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Make it compile, link and run again (pfew\!)

This commit is contained in:
ehofman 2004-09-19 18:34:47 +00:00
parent de47d1a7d8
commit 3b3600fd21
6 changed files with 16 additions and 7 deletions

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@ -60,6 +60,8 @@
# endif
#endif
#include <plib/ssg.h>
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>

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@ -12,6 +12,8 @@
#include <vector>
#include <plib/ssg.h>
SG_USING_STD(string);
SG_USING_STD(vector);

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@ -52,7 +52,6 @@ SG_USING_STD(string);
// Number of seconds before a player is consider to be lost
#define TIME_TO_LIVE 10
class ssgEntity;
class ssgTransform;

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@ -13,10 +13,10 @@
#include <vector>
#include <plib/ssg.h>
SG_USING_STD(vector);
class ssgEntity;
class FGHitRec {
private:

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@ -29,14 +29,15 @@
# error This library requires C++
#endif
#include <plib/sg.h>
#include <plib/ssg.h>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/math/point3d.hxx>
class ssgRoot;
class ssgBranch;
// Define a structure containing global scenery parameters
class FGScenery : public SGSubsystem {
// center of current scenery chunk

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@ -38,8 +38,6 @@
#include <vector>
#include STL_STRING
#include <plib/ssg.h> // plib includes
#include <simgear/bucket/newbucket.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/misc/sg_path.hxx>
@ -56,6 +54,13 @@ typedef vector < Point3D > point_list;
typedef point_list::iterator point_list_iterator;
typedef point_list::const_iterator const_point_list_iterator;
class ssgLeaf;
class ssgBranch;
class ssgTransform;
class ssgSelector;
class ssgRangeSelector;
class ssgVertexArray;
class FGTileEntry;