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11 commits

Author SHA1 Message Date
curt
2cd7fb198e Moved material property and texture management back to Simulator/Objects/ 1999-05-13 02:10:52 +00:00
curt
a9b54bca0f Major shuffling to push basic material management out into FlightGear/Lib/
so it can be accessible from the scenery tools.
Also implimented JIT texture loading to save start time and memory.
1999-05-12 04:24:55 +00:00
curt
f91a26f045 Initial revision. 1999-05-12 02:11:43 +00:00
curt
a9b592c7e9 HUD format changed contributed by Norman Vine. 1999-05-12 02:04:38 +00:00
curt
bc91f0ce1c Borland portability fixes contributed by Charlie Hotchkiss. 1999-05-08 02:33:13 +00:00
curt
40db8d0c1f Changes to toggle panel on and off. 1999-05-06 22:16:12 +00:00
curt
7f6b697ea6 Changes for the MacOS port contributed by Darrell Walisser. 1999-04-27 19:27:45 +00:00
curt
f5067f82cb Removed in-src cvs logs. 1999-04-06 23:37:07 +00:00
curt
e6ffd00442 Clean ups and reorganizations:
- Additional Thanks entry
- more info on getting gfc library
- converted some C style comments to C++ style.
1999-04-06 16:58:22 +00:00
curt
29f6d05875 Initial revision 1999-04-05 21:32:32 +00:00
Tim Moore
66a0be21da Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00