
curt
7f3a870b03 Fix a type mismatch error introduced with the latest changes to
src/Airports/simple.[ch]xx
2004-02-23 11:42:49 +00:00
curt
348d3e26ce Comment out some unused references and left over debugging output. 2004-02-03 19:34:23 +00:00
curt
da5ea10d5d Curt Olson:
Autopilot overhaul.
2004-01-31 19:47:45 +00:00
curt
9c49534907 Attempt #1 to sort out confusion between left / right / parking brake
controls in the cockpit vs. which wheels they apply to.  FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking.  It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
2004-01-12 17:39:41 +00:00
andy
0b3159ec0c Add a new command, "dialog-new", allowing external code (e.g. Nasal
scripts) to create dialogs at runtime.  Augment "dialog-close" to take
a name argument, allowing code other than PUI callbacks to close
dialogs.

The changes to the GUI directory to enable this are actually minor,
basically amounting to using SGPropertyNode_ptr reference counting
(the GUI subsystem no longer "controls" the dialog property trees, so
it can't delete them).
2003-12-08 02:05:10 +00:00
ehofman
4a68c2ffb0 Use strndup() replacement code that doesn't cause a segmentation fault. 2003-11-28 20:25:50 +00:00
ehofman
378a4ba0f7 Make room for the terminatig '\0' and prevent a potential buffer overflow. 2003-11-28 17:56:36 +00:00
ehofman
cd0c447b43 Add David Culp's AI model manager code which is derived from David Luff's AI/ATC code. 2003-11-28 15:48:05 +00:00
ehofman
06ce7ae928 IRIX/MipsPro 7.2 doesn't have strndup. Work around it. 2003-11-28 10:25:33 +00:00
david
8b2cfb515b Add a scrolling list widget for selecting airports. 2003-11-27 23:41:00 +00:00
ehofman
e322c70f52 Depreciate NetworkOLK. A big thanks goes to Oliver Delise for implementing it in the first place. 2003-11-13 14:42:47 +00:00
david
81d86fbe27 Started a README. 2003-10-01 21:09:39 +00:00
ehofman
980012e168 Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
ehofman
a33ad90ed7 Convert fgLIGHT to FGLight and make it FGSubsystem compatible. Let the subsystem manager handle it and let FGLight::update() handle the repositioning of the sun and the moon. 2003-09-20 09:38:32 +00:00
ehofman
6f8aa7b331 Change GLUT_H to FG_GLUT_H to prevent a naming clash with freeglut. 2003-08-21 09:12:12 +00:00
ehofman
5ae096b225 Reorganization of main.cxx 2003-08-17 09:54:41 +00:00
curt
bcb10efa50 Remove several unneeded glut dependencies. Note, this doesn't signal an
immediate end to glut, only that I'm going through and cleaning up (and
taking inventory of the actual glut dependencies in case I want to investigate
SDL.)
2003-08-11 21:50:22 +00:00
curt
383c91b818 Add a missing source file. 2003-06-05 03:43:43 +00:00
ehofman
c8f9fc0ae4 from the C++ FAQ:
TITLE: Using delete [] versus delete

The extra "[]" warns the compiler that there is a whole array of objects here so that P's destructor must be called on each element of the array rather than just on P itself (which would be equivalent to the first element only).
2003-05-22 08:42:38 +00:00
curt
56db994994 Moved src/Model/loader.[ch]xx and src/Model/model.[ch]xx to
simgear/scene/model/
2003-05-09 20:40:59 +00:00
curt
51c04e9e4c - Added "SG" prefix to sound classes that recently moved to SimGear.
- Cleaned up some minor compiler warnings.
- Moved src/Model/placement.[ch]xx over into simgear/scene/model/
2003-05-09 19:39:48 +00:00
curt
2119db35c3 This is step "1" of probably "many" in the process of separating out the
scene management code and organizing it within simgear.  My strategy is
to identify the code I want to move, and break it's direct flightgear
dependencies.  Then it will be free to move over into the simgear package.

- Moved some property specific code into simgear/props/
- Split out the condition code from fgfs/src/Main/fg_props and put it
  in it's own source file in simgear/props/
- Created a scene subdirectory for scenery, model, and material property
  related code.
- Moved location.[ch]xx into simgear/scene/model/
- The location and condition code had dependencies on flightgear's global
  state (all the globals-> stuff, the flightgear property tree, etc.)  SimGear
  code can't depend on it so that data has to be passed as parameters to the
  functions/methods/constructors.
- This need to pass data as function parameters had a dramatic cascading
  effect throughout the FlightGear code.
2003-05-06 23:46:24 +00:00
ehofman
ea24640f96 MSVC6 updates 2003-04-13 21:25:46 +00:00
david
726d97be3c Removed old menubar option. 2003-04-01 15:50:51 +00:00
ehofman
7de4466897 Change some cerr messages into SG_LOG messages 2003-03-31 09:36:49 +00:00